Age | Commit message (Expand) | Author |
2015-01-31 | XEEN: Yet more bugfixes for automap dialog | Paul Gilbert |
2015-01-31 | XEEN: More automap dialog fixes | Paul Gilbert |
2015-01-31 | XEEN: Bugfixes for the automap dialog | Paul Gilbert |
2015-01-31 | XEEN: Initial implementation of map dialog | Paul Gilbert |
2015-01-30 | XEEN: Fix glitch in indoor walls drawing | Paul Gilbert |
2015-01-30 | XEEN: Implemented SpellsDialog and ConfirmDialog classes | Paul Gilbert |
2015-01-29 | XEEN: Implemented setSpellText for spells dialog | Paul Gilbert |
2015-01-28 | XEEN: Add missing c_str to a Common::String::format call | Paul Gilbert |
2015-01-28 | XEEN: Fixes for tavern options | Paul Gilbert |
2015-01-28 | XEEN: Add saving/restoring of background when opening/closing windows | Paul Gilbert |
2015-01-28 | XEEN: Fix display of buy message for buying tavern food | Paul Gilbert |
2015-01-28 | XEEN: Fix for entering/exiting tavern display | Paul Gilbert |
2015-01-28 | XEEN: Implemented drawTownAnim | Paul Gilbert |
2015-01-27 | XEEN: Implement hilight/unhilightChar, bufixes for Tavern display | Paul Gilbert |
2015-01-27 | XEEN: Implemented doTownOptions | Paul Gilbert |
2015-01-27 | XEEN: Implemented depositWithdrawl and subtract | Paul Gilbert |
2015-01-27 | XEEN: Added NumericInput class and refactored existing string input | Paul Gilbert |
2015-01-26 | XEEN: Implemented createTownText | Paul Gilbert |
2015-01-25 | XEEN: Beginnings of Town class, implemented handleAction | Paul Gilbert |
2015-01-25 | XEEN: Add skeleton for spells class | Paul Gilbert |
2015-01-25 | XEEN: Properly clear previous MazeData when loading a new map | Paul Gilbert |
2015-01-25 | XEEN: Fix display of outdoors objects | Paul Gilbert |
2015-01-25 | XEEN: Revert window restriction, since all window draws use absolute x,y | Paul Gilbert |
2015-01-25 | XEEN: Fix keyboard keys in YesNo dialog | Paul Gilbert |
2015-01-25 | XEEN: Fix clearing Please Wait window after changing maps | Paul Gilbert |
2015-01-25 | XEEN: Fix rendering in drawOutdoors | Paul Gilbert |
2015-01-24 | XEEN: Fix immediate crash in outdoors rendering | Paul Gilbert |
2015-01-24 | XEEN: Simplify _currentWall back to int for now | Paul Gilbert |
2015-01-24 | XEEN: Implemented cmdTeleport opcode | Paul Gilbert |
2015-01-24 | XEEN: Fix to cmdSpawn, and implemented cmdSetValue | Paul Gilbert |
2015-01-24 | XEEN: Implement cmdCheckProtection and cmdAlterEvent opcodes | Paul Gilbert |
2015-01-24 | XEEN: Fix center aligning text in writeString | Paul Gilbert |
2015-01-24 | XEEN: Fixes to ifProc | Paul Gilbert |
2015-01-24 | XEEN: Implemented cmdIf opcode | Paul Gilbert |
2015-01-24 | XEEN: Extra comments to sprite resource class | Paul Gilbert |
2015-01-24 | XEEN: Restrict drawing in windows to drawing within their bounds | Paul Gilbert |
2015-01-24 | XEEN: Implement drawOutdoors | Paul Gilbert |
2015-01-24 | XEEN: Implemented drawOutdoorsObjects | Paul Gilbert |
2015-01-24 | XEEN: Implemented drawOutdoorsMonsters | Paul Gilbert |
2015-01-24 | XEEN: Implemented outdoors drawing code in draw3d | Paul Gilbert |
2015-01-24 | XEEN: Formatting fixes | Paul Gilbert |
2015-01-24 | XEEN: Fixes for hit points calculations | Paul Gilbert |
2015-01-24 | XEEN: Add special case block to Map::load | Paul Gilbert |
2015-01-24 | XEEN: Fix side loading bug in Map::load | Paul Gilbert |
2015-01-24 | XEEN: Changed PlayerStruct to Character | Paul Gilbert |
2015-01-24 | XEEN: Implement lots of stubbed PlayerStruct methods | Paul Gilbert |
2015-01-24 | XEEN: Implement the cmdRemove and cmdMakeNothingHere script opcodes | Paul Gilbert |
2015-01-23 | XEEN: Implemented If script opcode | Paul Gilbert |
2015-01-23 | XEEN: Implement cmdJumpRnd script opcode | Paul Gilbert |
2015-01-23 | XEEN: Implement script opcodes for cmdCallEvent and cmdReturn | Paul Gilbert |