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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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xeen
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dialogs.cpp
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Author
2017-12-29
XEEN: Fix showing Dark Side awards in the awards dialog
Paul Gilbert
2017-12-25
XEEN: Fix Please Wait dialog not removing when changing maps
Paul Gilbert
2017-12-16
XEEN: Fix handling of keyboard hotkeys
Paul Gilbert
2017-12-10
XEEN: Implemented awards listing dialog
Paul Gilbert
2017-11-29
XEEN: Refactor FontSurface as ancestors of Window, not Screen
Paul Gilbert
2017-11-29
XEEN: Create Windows class to hold the windows array
Paul Gilbert
2017-11-24
XEEN: Toggle UI buttons properly within items dialog
Paul Gilbert
2017-11-24
XEEN: Toggle UI buttons when hotkey is pressed
Paul Gilbert
2017-11-24
XEEN: Fix hotkeys when Caps Lock is turned on
Paul Gilbert
2017-11-23
XEEN: Fix strafing left & right with Control key held
Paul Gilbert
2017-11-10
XEEN: Fix event handling for town messages
Paul Gilbert
2016-10-09
JANITORIAL: Remove trailing spaces
Eugene Sandulenko
2016-09-22
XEEN: Create Resources class to encapsulate all the static resources
Paul Gilbert
2016-09-21
XEEN: Implemented Clouds intro, doScroll fixes
Paul Gilbert
2016-09-21
XEEN: Refactored doScroll to have it available to cutscenes
Paul Gilbert
2016-08-28
XEEN: Moved method comments from CPP to header files
Paul Gilbert
2015-02-21
XEEN: Restrict sprite drawing to window bounds
Paul Gilbert
2015-02-18
XEEN: Simplify use of addButton when setting up button lists
Paul Gilbert
2015-02-13
XEEN: Implemented saveCharacter
Paul Gilbert
2015-02-11
XEEN: Fix changing selected character with mouse in various dialogs
Paul Gilbert
2015-02-11
XEEN: Fix removing and adding chars to party in Party dialog
Paul Gilbert
2015-02-10
XEEN: Refactored _partyCount and _partyMembers into the _activeParty array
Paul Gilbert
2015-01-19
XEEN: Implemented movement code
Paul Gilbert
2015-01-19
XEEN: Add extra ending code for pausing turns
Paul Gilbert
2015-01-19
XEEN: Compilation fixes for gcc
Paul Gilbert
2015-01-06
XEEN: More interface setup and UI button definitions
Paul Gilbert
2015-01-05
XEEN: In progress implementing map loading
Paul Gilbert
2015-01-02
XEEN: Added checkSkill and animating indicators to assembleBorder
Paul Gilbert
2015-01-02
XEEN: More UI loading code, refactored Dialog base to ButtonContainer
Paul Gilbert
2015-01-01
XEEN: Reorganisation of resource, sprite, and cc file class files
Paul Gilbert
2015-01-01
XEEN: Credits screen now working
Paul Gilbert
2015-01-01
XEEN: Beginnings of credits screen
Paul Gilbert
2015-01-01
XEEN: Split up menus file into dialogs and dialogs_options
Paul Gilbert