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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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xeen
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party.cpp
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Author
2017-11-13
XEEN: Added giveBankInterest method
Paul Gilbert
2017-11-13
XEEN: Added resetBlacksmithWares method
Paul Gilbert
2017-11-12
XEEN: Added How Much dialog
Paul Gilbert
2017-11-12
XEEN: Added resetYearlyBits
Paul Gilbert
2017-11-12
XEEN: Added remainder of giveTake
Paul Gilbert
2017-11-12
XEEN: Fix compiler warnings & AmigaOS errors
Paul Gilbert
2017-11-11
XEEN: Added more giveTake
Paul Gilbert
2017-11-11
XEEN: In progress implementing giveTake
Paul Gilbert
2016-10-09
JANITORIAL: Remove trailing spaces
Eugene Sandulenko
2016-09-22
XEEN: Create Resources class to encapsulate all the static resources
Paul Gilbert
2016-09-12
XEEN: Beginnings of Music class
Paul Gilbert
2016-08-28
XEEN: Moved method comments from CPP to header files
Paul Gilbert
2016-08-28
XEEN: gcc compilation fixes
Paul Gilbert
2015-03-03
XEEN: Implement give/take script opcodes
Paul Gilbert
2015-02-28
XEEN: Implement shoot action
Paul Gilbert
2015-02-21
XEEN: Implemented giveTreasure
Paul Gilbert
2015-02-21
XEEN: Implement more combat methods
Paul Gilbert
2015-02-20
XEEN: Implemented attack2
Paul Gilbert
2015-02-16
XEEN: Implementing more combat logic
Paul Gilbert
2015-02-16
XEEN: Starting of combat UI, moved _combatParty into Combat class
Paul Gilbert
2015-02-15
XEEN: Implemented startFalling
Paul Gilbert
2015-02-10
XEEN: Refactored _partyCount and _partyMembers into the _activeParty array
Paul Gilbert
2015-02-10
XEEN: Refactored drawing the party icons into a separate class
Paul Gilbert
2015-02-10
XEEN: Refacored face sprites loading into Roster and Character classes
Paul Gilbert
2015-02-09
XEEN: Further refactoring for party dialog setup
Paul Gilbert
2015-02-09
XEEN: More refactoring needed for party dialog setup
Paul Gilbert
2015-02-07
XEEN: Implemented resting
Paul Gilbert
2015-02-04
XEEN: Split Character class into it's own file
Paul Gilbert
2015-02-04
XEEN: Partial implementation of doItemOptions
Paul Gilbert
2015-02-02
XEEN: Finished Items dailog loading block for weapons
Paul Gilbert
2015-02-02
XEEN: Implemented passRestrictions
Paul Gilbert
2015-02-02
XEEN: Implemented assembleItemName method
Paul Gilbert
2015-02-01
XEEN: Beginnings of Items dialog
Paul Gilbert
2015-02-01
XEEN: Add Quick Reference dialog
Paul Gilbert
2015-02-01
XEEN: Fixes for Character Info dialog stat details display
Paul Gilbert
2015-02-01
XEEN: Fixes to the Character Info dialog
Paul Gilbert
2015-02-01
XEEN: Implemented Character Info dialog
Paul Gilbert
2015-01-30
XEEN: Implemented SpellsDialog and ConfirmDialog classes
Paul Gilbert
2015-01-29
XEEN: Implemented setSpellText for spells dialog
Paul Gilbert
2015-01-27
XEEN: Implemented doTownOptions
Paul Gilbert
2015-01-26
XEEN: Implemented createTownText
Paul Gilbert
2015-01-24
XEEN: Fix to cmdSpawn, and implemented cmdSetValue
Paul Gilbert
2015-01-24
XEEN: Fixes for hit points calculations
Paul Gilbert
2015-01-24
XEEN: Changed PlayerStruct to Character
Paul Gilbert
2015-01-24
XEEN: Implement lots of stubbed PlayerStruct methods
Paul Gilbert
2015-01-23
XEEN: Implemented If script opcode
Paul Gilbert
2015-01-23
XEEN: Implement further script opcodes
Paul Gilbert
2015-01-23
XEEN: More script code and string input dialog
Paul Gilbert
2015-01-22
XEEN: Implemented dialogs for Who Will and YesNo
Paul Gilbert
2015-01-20
XEEN: Implemented doStepCode
Paul Gilbert
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