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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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base_persistence_manager.h
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Author
2020-01-11
WINTERMUTE: Add FoxTail saveslot timestamp getter
lolbot-iichan
2016-03-06
WINTERMUTE: Use Common::String in arg for initSave
Tobia Tesan
2016-03-06
WINTERMUTE: Use Common::String in BasePersistenceManager-ctor
Tobia Tesan
2014-02-18
WINTERMUTE: Make GPL headers consistent in themselves.
Johannes Schickel
2013-11-05
WINTERMUTE: Remove unused transfer-function. (AnsiStringArray).
Einar Johan Trøan Sømåen
2013-11-05
WINTERMUTE: Transfer Common::Strings explicitly when saving/loading.
Einar Johan Trøan Sømåen
2013-11-05
WINTERMUTE: Transfer Const Char* explicitly when saving/loading.
Einar Johan Trøan Sømåen
2013-11-05
WINTERMUTE: Transfer Char* explicitly when saving/loading.
Einar Johan Trøan Sømåen
2013-11-05
WINTERMUTE: Transfer Sint32s explicitly when saving/loading.
Einar Johan Trøan Sømåen
2013-11-05
WINTERMUTE: Transfer Uint32s explicitly when saving/loading.
Einar Johan Trøan Sømåen
2013-10-29
WINTERMUTE: Transfer Doubles explicitly when saving/loading.
Einar Johan Trøan Sømåen
2013-10-29
WINTERMUTE: Transfer Point32s explicitly when saving/loading.
Einar Johan Trøan Sømåen
2013-10-29
WINTERMUTE: Transfer Rect32s explicitly when saving/loading.
Einar Johan Trøan Sømåen
2013-10-29
WINTERMUTE: Transfer Vector2s explicitly when saving/loading.
Einar Johan Trøan Sømåen
2013-10-29
WINTERMUTE: Transfer bytes explicitly when saving/loading.
Einar Johan Trøan Sømåen
2013-10-28
WINTERMUTE: Transfer booleans explicitly when saving/loading.
Einar Johan Trøan Sømåen
2013-09-05
WINTERMUTE: Disambiguate empty and NULL strings when saving
Willem Jan Palenstijn
2013-08-13
WINTERMUTE: Be explicit when storing Floats in savegames.
Einar Johan Trøan Sømåen
2013-08-04
WINTERMUTE: Fix end of namespace comments.
Johannes Schickel
2013-04-19
WINTERMUTE: Change transfer(int *val) to transfer(int32 *val)
Einar Johan Trøan Sømåen
2013-04-19
WINTERMUTE: Rename transfer(void *) to transferPtr(void *) to avoid overload-...
Einar Johan Trøan Sømåen
2013-01-26
WINTERMUTE: Replace a few NULLs with nullptr.
Einar Johan Trøan Sømåen
2013-01-22
WINTERMUTE: Store larger thumbnails (Bump Savegame-version to 1.2.0.0)
Einar Johan Trøan Sømåen
2012-09-04
WINTERMUTE: Convert CRLF to LF
Willem Jan Palenstijn
2012-08-31
WINTERMUTE: Even more fixes to header-guards.
Einar Johan Trøan Sømåen
2012-08-31
WINTERMUTE: Cleanup the header-guards.
Einar Johan Trøan Sømåen
2012-08-13
WINTERMUTE: WinterMute -> Wintermute
Einar Johan Trøan Sømåen
2012-07-29
WINTERMUTE: Make the BaseEngine-singleton use Common::Singleton as super-class
Einar Johan Trøan Sømåen
2012-07-29
WINTERMUTE: Introduce a Singleton-class for holding registry/filemanager.
Einar Johan Trøan Sømåen
2012-07-25
WINTERMUTE: Privatize/Protect variables that don't need to be public.
Einar Johan Trøan Sømåen
2012-07-25
WINTERMUTE: Move SaveGame-file-saving handling over to BasePersistenceManager
Einar Johan Trøan Sømåen
2012-07-23
WINTERMUTE: Encapsulate and distance BasePersistenceManager from Base.
Einar Johan Trøan Sømåen
2012-07-21
WINTERMUTE: Get rid of the C-prefix for class-definitions.
Einar Johan Trøan Sømåen
2012-07-21
WINTERMUTE: Rename CamelCased filenames to prefixed_under_score-filenames
Einar Johan Trøan Sømåen