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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
neonloop
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xeen
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worldofxeen
Age
Commit message (
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Author
2018-02-17
XEEN: Fix GCC warning
Torbjörn Andersson
2018-02-14
XEEN: Fixes and cleanup for Dark Side ending
Paul Gilbert
2018-02-13
XEEN: Move reseting dream sequence cutscene into the engine class
Paul Gilbert
2018-02-13
XEEN: Add detection for Clouds & Dark Side
Paul Gilbert
2018-02-11
XEEN: Fix exiting to main menu after playing ending cutscenes
Paul Gilbert
2018-02-11
XEEN: Add missing music to Clouds ending
Paul Gilbert
2018-02-11
XEEN: Further fixes for Clouds ending
Paul Gilbert
2018-02-11
XEEN: Fixes and comments for Clouds Ending part 1
Paul Gilbert
2018-02-10
XEEN: Fix Clouds cutscene background decoder
Paul Gilbert
2018-02-09
XEEN: Reduce code duplication in Clouds ending
Paul Gilbert
2018-02-07
XEEN: Compilation fix
Paul Gilbert
2018-02-07
XEEN: Implemented remainder of Clouds ending
Paul Gilbert
2018-02-06
XEEN: More of Clouds ending
Paul Gilbert
2018-02-06
XEEN: More of Clouds endgame
Paul Gilbert
2018-02-04
XEEN: In progress implementing Clouds of Xeen ending
Paul Gilbert
2018-02-02
XEEN: Fixes for initial start of World ending
Paul Gilbert
2018-02-01
XEEN: Fix display of dragon text at start of World ending
Paul Gilbert
2018-02-01
XEEN: Implemented remainder of World of Xeen ending
Paul Gilbert
2018-01-31
XEEN: Further implementation of World of Xeen ending
Paul Gilbert
2018-01-31
XEEN: Move the World of Xeen ending cutscene to it's own file
Paul Gilbert
2018-01-30
XEEN: Further implementation of World of Xeen ending
Paul Gilbert
2018-01-30
XEEN: In progress implementing World of Xeen endgame
Paul Gilbert
2018-01-29
XEEN: Hook up script opcodes to show ending cutscenes
Paul Gilbert
2018-01-28
XEEN: Flesh out missing ErrorDialog code
Paul Gilbert
2018-01-20
XEEN: Break out of gameplay when party is killed
Paul Gilbert
2018-01-18
XEEN: Implemented death cutscene method
Paul Gilbert
2018-01-14
XEEN: Enable loading savegames from the launcher
Paul Gilbert
2018-01-09
XEEN: Fix opening of World of Xeen menu
Paul Gilbert
2017-12-20
XEEN: Starting to do archive access more like the original
Paul Gilbert
2017-12-09
XEEN: Fix rendering of game screen on startup
Paul Gilbert
2017-11-29
XEEN: Refactor FontSurface as ancestors of Window, not Screen
Paul Gilbert
2017-11-29
XEEN: Create Windows class to hold the windows array
Paul Gilbert
2017-11-18
XEEN: Fixes for Character class
Paul Gilbert
2017-11-15
XEEN: Fix uninitialized instance field warnings
Paul Gilbert
2017-11-13
XEEN: Fix compiler warnings
Paul Gilbert
2017-10-29
XEEN: Enable starting game from startup menu
Paul Gilbert
2017-01-12
XEEN: Fix Unused Variable Compiler Warning.
D G Turner
2016-10-17
XEEN: Visual Studio compilation fix
Paul Gilbert
2016-10-09
JANITORIAL: Remove trailing spaces
Eugene Sandulenko
2016-09-24
XEEN: Display main menu on startup
Paul Gilbert
2016-09-24
XEEN: Move old main menu classes into WorldOfXeen namespace
Paul Gilbert
2016-09-24
XEEN: More Clouds endgame sequence
Paul Gilbert
2016-09-24
XEEN: Clouds gfx decompressor now working
Paul Gilbert
2016-09-24
XEEN: Fixes for clouds gfx decompressor
Paul Gilbert
2016-09-24
XEEN: Fixes for setup of Clouds decompressor
Paul Gilbert
2016-09-24
XEEN: Initial implementation of Clouds endgame gfx decompressor
Paul Gilbert
2016-09-23
XEEN: Add dispatcher for cutscenes, menu, and gameplay
Paul Gilbert
2016-09-22
XEEN: Formatting fixes
Paul Gilbert
2016-09-22
XEEN: Create WorldOfXeenResources class for their specific strings
Paul Gilbert
2016-09-22
XEEN: Create Resources class to encapsulate all the static resources
Paul Gilbert
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