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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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engines
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zvision
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detection.cpp
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Author
2019-11-03
ENGINES: Stop using 'single id'
Bastien Bouclet
2019-11-03
ENGINES: Add an engine ID to all the engines
Bastien Bouclet
2018-05-03
ZVISION: Add play time metadata to savegames
Adrian Frühwirth
2018-04-07
ALL: Load savegame thumbnail only when necessary
Adrian Frühwirth
2016-08-24
ALL: Make simpleSaveNames() a MetaEngineFeature
Alexander Tkachev
2016-08-24
ALL: Add MetaEngine::simpleSaveNames()
Alexander Tkachev
2016-03-08
ENGINES: Make variable names of AdvancedMetaEngine conform to our guidelines.
Johannes Schickel
2016-02-25
ZVISION: Remove gap handling from removeSaveState.
Johannes Schickel
2016-02-25
ZVISION: Let listSaves return list sorted on slot numbers.
Johannes Schickel
2016-01-26
ZVISION: Only request actual save slots in listSaves.
Johannes Schickel
2015-12-28
ZVISION: Use tabs for indentation in detection.cpp.
Johannes Schickel
2015-07-07
ZVISION: Reorganize detection data
David Russo
2015-07-07
ZVISION: Change mentions of ZVision to Z-Vision
David Russo
2015-01-31
ZVISION: Add detection for Italian Zork Nemeis (bug #6786)
Torbjörn Andersson
2015-01-16
ZVISION: Add detection for the Spanish version of ZGI (bug #6764)
Filippos Karapetis
2015-01-13
ZVISION: Add support for German ZGI - CD version
RichieSams
2015-01-13
ZVISION: Add detection for the French version of ZGI
Bastien Bouclet
2015-01-10
ZVISION: Add detection for Nemesis CD - German version
RichieSams
2015-01-09
ZVISION: Clean up save logic, and fix a thumbnail-related FIXME
Filippos Karapetis
2015-01-09
ZVISION: Provide a better description for the double FPS game option
Filippos Karapetis
2015-01-07
ZVISION: Add detection for the French version of Zork: Nemesis
Filippos Karapetis
2015-01-07
ZVISION: Add stubs for the hires VOB MPEG2 videos of ZGI DVD
Filippos Karapetis
2014-12-27
ZVISION: Add support for disabling animations while turning
Filippos Karapetis
2014-12-27
ZVISION: Clean up the game settings
Filippos Karapetis
2014-12-26
ZVISION: Implement auto-saving
Filippos Karapetis
2014-12-26
ZVISION: Reorder the detection entries
Filippos Karapetis
2014-12-26
ZVISION: Move the save manager together with the other file classes
Filippos Karapetis
2014-12-08
ZVISION: Implement more advanced engine features
Filippos Karapetis
2014-12-08
ZVISION: Implement several advanced engine features and ScummVM dialogs
Filippos Karapetis
2014-12-03
ZVISION: Remove superfluous spacing and reorder some includes
Filippos Karapetis
2014-11-19
ZVISION: Added detection for Zork Grand Inquisitor English DVD version.
Kevin Becker
2014-11-19
ZVISION: Added detection for Zork Nemesis English Demo.
Kevin Becker
2014-11-19
ZVISION: Added detection for Zork Grand Inquisitor English Demo.
Kevin Becker
2014-10-23
ZVISION: Add support for doubleFPS feature
Marisa-Chan
2014-06-13
Merge remote-tracking branch 'upstream/master' into zvision
Marisa-Chan
2014-02-18
ZVISION: Make GPL headers consistent in themselves.
Johannes Schickel
2013-10-25
ZVISION: Change ZGI detection entry platform to Windows from DOS
RichieSams
2013-10-20
ZVISION: Style modifing by astyle.
Marisa-Chan
2013-10-18
ZVISION: Change platform detection of ZGI, dos->win.
Marisa-Chan
2013-10-02
ZVISION: Standardize includes order and format
RichieSams
2013-09-29
ZVISION: Rename ZVisionGameIds to use standard format
RichieSams
2013-08-05
ZVISION: Properly end the AD table
richiesams
2013-08-04
ZVISION: Add detection entry and directories for ZGI
Filippos Karapetis
2013-08-04
ZVISION: Add a game type enum to detection
richiesams
2013-08-04
ZVISION: Normalize remaining CRLF to LF for the remote
richiesams
2013-08-04
ZVISION: Alter video handling to follow the new video audio track wrapper.
richiesams
2013-08-04
ZVISION: normalized file endings
richiesams
2013-08-04
ZVISION: Allow detection to go off inner directory
richiesams
2013-08-04
ZVISION: Create zvision bare structure
richiesams