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path: root/engines/wintermute/base/base_sub_frame.cpp
AgeCommit message (Expand)Author
2013-11-05WINTERMUTE: Transfer Char* explicitly when saving/loading.Einar Johan Trøan Sømåen
2013-11-05WINTERMUTE: Transfer Sint32s explicitly when saving/loading.Einar Johan Trøan Sømåen
2013-11-05WINTERMUTE: Transfer Uint32s explicitly when saving/loading.Einar Johan Trøan Sømåen
2013-10-29WINTERMUTE: Remove BasePlatform::setRect (replace with member-call)Einar Johan Trøan Sømåen
2013-10-29WINTERMUTE: Remove BasePlatform::isRectEmpty (replace with member-call).Einar Johan Trøan Sømåen
2013-10-29WINTERMUTE: Remove BasePlatform::setRectEmpty (replace with member-call)Einar Johan Trøan Sømåen
2013-10-29WINTERMUTE: Transfer Rect32s explicitly when saving/loading.Einar Johan Trøan Sømåen
2013-10-29WINTERMUTE: Transfer bytes explicitly when saving/loading.Einar Johan Trøan Sømåen
2013-10-28WINTERMUTE: Transfer booleans explicitly when saving/loading.Einar Johan Trøan Sømåen
2013-10-01WINTERMUTE: Clean up byte/char casts in loading/parsingWillem Jan Palenstijn
2013-09-18WINTERMUTE: Cast rotate in base_sub_frameTobia Tesan
2013-08-04WINTERMUTE: Fix end of namespace comments.Johannes Schickel
2013-08-01WINTERMUTE: #define to const for TransformStruct defaultsTobia Tesan
2013-08-01WINTERMUTE: s/*transform/const &transform/Tobia Tesan
2013-08-01WINTERMUTE: Replace normalization loop with if() for legibilityTobia Tesan
2013-08-01WINTERMUTE: Use constants from transform_tools for consistencyTobia Tesan
2013-08-01WINTERMUTE: *transform as pointer in transform_toolsTobia Tesan
2013-08-01WINTERMUTE: Force angle normalizationTobia Tesan
2013-07-31WINTERMUTE: Refactor some bits to use TransformStructTobia Tesan
2013-07-31WINTERMUTE: Introduce TransformToolsTobia Tesan
2013-04-18WINTERMUTE: Get Renderer from BaseEngine, not BaseGame in BaseClasses.Einar Johan Trøan Sømåen
2013-04-18WINTERMUTE: Use BaseEngine for Logging, not _gameRef in base-classes.Einar Johan Trøan Sømåen
2013-04-17WINTERMUTE: Privatize even more members in BaseGame.Einar Johan Trøan Sømåen
2013-01-26WINTERMUTE: Replace all NULLs with nullptr.Einar Johan Trøan Sømåen
2012-09-29WINTERMUTE: Make scGetProperty use Common::String& instead of const char*Einar Johan Trøan Sømåen
2012-09-28WINTERMUTE: Privatize variables in BaseRegion and BaseSubFrameEinar Johan Trøan Sømåen
2012-09-11WINTERMUTE: Only include base_renderer.h where neededEinar Johan Trøan Sømåen
2012-09-04WINTERMUTE: Convert CRLF to LFWillem Jan Palenstijn
2012-08-13WINTERMUTE: WinterMute -> WintermuteEinar Johan Trøan Sømåen
2012-07-30WINTERMUTE: Redraw ONLY the indicator when saving/loading.Einar Johan Trøan Sømåen
2012-07-29WINTERMUTE: Make BaseSubFrame load lazily.Einar Johan Trøan Sømåen
2012-07-29WINTERMUTE: Introduce a Singleton-class for holding registry/filemanager.Einar Johan Trøan Sømåen
2012-07-29WINTERMUTE: Replace const char* with const Common::String & in fonts, gfx, pa...Einar Johan Trøan Sømåen
2012-07-27WINTERMUTE: Constructor(args): SuperClass(args) -> Constructor(args) : SuperC...Einar Johan Trøan Sømåen
2012-07-26WINTERMUTE: Run Astyle with add-braces to break one-line statements into easi...Einar Johan Trøan Sømåen
2012-07-26WINTERMUTE: AStyle-formatting.Einar Johan Trøan Sømåen
2012-07-25WINTERMUTE: "if(" -> "if ("Einar Johan Trøan Sømåen
2012-07-23WINTERMUTE: Remove dcgf.h from almost all includes.Einar Johan Trøan Sømåen
2012-07-23WINTERMUTE: Remove unused code from platform_osystem.hEinar Johan Trøan Sømåen
2012-07-23WINTERMUTE: Encapsulate BaseRenderer::_rectList and replace it by Common::ArrayEinar Johan Trøan Sømåen
2012-07-21WINTERMUTE: Get rid of the C-prefix for class-definitions.Einar Johan Trøan Sømåen
2012-07-21WINTERMUTE: Rename CamelCased filenames to prefixed_under_score-filenamesEinar Johan Trøan Sømåen