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AgeCommit message (Expand)Author
2017-12-04XEEN: Fix ground tile rendering in automap dialogPaul Gilbert
2017-12-03XEEN: Fix Coverity warningsPaul Gilbert
2017-12-03XEEN: Fix empty patch in automap dialog contentsPaul Gilbert
2017-12-03XEEN: Fix drawing outer frame for automap dialogPaul Gilbert
2017-12-03XEEN: Cleanup of window opening & closingPaul Gilbert
2017-11-30XEEN: Added enum for consumable types and party/bank usePaul Gilbert
2017-11-29XEEN: Refactor FontSurface as ancestors of Window, not ScreenPaul Gilbert
2017-11-29XEEN: Create Windows class to hold the windows arrayPaul Gilbert
2017-11-29XEEN: Split Window class into it's own filePaul Gilbert
2017-11-26XEEN: Fixes to selection of mirror destinationsPaul Gilbert
2017-11-25XEEN: Add animated cursor for text inputPaul Gilbert
2017-11-25XEEN: Fix prompt text for teleport mirrorPaul Gilbert
2017-11-25XEEN: Fix 'No items available' getting repeated multiple timesPaul Gilbert
2017-11-25XEEN: Fix for Items dialog item glyphs and crash exiting dialogPaul Gilbert
2017-11-24XEEN: Fixes for blacksmith wares initialization and renderingPaul Gilbert
2017-11-24XEEN: Toggle UI buttons properly within items dialogPaul Gilbert
2017-11-24XEEN: Toggle UI buttons when hotkey is pressedPaul Gilbert
2017-11-24XEEN: Fix hotkeys when Caps Lock is turned onPaul Gilbert
2017-11-24XEEN: Fix crash exiting game whilst town actions are activePaul Gilbert
2017-11-24XEEN: Fixes for calculating weapon costsPaul Gilbert
2017-11-24XEEN: Extra comments for trainer level capsPaul Gilbert
2017-11-24XEEN: Load opcode messages needed by some opcodesPaul Gilbert
2017-11-23XEEN: Script opcode cleanup and fixesPaul Gilbert
2017-11-23XEEN: Fix character highlight for Character Info dialogPaul Gilbert
2017-11-23XEEN: Fix drawing of yellow rect around selected characterPaul Gilbert
2017-11-23XEEN: Fix strafing left & right with Control key heldPaul Gilbert
2017-11-23XEEN: Added constant for character highlighting codePaul Gilbert
2017-11-23XEEN: Fix switching characters within town actionsPaul Gilbert
2017-11-23XEEN: Display correct trainer message for whether chars can levelupPaul Gilbert
2017-11-23XEEN: Rendering fixes for town trainerPaul Gilbert
2017-11-23XEEN: Added a TownAction enumPaul Gilbert
2017-11-23XEEN: Fix music/background loading for town locationsPaul Gilbert
2017-11-23XEEN: Add playback for atmospheric music during map loadingPaul Gilbert
2017-11-23XEEN: Fix crash playing Fx when music is playingPaul Gilbert
2017-11-23XEEN: Fix placement of buttons & glyphs in Items dialogPaul Gilbert
2017-11-23XEEN: Fixes for initializing blacksmith waresPaul Gilbert
2017-11-23XEEN: Fix rendering of Blacksmith screenPaul Gilbert
2017-11-21XEEN: Add a new iterator class for reading event parametersPaul Gilbert
2017-11-19XEEN: Fix display of multi-page town messagesPaul Gilbert
2017-11-19XEEN: Cleaner implementation of changing script line numberPaul Gilbert
2017-11-19XEEN: Extra comments for script methodsPaul Gilbert
2017-11-19XEEN: Clean up script execution line changesPaul Gilbert
2017-11-18XEEN: Implement do nothing opcodePaul Gilbert
2017-11-18XEEN: Fixes for cmdTakeOrGive script opcodePaul Gilbert
2017-11-18XEEN: Fix number of spells per class array & constantPaul Gilbert
2017-11-18XEEN: Fix size of quest flags, rename for clarityPaul Gilbert
2017-11-18XEEN: Fixes for Character classPaul Gilbert
2017-11-17XEEN: Fix Coverity identified problemsPaul Gilbert
2017-11-17XEEN: Fix music channel loopPaul Gilbert
2017-11-16XEEN: Map and game flag fixesPaul Gilbert