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path: root/engines/wintermute/base/base_persistence_manager.cpp
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2013-11-05WINTERMUTE: Remove unused transfer-function. (AnsiStringArray).Einar Johan Trøan Sømåen
2013-11-05WINTERMUTE: Transfer Common::Strings explicitly when saving/loading.Einar Johan Trøan Sømåen
2013-11-05WINTERMUTE: Transfer Const Char* explicitly when saving/loading.Einar Johan Trøan Sømåen
2013-11-05WINTERMUTE: Transfer Char* explicitly when saving/loading.Einar Johan Trøan Sømåen
2013-11-05WINTERMUTE: Transfer Sint32s explicitly when saving/loading.Einar Johan Trøan Sømåen
2013-11-05WINTERMUTE: Transfer Uint32s explicitly when saving/loading.Einar Johan Trøan Sømåen
2013-10-29WINTERMUTE: Transfer Doubles explicitly when saving/loading.Einar Johan Trøan Sømåen
2013-10-29WINTERMUTE: Transfer Point32s explicitly when saving/loading.Einar Johan Trøan Sømåen
2013-10-29WINTERMUTE: Transfer Rect32s explicitly when saving/loading.Einar Johan Trøan Sømåen
2013-10-29WINTERMUTE: Transfer Vector2s explicitly when saving/loading.Einar Johan Trøan Sømåen
2013-10-29WINTERMUTE: Transfer bytes explicitly when saving/loading.Einar Johan Trøan Sømåen
2013-10-28WINTERMUTE: Transfer booleans explicitly when saving/loading.Einar Johan Trøan Sømåen
2013-09-05WINTERMUTE: Disambiguate empty and NULL strings when savingWillem Jan Palenstijn
2013-08-13WINTERMUTE: Be explicit when storing Floats in savegames.Einar Johan Trøan Sømåen
2013-08-04WINTERMUTE: Fix end of namespace comments.Johannes Schickel
2013-07-31WINTERMUTE: Let engine know both gameid and language of target as well as tar...Einar Johan Trøan Sømåen
2013-07-14JANITORIAL: Remove trailing whitespaceSven Hesse
2013-04-20WINTERMUTE: Further reduce the amount of int->int32-confusion.Einar Johan Trøan Sømåen
2013-04-19WINTERMUTE: Change transfer(int *val) to transfer(int32 *val)Einar Johan Trøan Sømåen
2013-04-19WINTERMUTE: Rename transfer(void *) to transferPtr(void *) to avoid overload-...Einar Johan Trøan Sømåen
2013-04-17WINTERMUTE: Rename base_save_thumb_helper.cpp to match class-hierarchy.Einar Johan Trøan Sømåen
2013-04-17WINTERMUTE: Detach BaseSaveThumbHelper from inheritance tree.Einar Johan Trøan Sømåen
2013-04-17WINTERMUTE: Initialize _savedTimeStamp and _savedPlayTimeEinar Johan Trøan Sømåen
2013-02-01WINTERMUTE: Avoid using ldepxf/frexpfEinar Johan Trøan Sømåen
2013-01-31WINTERMUTE: Redo the way floats are saved, break savegame compatibility with ...Einar Johan Trøan Sømåen
2013-01-26WINTERMUTE: Replace all NULLs with nullptr.Einar Johan Trøan Sømåen
2013-01-24WINTERMUTE: Don't scale 2Bpp images with code aimed at 4BppEinar Johan Trøan Sømåen
2013-01-22WINTERMUTE: Store larger thumbnails (Bump Savegame-version to 1.2.0.0)Einar Johan Trøan Sømåen
2012-12-13WINTERMUTE: Fix a memory-leak in the thumb-nail loading.Einar Johan Trøan Sømåen
2012-12-13WINTERMUTE: Scale thumbs to kThumbNailWidth/kThumbNailHeightEinar Johan Trøan Sømåen
2012-09-04WINTERMUTE: Convert CRLF to LFWillem Jan Palenstijn
2012-08-31WINTERMUTE: Use ++it instead of it++Einar Johan Trøan Sømåen
2012-08-13WINTERMUTE: WinterMute -> WintermuteEinar Johan Trøan Sømåen
2012-08-07WINTERMUTE: Remove g_wintermute.Einar Johan Trøan Sømåen
2012-07-30WINTERMUTE: Implement load from GMM.Einar Johan Trøan Sømåen
2012-07-29WINTERMUTE: Remove unused functions from StringUtil::Einar Johan Trøan Sømåen
2012-07-29WINTERMUTE: Make the BaseEngine-singleton use Common::Singleton as super-classEinar Johan Trøan Sømåen
2012-07-29WINTERMUTE: Introduce a Singleton-class for holding registry/filemanager.Einar Johan Trøan Sømåen
2012-07-27WINTERMUTE: Get rid of almost all LLVM GCC 4.2 warnings.Einar Johan Trøan Sømåen
2012-07-27WINTERMUTE: Clear out a few warning()sEinar Johan Trøan Sømåen
2012-07-26WINTERMUTE: More variable/function renaming VarName->varNameEinar Johan Trøan Sømåen
2012-07-26WINTERMUTE: Remove gotos.Einar Johan Trøan Sømåen
2012-07-26WINTERMUTE: Run Astyle with add-braces to break one-line statements into easi...Einar Johan Trøan Sømåen
2012-07-26WINTERMUTE: AStyle-formatting.Einar Johan Trøan Sømåen
2012-07-25WINTERMUTE: "delete []" -> "delete[]"Einar Johan Trøan Sømåen
2012-07-25WINTERMUTE: Privatize/Protect variables that don't need to be public.Einar Johan Trøan Sømåen
2012-07-25WINTERMUTE: Move SaveGame-file-saving handling over to BasePersistenceManagerEinar Johan Trøan Sømåen
2012-07-23WINTERMUTE: Initialize the BaseGame reference in BasePersistenceManagerEinar Johan Trøan Sømåen
2012-07-23WINTERMUTE: Encapsulate and distance BasePersistenceManager from Base.Einar Johan Trøan Sømåen
2012-07-22WINTERMUTE: Wrap _name in base_named_object in getters/setters.Einar Johan Trøan Sømåen