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2020-01-11WINTERMUTE: Add FoxTail saveload indicator hacklolbot-iichan
2020-01-11WINTERMUTE: Add FoxTail color token for bitmap fontslolbot-iichan
2020-01-11WINTERMUTE: Add FoxTail dialogues UI hacklolbot-iichan
2020-01-11WINTERMUTE: Add FoxTail text spacing hacklolbot-iichan
2020-01-11WINTERMUTE: Add FoxTail key codes mappinglolbot-iichan
2020-01-11WINTERMUTE: Add FoxTail registry flush methodlolbot-iichan
2020-01-11WINTERMUTE: Add FoxTail screen methodslolbot-iichan
2020-01-11WINTERMUTE: Add FoxTail saveslot timestamp getterlolbot-iichan
2020-01-11WINTERMUTE: GetSaveSlotDescription refactoringlolbot-iichan
2020-01-11WINTERMUTE: Add FoxTail arrays methodslolbot-iichan
2020-01-11WINTERMUTE: Add FoxTail item methodslolbot-iichan
2020-01-11WINTERMUTE: Add FoxTail actor walking methodslolbot-iichan
2020-01-11WINTERMUTE: Add FoxTail dynamic light methodslolbot-iichan
2020-01-11WINTERMUTE: Add FoxTail game&engine version propertieslolbot-iichan
2020-01-11WINTERMUTE: Add FoxTail language propertylolbot-iichan
2020-01-11WINTERMUTE: Display error on running FoxTail without compiled subenginelolbot-iichan
2020-01-11WINTERMUTE: Add FoxTail detection tableslolbot-iichan
2020-01-11WINTERMUTE: Add FoxTail engine versions to WMETargetExecutable enumlolbot-iichan
2020-01-11WINTERMUTE: Add FoxTail subenginelolbot-iichan
2020-01-11WINTERMUTE: Add detection for Hor gamelolbot-iichan
2019-12-27WINTERMUTE: Solve 'Chinese' language conflicts. Add more game entries (#1969)aviloria
2019-12-25WINTERMUTE: Fix fallback detectionBastien Bouclet
2019-12-19WINTERMUTE: Refactor UIEdit::handleKeypress()lolbot-iichan
2019-12-19WINTERMUTE: Handle isCurrentPrintable property for WME 1.x and WME Litelolbot-iichan
2019-12-15WINTERMUTE: Fix bug 11061: Unknown game variant for Wintermute - Face Noirlolbot-iichan
2019-12-03WINTERMUTE: Added Steam SOTV NG versionsaviloria
2019-12-03WINTERMUTE: Fix WME version for some gamesaviloria
2019-12-03WINTERMUTE: Added more Steam referencesaviloria
2019-12-02WINTERMUTE: Fixed a wrong file nameaviloria
2019-12-02WINTERMUTE: Added 2 missing references to the PlainGameDescriptor structureaviloria
2019-12-02WINTERMUTE: Fix ritter demo MD5 hashaviloria
2019-12-02WINTERMUTE: Added more Steam releasesaviloria
2019-12-02WINTERMUTE: Add Simplified and Traditional Chinese flavoursaviloria
2019-12-02WINTERMUTE: Add 2 more demosaviloria
2019-12-02WINTERMUTE: Add some public demos aviloria
2019-12-02WINTERMUTE: restored commented out stack->pop()lolbot-iichan
2019-11-30WINTERMUTEaviloria
2019-11-14WINTERMUTE: Fix Missing Default Switch CasesD G Turner
2019-11-03ENGINES: Stop using 'single id'Bastien Bouclet
2019-11-03ENGINES: Add an engine ID to all the enginesBastien Bouclet
2019-10-05WINTERMUTE: Engine requires jpeg and png as dependeciesEugene Sandulenko
2019-10-05WINTERMUTE: Fix Possible Uninitialized Variable Compiler WarningsD G Turner
2019-09-15WINTERMUTE: Fix MSVC WarningD G Turner
2019-08-06WINTERMUTE: Fix detection for Chinese reversion2aviloria
2019-07-24WINTERMUTE: Fix GCC Compilation WarningsD G Turner
2019-07-22WINTERMUTE: Add detection for Italian demo of On the Tracks of Dinosaurslolbot-iichan
2019-07-22WINTERMUTE: Fix misprint in "mentalrepairs" IDlolbot-iichan
2019-07-22WINTERMUTE: Fix language selection regression bug for Reversionlolbot-iichan
2019-07-21WINTERMUTE: More detection records (#1758)lolbot-iichan
2019-07-21WINTERMUTE: Support CHARSET_TURKISH at StringUtillolbot-iichan