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2016-11-12Merge pull request #732 from tobiatesan/fix_6594Eugene Sandulenko
2016-10-09JANITORIAL: Remove trailing spacesEugene Sandulenko
2016-10-07WINTERMUTE: Enable supported games for the releaseEugene Sandulenko
2016-10-07WINTERMUTE: Change in-engine thumbnail-defaults.Einar Johan Trøan Sømåen
2016-10-07WINTERMUTE: Don't crop UIEdit strings to negative sizesEinar Johan Trøan Sømåen
2016-10-06WINTERMUTE: Add detection for german version of 5MA, Fixes #6850Einar Johan Trøan Sømåen
2016-09-03JANITORIAL: Make GPL headers uniformEugene Sandulenko
2016-08-22WINTERMUTE: Fix compilation with MSVCFilippos Karapetis
2016-07-24WINTERMUTE: Another fix for c++11 compilationEugene Sandulenko
2016-07-24WINTERMUTE: Fix compilationEugene Sandulenko
2016-07-24Merge pull request #687 from tobiatesan/wme_debugger_rewriteEugene Sandulenko
2016-05-29Fix Wintermute copyright signHubert Maier
2016-05-17ALL: Change main engine header guard defines to <directory>_<engine>_HEugene Sandulenko
2016-05-14WINTERMUTE: Remove redundant check.Eugene Sandulenko
2016-05-08WINTERMUTE: Add missing parameterEugene Sandulenko
2016-04-23Merge pull request #728 from tobiatesan/fix_oggEinar Johan Trøan Sømåen
2016-04-01WINTERMUTE: Log warning if addSound is called with empty filenameTobia Tesan
2016-03-30WINTERMUTE: Correctly find .ogg version of .wav filesTobia Tesan
2016-03-24WINTERMUTE: Make wintermute games show the right save dateMartin Kennedy
2016-03-08ENGINES: Make variable names of ADGameDescription conform to our guidelines.Johannes Schickel
2016-03-08ENGINES: Make variable names of AdvancedMetaEngine conform to our guidelines.Johannes Schickel
2016-03-06Merge pull request #696 from tobiatesan/fix_7067_broken_absEugene Sandulenko
2016-03-06WINTERMUTE: Actually use new BasePersistenceManager constructorWillem Jan Palenstijn
2016-03-06Merge pull request #691 from tobiatesan/common_string_targetEugene Sandulenko
2016-03-06WINTERMUTE: Use Common::String in arg for initSaveTobia Tesan
2016-03-06WINTERMUTE: Use Common::String in BasePersistenceManager-ctorTobia Tesan
2016-03-06WINTERMUTE: Use C strings in absolute path workaround arrayTobia Tesan
2016-03-06WINTERMUTE: Use array to store known broken absolute pathsTobia Tesan
2016-03-06Merge pull request #692 from tobiatesan/cr5Eugene Sandulenko
2016-03-06Merge pull request #693 from tobiatesan/cr4_demoEugene Sandulenko
2016-03-06Merge pull request #695 from tobiatesan/fix_7067_aEugene Sandulenko
2016-03-05WINTERMUTE: Add fallback for hardcoded absolute path in carolreed5Tobia Tesan
2016-03-05WINTERMUTE: Remove ADGF_DEMO flag from non-demo carolreed4 entryTobia Tesan
2016-03-05WINTERMUTE: Add detection entry for Carol Reed 5 DemoTobia Tesan
2016-03-05WINTERMUTE: Return Common::String in getGameTargetName()Tobia Tesan
2016-03-05CONFIGURE: Introduced new engine dependency: highresEugene Sandulenko
2016-03-01WINTERMUTE: Pass const& in constructor for SourceListingTobia Tesan
2016-03-01WINTERMUTE: Remember to delete watch instancesTobia Tesan
2016-03-01WINTERMUTE: Do not delete a pointer we do not own in resolveNameTobia Tesan
2016-03-01WINTERMUTE: Pass valid arguments to getLinesTobia Tesan
2016-03-01WINTERMUTE: Add Watch functionalityTobia Tesan
2016-03-01WINTERMUTE: Add print and set commands to debuggerTobia Tesan
2016-03-01WINTERMUTE: Add name resolution to DebuggableScriptTobia Tesan
2016-03-01WINTERMUTE: Add source functionality in debuggerTobia Tesan
2016-03-01WINTERMUTE: Add CachedSourceListingProviderTobia Tesan
2016-03-01WINTERMUTE: Add BasicSourceListingProvider classTobia Tesan
2016-03-01WINTERMUTE: Add DebuggerControllerTobia Tesan
2016-03-01WINTERMUTE: Add BlankListingProvider classTobia Tesan
2016-03-01WINTERMUTE: Add BlankListing classTobia Tesan
2016-03-01WINTERMUTE: Add SourceListing base classTobia Tesan