Age | Commit message (Expand) | Author |
---|---|---|
2013-11-05 | WINTERMUTE: Transfer Sint32s explicitly when saving/loading. | Einar Johan Trøan Sømåen |
2013-11-05 | WINTERMUTE: Transfer Uint32s explicitly when saving/loading. | Einar Johan Trøan Sømåen |
2013-10-28 | WINTERMUTE: Transfer booleans explicitly when saving/loading. | Einar Johan Trøan Sømåen |
2013-08-04 | WINTERMUTE: Fix end of namespace comments. | Johannes Schickel |
2013-07-14 | JANITORIAL: Remove trailing whitespace | Sven Hesse |
2013-04-19 | WINTERMUTE: Rename transfer(void *) to transferPtr(void *) to avoid overload-... | Einar Johan Trøan Sømåen |
2013-04-18 | WINTERMUTE: Split the timers from BaseGame into a separate class. | Einar Johan Trøan Sømåen |
2013-01-26 | WINTERMUTE: Replace all NULLs with nullptr. | Einar Johan Trøan Sømåen |
2012-12-09 | WINTERMUTE: Move "GetSoundLength" to BaseGameMusic | Einar Johan Trøan Sømåen |
2012-12-09 | WINTERMUTE: Split out the music-related functionality of BaseGame to a separa... | Einar Johan Trøan Sømåen |