Age | Commit message (Collapse) | Author | |
---|---|---|---|
2012-07-26 | WINTERMUTE: AStyle-formatting. | Einar Johan Trøan Sømåen | |
2012-07-25 | WINTERMUTE: "if(" -> "if (" | Einar Johan Trøan Sømåen | |
2012-07-25 | WINTERMUTE: "delete []" -> "delete[]" | Einar Johan Trøan Sømåen | |
2012-07-25 | WINTERMUTE: Privatize/Protect variables that don't need to be public. | Einar Johan Trøan Sømåen | |
2012-07-25 | WINTERMUTE: Avoid starting up the engine to perform detection. | Einar Johan Trøan Sømåen | |
2012-07-23 | WINTERMUTE: Remove unused code from platform_osystem.h | Einar Johan Trøan Sømåen | |
2012-07-22 | WINTERMUTE: Add an audio-debug-channel and reduce the use of warning() | Einar Johan Trøan Sømåen | |
2012-07-22 | WINTERMUTE: Add in a fallback-detector for unknown games. (flagged as ↵ | Einar Johan Trøan Sømåen | |
"fangame" for now) This does a minimal engine-startup to open any dcp's and get the proper "startup.settings"-file, and then get the name/caption fields from that file. There are currently no handling of localized strings used there (base_string_table would be the culprit). And, there is also no secondary checks for language (but for that matter, there is no support for chosing language if multiple exist at this point either). | |||
2012-07-21 | WINTERMUTE: Get rid of the C-prefix for class-definitions. | Einar Johan Trøan Sømåen | |
2012-07-21 | WINTERMUTE: Rename CamelCased filenames to prefixed_under_score-filenames | Einar Johan Trøan Sømåen | |
This is mostly a lead-up to namespacing the Ad/Base folders, and then possibly removing the prefixes from the files, it also has the added benefit of getting rid of the odd case-typos that makes for issues on platforms that don't ignore case. | |||
2012-07-20 | WINTERMUTE: Rename PlatformSDL->platform_osystem | Einar Johan Trøan Sømåen | |
2012-07-19 | WINTERMUTE: Change all folder-names to lowercase. | Einar Johan Trøan Sømåen | |
2012-07-18 | WINTERMUTE: Move a few noisy warnings over to debug-channels. | Einar Johan Trøan Sømåen | |
2012-07-18 | WINTERMUTE: Make savegames use targetName as prefix. | Einar Johan Trøan Sømåen | |
2012-07-18 | WINTERMUTE: Rename ERRORCODE (formerly HRESULT) to bool | Einar Johan Trøan Sømåen | |
2012-07-18 | WINTERMUTE: Rename _dEBUG_ -> _debug | Einar Johan Trøan Sømåen | |
2012-07-18 | WINTERMUTE: Use proper gameids in detection. | Einar Johan Trøan Sømåen | |
2012-07-17 | WINTERMUTE: Remove/comment out all ifdef __IPHONE occurences | Einar Johan Trøan Sømåen | |
2012-07-16 | WINTERMUTE: Fix a few issues with the renderTicket-solution, and enable it ↵ | Einar Johan Trøan Sømåen | |
by default. | |||
2012-07-16 | WINTERMUTE: Default to 1x Scaler | Einar Johan Trøan Sømåen | |
2012-07-09 | WINTERMUTE: Remove most of the wintype-definitions. | Einar Johan Trøan Sømåen | |
2012-07-09 | WINTERMUTE: Silence most warnings | Einar Johan Trøan Sømåen | |
2012-07-09 | WINTERMUTE: Cleanup and rename functions in PlatformSDL. | Einar Johan Trøan Sømåen | |
2012-07-08 | WINTERMUTE: Rename FuncName/VarName->funcName/varName in ScEngine | Einar Johan Trøan Sømåen | |
2012-07-08 | WINTERMUTE: Rename FuncName->funcName in BRegistry | Einar Johan Trøan Sømåen | |
2012-07-04 | WINTERMUTE: Rename FuncName->funcName and VarName->varName mainly in AdGame. ↵ | Einar Johan Trøan Sømåen | |
(But also all const char* Filename->filename) | |||
2012-07-03 | WINTERMUTE: Rename most functions in BGame FuncName->funcName | Einar Johan Trøan Sømåen | |
2012-07-03 | WINTERMUTE: Rename a few VarName->varName in BGame | Einar Johan Trøan Sømåen | |
2012-06-28 | WINTERMUTE: Cap framerate at 25 fps for now. | Einar Johan Trøan Sømåen | |
2012-06-26 | WINTERMUTE: Rename FuncName->funcName in AdTalkNode, AdTalkHolder, ↵ | Einar Johan Trøan Sømåen | |
AdTalkDef, AdSpriteSet, AdSentence and AdSceneState | |||
2012-06-26 | WINTERMUTE: Rename FuncName->funcName in Brenderer/BrendererSDL | Einar Johan Trøan Sømåen | |
2012-06-25 | WINTERMUTE: Move the engine-log over to a debug-channel. | Einar Johan Trøan Sømåen | |
2012-06-25 | WINTERMUTE: Make the ClassRegistry clean up after itself when returning to ↵ | Einar Johan Trøan Sømåen | |
launcher | |||
2012-06-22 | WINTERMUTE: Get rid of a few warnings | Einar Johan Trøan Sømåen | |
2012-06-22 | WINTERMUTE: Get rid of the global constructions. | Einar Johan Trøan Sømåen | |
2012-06-21 | WINTERMUTE: Use the fullscreen-setting from the launcher. | Einar Johan Trøan Sømåen | |
2012-06-19 | WINTERMUTE: Add RTL-support. | Einar Johan Trøan Sømåen | |
2012-06-19 | WINTERMUTE: Add a first attempt at load-from-launcher support | Einar Johan Trøan Sømåen | |
2012-06-15 | WINTERMUTE: Get rid of rand/srand. | Einar Johan Trøan Sømåen | |
2012-06-15 | WINTERMUTE: Add a global g_wintermute. | Einar Johan Trøan Sømåen | |
2012-06-15 | WINTERMUTE: Move some of the initialization code over from PlatformSDL | Einar Johan Trøan Sømåen | |
2012-06-02 | WINTERMUTE: Move all the Ad files to Ad/ | Einar Johan Trøan Sømåen | |
2012-06-02 | WINTERMUTE: Fix Windows build under MSVC2010 | Einar Johan Trøan Sømåen | |
2012-06-02 | WINTERMUTE: Fix Linux-build | Einar Johan Trøan Sømåen | |
2012-06-02 | WINTERMUTE: Require 32bpp for now. | Einar Johan Trøan Sømåen | |
2012-06-02 | WINTERMUTE: Run Astyle on code-files to reformat. | Einar Johan Trøan Sømåen | |
2012-06-02 | WINTERMUTE: Add a simple alpha-hack for rendering. | Einar Johan Trøan Sømåen | |
This is not pretty, but atleast it shows the entire first screen for 'Dirty Split' drawing fine. | |||
2012-06-02 | WINTERMUTE: Make the engine atleast draw something. | Einar Johan Trøan Sømåen | |
2012-06-02 | WINTERMUTE: Make the mainloop run after initialization. | Einar Johan Trøan Sømåen | |
2012-06-02 | WINTERMUTE: Correct the default-resolution to 640x480 | Einar Johan Trøan Sømåen | |