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2018-04-06XEEN: Fix Space tiles not appearing in the map & minimapPaul Gilbert
2018-04-06XEEN: Cleanup of monster move check methodPaul Gilbert
2018-04-06XEEN: Fix teleporting outdoorsPaul Gilbert
2018-04-05XEEN: Fix equipping beltsPaul Gilbert
2018-04-05XEEN: Fix Barok giving Enchant Item spell to partyPaul Gilbert
2018-04-05XEEN: Remove map load assert to allow Northern Sphinx map to loadPaul Gilbert
2018-04-05XEEN: Move check code for nearby monsters to it's own methodPaul Gilbert
2018-04-05XEEN: Fix getting multiple Northern Sphinx keysPaul Gilbert
2018-04-05XEEN: Fix lockpicking to use selected characterPaul Gilbert
2018-04-05XEEN: Fix entering password in Castle BasenjiPaul Gilbert
2018-04-04XEEN: Refine bounds of scene drawing clip areaPaul Gilbert
2018-04-04XEEN: Draw proper sky tiles outside bounds of sky mapsPaul Gilbert
2018-04-04XEEN: Don't show space or sky tiles as obscured in the minimapPaul Gilbert
2018-04-04XEEN: Improved clipping for drawing within scene areaPaul Gilbert
2018-04-03XEEN: Fix cmdIfMapFlag crash when banging Winterkill gongPaul Gilbert
2018-04-03XEEN: Don't allow saving in the war zonePaul Gilbert
2018-04-03XEEN: Fixes for fighting in the WarzonePaul Gilbert
2018-04-03XEEN: Simplify original's code for monsters picking targetsPaul Gilbert
2018-04-03XEEN: Cleanup of class hates switchPaul Gilbert
2018-04-02XEEN: Fix crash entering NewcastlePaul Gilbert
2018-04-02XEEN: Fix subtraction of Megacredits paying for castle improvementsPaul Gilbert
2018-04-02XEEN: Fix game state after restarting gamePaul Gilbert
2018-04-02XEEN: Fix script for Miles the CartographerPaul Gilbert
2018-04-02XEEN: Fix entering the Temple of YakPaul Gilbert
2018-04-02XEEN: Fix implementation of cmdReturn opcodePaul Gilbert
2018-04-01XEEN: Fix entering the Witch TowerPaul Gilbert
2018-04-01XEEN: Fix showing sign text at F4 2,3Paul Gilbert
2018-04-01XEEN: Fix object 0 not being removable, _objNumber cleanupPaul Gilbert
The original used 0 as "unset", and object index + 1 to indicate the object at the current location. Given all the +1/-1 usages, I've simplified the use of _objNumber to use -1 as unset, allowing the direct object index to be used otherwise
2018-04-01XEEN: Fix Coverity reported overrunsPaul Gilbert
2018-04-01XEEN: Have sprite enlargement do double width as well as heightPaul Gilbert
2018-04-01XEEN: Properly crop scene contents from drawing on the top borderPaul Gilbert
2018-04-01XEEN: Fix combat crash when additional monsters join the front rowPaul Gilbert
2018-04-01XEEN: Fix laugh sound in death cutscenePaul Gilbert
2018-04-01XEEN: Fix getting treasure non-weapon item namesPaul Gilbert
2018-04-01XEEN: Fix attribute colouring in Char Info dialogPaul Gilbert
2018-04-01XEEN: Fixes for full description of misc itemsPaul Gilbert
2018-03-31XEEN: Fix Sheltem laugh during dream cutscenePaul Gilbert
2018-03-31XEEN: Prevent 'Nothing here' dialogs disappearing too quicklyPaul Gilbert
2018-03-31XEEN: Stop playing music when exiting from game to main menuPaul Gilbert
2018-03-31XEEN: Fix crash escaping Cast Spell dialog during combatPaul Gilbert
2018-03-31XEEN: Fix crash using ranged spells during combatPaul Gilbert
2018-03-31XEEN: Fix cropping of g, y characters when entering mirror destinationPaul Gilbert
2018-03-31XEEN: Fix loading character HPs that are negativePaul Gilbert
2018-03-31XEEN: Fix initial generation of blacksmith waresPaul Gilbert
This only applies to newly started games; existing savegames will have invalid wares in the Blacksmiths
2018-03-31XEEN: Change many item Id checks to use empty() functionPaul Gilbert
2018-03-31XEEN: Properly clear misc item treasure list afterwardsPaul Gilbert
2018-03-31XEEN: Properly flush generated save archive data when loading new savePaul Gilbert
2018-03-31XEEN: Fixes for enchanting itemsPaul Gilbert
2018-03-31XEEN: Fix to trigger correct spells when using misc itemsPaul Gilbert
2018-03-31XEEN: Properly remove river bottles when openedPaul Gilbert