Age | Commit message (Collapse) | Author |
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This avoids a problem where holding down Ctrl for the GMM
was passing multiple turns.. very noticeable if there were
monsters nearby, or the party is standing on a trap tile
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The original used 0 as "unset", and object index + 1 to indicate the
object at the current location. Given all the +1/-1 usages, I've
simplified the use of _objNumber to use -1 as unset, allowing the
direct object index to be used otherwise
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This only applies to newly started games; existing savegames will have
invalid wares in the Blacksmiths
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