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AgeCommit message (Expand)Author
2017-08-17WAGE: Added more games to detectionEugene Sandulenko
2017-08-17WAGE: Added more alternative game versionsEugene Sandulenko
2017-08-17WAGE: Added detection for two more gamesEugene Sandulenko
2017-08-17WAGE: Added alternative version of Fred Rogers gameEugene Sandulenko
2017-08-15WAGE: Sorted all detection entries to dictionary sortEugene Sandulenko
2017-08-15WAGE: Increased md5 sum size to 2MB and recalculated all checksumsEugene Sandulenko
2017-08-15WAGE: Use new MacTextWindow API for selection cut/clearEugene Sandulenko
2017-08-14WAGE: Add detecton for Mormonoids from the DeepEugene Sandulenko
2017-08-14WAGE: Add detection for "James Bond 007"Eugene Sandulenko
2017-08-12WAGE: Turn warning into debug messageEugene Sandulenko
2017-08-11WAGE: Fix GCC Compiler Warnings.D G Turner
2017-08-11WAGE: support chr<scene conditionalsEugene Sandulenko
2017-08-11WAGE: allow using LET with negative number literalsEugene Sandulenko
2017-08-09WAGE: Handle command aliases in the same quirky way wb doesEugene Sandulenko
2017-08-08WAGE: Fix crash on sound reuse/game quitEugene Sandulenko
2017-08-08WAGE: The command is "inven"Eugene Sandulenko
2017-08-08WAGE: Set default values for DITL messagesEugene Sandulenko
2017-08-08WAGE: Initial stub for updateSoundTimerForScene()Eugene Sandulenko
2017-08-08WAGE: Play soundsEugene Sandulenko
2017-08-08GRAPHICS: MACGUI: Initial code for Cutting/Paste multiline input textsEugene Sandulenko
2017-08-07WAGE: Resize console window for new scene (restore lost functionality)Eugene Sandulenko
2017-08-05WAGE: Implement Gui::clearOutput()Eugene Sandulenko
2017-08-05WAGE: Mark Gui::clearOutput() as stubEugene Sandulenko
2017-08-05WAGE: Remove all old console codeEugene Sandulenko
2017-08-05WAGE: Implemented Cut and Clear actions over MacTextWindowEugene Sandulenko
2017-08-04WAGE: Use MacTextWindow for Undo and PasteEugene Sandulenko
2017-08-04WAGE: Use MacTextWindow code for copying to clipboardEugene Sandulenko
2017-08-04GRAPHICS: MACGUI: Made selection affecting the MacMenuEugene Sandulenko
2017-08-04WAGE: Remove redundant callEugene Sandulenko
2017-08-04WAGE: Remove now redundant input processingEugene Sandulenko
2017-08-04WAGE: Remove redundant codeEugene Sandulenko
2017-08-04WAGE: Make drawInput() a noop with MacTextWindowEugene Sandulenko
2017-08-04WAGE: Now we need to render newline at the end of each textEugene Sandulenko
2017-08-04WAGE: Switched console rendering to MacTextWindowEugene Sandulenko
2017-08-01WAGE: Render console text in MacTextWindowEugene Sandulenko
2017-08-01WAGE: Simplified text adding to MacTextWindowEugene Sandulenko
2017-08-01WAGE: Properly add input text to console on EnterEugene Sandulenko
2017-08-01WAGE: Started processing of input text from MacTextWindowEugene Sandulenko
2017-08-01WAGE: Draw cursor only when MacTextWindow is not usedEugene Sandulenko
2017-08-01WAGE: Correctly set font in MacTextWindow consoleEugene Sandulenko
2017-08-01WAGE: Switched Console window to MacTextWindowEugene Sandulenko
2017-08-01JANITORIAL: Fix code identationEugene Sandulenko
2017-08-01WAGE: Fix compilation with MacTextWindow enabledEugene Sandulenko
2017-07-17WAGE: Fix resizing and text selection bugVelocityRa
2017-07-17WAGE: Experimental MacText(Window) console renderingVelocityRa
2017-01-14GRAPHICS: Renamed Menu to MacMenu to avoid potential name collisionEugene Sandulenko
2017-01-14WAGE: Switch menu reading to common codeEugene Sandulenko
2017-01-14WAGE: Switch to the common readPascalStringEugene Sandulenko
2016-12-14WAGE: Update games statusEugene Sandulenko
2016-11-26WAGE: Add POTFILESrootfather