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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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xeen
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Author
2019-10-28
XEEN: Fix Swords tavern sign in exit locations
Paul Gilbert
2019-09-22
XEEN: Fix ending monster suffering elemental damage
Paul Gilbert
2019-09-22
XEEN: Fix clicking on monster names in combat to change target
Paul Gilbert
2019-09-22
XEEN: Fix drawing left border of minimap
Paul Gilbert
2019-09-01
XEEN: Don't de-equip armor/acccessories when broken
Paul Gilbert
2019-09-01
XEEN: Fix crash loading Great Pyramid Level 3
Paul Gilbert
2019-09-01
XEEN: Fix compiler warning
jepael
2019-09-01
XEEN: Fix searches resulting in misc items
Paul Gilbert
2019-09-01
XEEN: Add Virtual Destructor to SpritesDrawer Base Class
D G Turner
2019-08-31
XEEN: Fix rendering of Count Blackfang
Paul Gilbert
2019-08-30
XEEN: Workaround black pixels when rendering transparent Shades
Paul Gilbert
2019-08-30
XEEN: Cleanup of sprite drawer 3
Paul Gilbert
2019-08-30
XEEN: Fix to use correct drawer for shades, drawer cleanup
Paul Gilbert
2019-08-30
XEEN: Further sprite drawer mode code
Paul Gilbert
2019-08-30
XEEN: Creating sprite drawer class hierarchy for missing draw modes
Paul Gilbert
2019-08-29
XEEN: Remove unused methods, comments for engine methods
Paul Gilbert
2019-08-29
XEEN: Shift getting specific game Id to an engine method
Paul Gilbert
2019-08-29
XEEN: Nothing here dialogs can now be closed by clicking in scene
Paul Gilbert
2019-08-29
XEEN: Fix for deleting characters from the roster
Paul Gilbert
2019-08-29
XEEN: Fix background for 123 option chooser
Paul Gilbert
2019-08-29
XEEN: Fix crash entering Volcano Cave level 2
Paul Gilbert
2019-08-28
XEEN: Fix text for Dungeon of Death statue
Paul Gilbert
2019-08-28
XEEN: Parameter to cmdDisplayLarge is line number, not offset
Paul Gilbert
2019-08-27
XEEN: Fix removing lava damage overlays before starting combat
Paul Gilbert
2019-08-26
XEEN: Fix removing Paladin rocks in Dark Side desert
Paul Gilbert
2019-08-24
XEEN: Fix incorrect Throne sprites in Northern Sphinx
Paul Gilbert
2019-08-22
XEEN: Fix pitfall destinations in Southern Tower
Paul Gilbert
2019-08-22
XEEN: Fix giving lava damage after combat ends
Paul Gilbert
2019-08-20
XEEN: Fix applying characters' fire resistance when walking on lava
Paul Gilbert
2019-08-18
XEEN: Workaround for incorrect vowelless knights riddle answer
Paul Gilbert
2019-08-18
XEEN: Fix granting temporary fire resistance
Paul Gilbert
2019-08-18
XEEN: Workaround script bug opening sarcophagus in Sphinx
Paul Gilbert
2019-08-18
XEEN: Implement autosave support
Paul Gilbert
2019-08-09
XEEN: Fix Not Enough Gold error dialog wasn't showing
Paul Gilbert
2019-08-09
XEEN: Fix not giving skills if party doesn't have enough gold
Paul Gilbert
2019-08-09
XEEN: Fix the random generation of misc items
Paul Gilbert
2019-08-09
XEEN: Show Spell Failed dialog if enchanitem item fails
Paul Gilbert
2019-08-09
XEEN: Fix item dialog item icons for shields
Paul Gilbert
2019-08-09
XEEN: Fix using 1,2,3 in combat to target specific creatures
Paul Gilbert
2019-07-28
XEEN: Change English detection entries from testing to stable
Paul Gilbert
2019-06-09
XEEN: Fix mistakes in xeen.ccs datafile, bump up version number
Paul Gilbert
2019-06-09
XEEN: Add missing armor class modifiers
Peter Helbing
2019-06-09
XEEN: Check bounds of stat values array, bug #10971
Peter Helbing
2019-06-09
XEEN: fix result type for readUint32LE()
Peter Helbing
2018-12-19
ENGINES: Add GUIErrorMessageFormat to replace duplicated functions (#1455)
Cameron Cawley
2018-12-10
ENGINES: Use an uppercase C for the metaengine copyright strings
Bastien Bouclet
2018-12-10
ENGINES: Normalize the getName() result of metaengines
Bastien Bouclet
2018-07-26
XEEN: Fix Coverity warnings
Paul Gilbert
2018-07-17
XEEN: fix broken screen after character creation
Henrik Kretzschmar
2018-07-10
XEEN: Fix crash trying to dream in Clouds of Xeen standalone
Paul Gilbert
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