Age | Commit message (Expand) | Author |
2018-05-27 | XEEN: Animate open treasure chests with treasure | Paul Gilbert |
2018-05-24 | JANITORIAL: Fix trailing whitespace | Adrian Frühwirth |
2018-04-29 | XEEN: Fix original bug prematurely resetting WEAK condition | Paul Gilbert |
2018-04-22 | JANITORIAL: Fix formatting | Adrian Frühwirth |
2018-04-21 | XEEN: Swords changes for game flags array | Paul Gilbert |
2018-04-19 | XEEN: Changes for Auto Notes for Swords | Paul Gilbert |
2018-04-19 | XEEN: Alter quest flag handling to accomodate Swords | Paul Gilbert |
2018-04-19 | XEEN: Fix removal of Swords quest items/flags | Paul Gilbert |
2018-04-15 | XEEN: Added differences introduced in Swords of Xeen | Paul Gilbert |
2018-04-15 | XEEN: Mode renamings, fix loading savegame during script dragging party | Paul Gilbert |
2018-04-15 | XEEN: Fix opening of Ali Baba's chest | Paul Gilbert |
2018-04-14 | XEEN: Fix Book of Great Power removing skills | Paul Gilbert |
2018-04-14 | XEEN: Clear prior pending treasure when loading savegame | Paul Gilbert |
2018-04-08 | XEEN: Fix reading and setting character specific flags | Paul Gilbert |
2018-04-07 | XEEN: Cleanup of game completion flags | Paul Gilbert |
2018-04-05 | XEEN: Fix Barok giving Enchant Item spell to party | Paul Gilbert |
2018-04-05 | XEEN: Move check code for nearby monsters to it's own method | Paul Gilbert |
2018-04-05 | XEEN: Fix getting multiple Northern Sphinx keys | Paul Gilbert |
2018-04-05 | XEEN: Fix lockpicking to use selected character | Paul Gilbert |
2018-04-02 | XEEN: Fix subtraction of Megacredits paying for castle improvements | Paul Gilbert |
2018-04-01 | XEEN: Fix object 0 not being removable, _objNumber cleanup | Paul Gilbert |
2018-03-31 | XEEN: Fix initial generation of blacksmith wares | Paul Gilbert |
2018-03-31 | XEEN: Change many item Id checks to use empty() function | Paul Gilbert |
2018-03-31 | XEEN: Properly clear misc item treasure list afterwards | Paul Gilbert |
2018-03-31 | XEEN: Cleanup of item bonus flags to a bitfield state structure | Paul Gilbert |
2018-03-30 | XEEN: Fixes for giving items via scripts | Paul Gilbert |
2018-03-25 | XEEN: Add portrait effect when gaining skill | Paul Gilbert |
2018-03-25 | XEEN: Slightly increase delay between giving multiple treasure items | Paul Gilbert |
2018-03-23 | XEEN: Remove duplicated party dead flag | Paul Gilbert |
2018-03-23 | XEEN: Don't immediately die again after loading save after death | Paul Gilbert |
2018-03-18 | XEEN: Add an enum SpellsCategory enum, code simplification using it | Paul Gilbert |
2018-03-18 | XEEN: Properly write party character data when saving the game | Paul Gilbert |
2018-03-17 | XEEN: Change bool _isDarkCc to int _ccNum | Paul Gilbert |
2018-03-17 | XEEN: Fix incorrect showing of 'you are tired' dialogs after loading savegame... | Paul Gilbert |
2018-03-14 | XEEN: Fixes and refactoring for Blacksmith Wares | Paul Gilbert |
2018-03-05 | XEEN: Fixes returning to main menus after viewing intro/end cutscenes | Paul Gilbert |
2018-03-04 | XEEN: Move all the dialog classes to their own sub-folder | Paul Gilbert |
2018-02-24 | XEEN: Fix getting items from combat and displaying them in Items dialog | Paul Gilbert |
2018-02-23 | XEEN: Change Resource String fields to const char * | Paul Gilbert |
2018-02-23 | XEEN: Creation of create_xeen tool | Paul Gilbert |
2018-02-17 | XEEN: Fix getting random item when searching beds | Paul Gilbert |
2018-02-17 | XEEN: Cleanup of giveTake give case 66 - give item | Paul Gilbert |
2018-02-17 | XEEN: Fix crash after searching beds | Paul Gilbert |
2018-02-12 | XEEN: Properly pause when listing treasure post-combat | Paul Gilbert |
2018-02-11 | XEEN: Fix exiting to main menu after playing ending cutscenes | Paul Gilbert |
2018-02-06 | XEEN: Implement final score calculation | Paul Gilbert |
2018-01-28 | XEEN: Change ErrorDialog to MessageDialog | Paul Gilbert |
2018-01-28 | XEEN: Flesh out missing ErrorDialog code | Paul Gilbert |
2018-01-27 | XEEN: Move Scripts _v2 to Combat _damageTarget | Paul Gilbert |
2018-01-16 | XEEN: Add spells debugger command to give party all the spells | Paul Gilbert |