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path: root/engines/xeen/resources.cpp
AgeCommit message (Expand)Author
2018-01-27XEEN: Control panel dialog now showingPaul Gilbert
2018-01-27XEEN: Implementing control panel dialogPaul Gilbert
2018-01-25XEEN: Fix loading of desert mapPaul Gilbert
2018-01-10XEEN: Fix spelling mistake in array namePaul Gilbert
2017-12-29XEEN: Fix display of given treasurePaul Gilbert
2017-12-29XEEN: Implemented giveExt methodPaul Gilbert
2017-12-20XEEN: Starting to do archive access more like the originalPaul Gilbert
2017-12-17XEEN: Properly handle darknessPaul Gilbert
2017-12-16XEEN: Added remainder of Arena locationPaul Gilbert
2017-12-15XEEN: Implementing Arena location logicPaul Gilbert
2017-12-10XEEN: Implemented awards listing dialogPaul Gilbert
2017-12-10XEEN: Fix loading of bank shapesPaul Gilbert
2017-12-10XEEN: Fix display of Thievery skill in skills listingsPaul Gilbert
2017-12-10XEEN: Implemented PyramidLocation classPaul Gilbert
2017-11-24XEEN: Fixes for blacksmith wares initialization and renderingPaul Gilbert
2017-11-23XEEN: Fix music/background loading for town locationsPaul Gilbert
2017-11-12XEEN: Added How Much dialogPaul Gilbert
2016-10-09JANITORIAL: Remove trailing spacesEugene Sandulenko
2016-09-22XEEN: Create WorldOfXeenResources class for their specific stringsPaul Gilbert
2016-09-22XEEN: Create Resources class to encapsulate all the static resourcesPaul Gilbert
2016-09-20XEEN: In progress Clouds intro, subtitles cleanupPaul Gilbert
2016-09-19XEEN: Added Pharaoh endgame score screenPaul Gilbert
2016-09-04XEEN: Fix Travis identified warningsPaul Gilbert
2015-03-02XEEN: Implementing more script opcodesPaul Gilbert
2015-03-01XEEN: Hook up debugger properly and implement spell commandPaul Gilbert
2015-03-01XEEN: Implement remaining spellsPaul Gilbert
2015-03-01XEEN: Implemented more spellsPaul Gilbert
2015-03-01XEEN: Implementing spellsPaul Gilbert
2015-02-28XEEN: Fix ordering of spell list and methodsPaul Gilbert
2015-02-28XEEN: Implemented protection from elements spellPaul Gilbert
2015-02-28XEEN: Implement addHitPoints and spellFX methodsPaul Gilbert
2015-02-27XEEN: Implemented openGratePaul Gilbert
2015-02-25XEEN: Fixed display of attacking monster namesPaul Gilbert
2015-02-21XEEN: Implemented giveTreasurePaul Gilbert
2015-02-18XEEN: Simplify use of addButton when setting up button listsPaul Gilbert
2015-02-17XEEN: Implemented Cast Spell dialogPaul Gilbert
2015-02-16XEEN: Implementing more combat logicPaul Gilbert
2015-02-13XEEN: Implemented exchangeAttributePaul Gilbert
2015-02-13XEEN: Implemented saveCharacterPaul Gilbert
2015-02-12XEEN: Implementing create chracter dialogPaul Gilbert
2015-02-11XEEN: Implemented code for deleting characters in Party dialogPaul Gilbert
2015-02-11XEEN: Fixes for display of party dialogPaul Gilbert
2015-02-10XEEN: Refactored _partyCount and _partyMembers into the _activeParty arrayPaul Gilbert
2015-02-10XEEN: Refactored drawing the party icons into a separate classPaul Gilbert
2015-02-10XEEN: Refacored face sprites loading into Roster and Character classesPaul Gilbert
2015-02-09XEEN: Some refactoring needed for resources the party dialog will needPaul Gilbert
2015-02-08XEEN: In progress Dismiss dialogPaul Gilbert
2015-02-07XEEN: Implemented restingPaul Gilbert
2015-02-07XEEN: Fix for switching modes and loading auto notes in Quests dialogPaul Gilbert
2015-02-07XEEN: Fix headers and key handling in Quests dialogPaul Gilbert