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AgeCommit message (Expand)Author
2015-07-08ZVISION: Fix buildWillem Jan Palenstijn
2015-07-07ZVISION: Reorganize detection dataDavid Russo
2015-07-07ZVISION: Correct code styleDavid Russo
2015-07-07ZVISION: Change mentions of ZVision to Z-VisionDavid Russo
2015-07-07ZVISION: Correct function documentationDavid Russo
2015-04-11ZVISION: Silence gcc warningsMatthew Hoops
2015-03-22ZVISION: Silence Cppcheck warningTorbjörn Andersson
2015-03-05ZVISION: Fix GCC signed/unsigned warningTorbjörn Andersson
2015-02-17ZVISION: Fix script bug #6803 (tuning fork box state)Filippos Karapetis
2015-02-16ZVISION: Fix script bug #6793 in Zork NemesisFilippos Karapetis
2015-02-14ZVISION: Check for point and style changes when early breaking from a font ch...RichieSams
2015-02-14ZVISION: Fix script bug #6791 (max value of delay_render)Filippos Karapetis
2015-02-14ZVISION: Also reference the script manager in ResultAction membersFilippos Karapetis
2015-02-14ZVISION: Fix script bug #6794 - "ZVISION: Yoruk's coffin instant death"Filippos Karapetis
2015-02-14ZVISION: Add custom equality operators for game locationFilippos Karapetis
2015-02-11ZVISION: Create temporary subtitle surfaces on the stack rather than the heapRichieSams
2015-02-11ZVISION: Handle question text rendering manually, rather than forcing an enti...RichieSams
2015-02-11ZVISION: Remove forced render to screenRichieSams
2015-02-11ZVISION: Refactor text rendering code in order to fix word wrappingRichieSams
2015-02-08ZVISION: Set safe control state value after animation finishesTorbjörn Andersson
2015-02-08ZVISION: Limit input text to the width of the input controlTorbjörn Andersson
2015-02-08ZVISION: Draw transparent text in original save dialogTorbjörn Andersson
2015-02-03ZVISION: Fix for script bug #6783 (no sound in the ZNem fist puzzle)Filippos Karapetis
2015-02-03ZVISION: Fix bug #6784 (wrong scaling in the fist control)Filippos Karapetis
2015-02-02ZVISION: Remove \n from debug messageTorbjörn Andersson
2015-01-31ZVISION: Add detection for Italian Zork Nemeis (bug #6786)Torbjörn Andersson
2015-01-28ZVISION: Fix bug #6787 init lzss window by same values as in original gameMarisa-Chan
2015-01-26ZVISION: Cleanup.Torbjörn Andersson
2015-01-26ZVISION: Use ValueSlot for volume in ActionMusicTorbjörn Andersson
2015-01-26ZVISION: Fix ActionMusic volumeTorbjörn Andersson
2015-01-26Merge pull request #568 from Marisa-Chan/masterFilippos Karapetis
2015-01-24ZVISION: Delete stream if there is no audio stream to queue toTorbjörn Andersson
2015-01-24ZVISION: Fix lag at beginning of cutscenesTorbjörn Andersson
2015-01-23ZVISION: Use correct virtual class type instead of MusicNodeMarisa-Chan
2015-01-23ZVISION: Correct value for attenuateMarisa-Chan
2015-01-23ZVISION: Volume is not linear value, use dB map to linear for -100...0dBMarisa-Chan
2015-01-23ZVISION: Use correct int type for volumeMarisa-Chan
2015-01-23ZVISION: Fix sound bug #6767 by making pan_track code similar to originalMarisa-Chan
2015-01-23ZVISION: Error out when a script file can't be found or be parsedFilippos Karapetis
2015-01-23ZVISION: Fix script bug #6780 (invalid hotspot at base of tower in ZGI)Filippos Karapetis
2015-01-23ZVISION: Fix shadowed variableFilippos Karapetis
2015-01-21ZVISION: Add console commands to manipulate state flags and variablesFilippos Karapetis
2015-01-21ZVISION: Properly handle confirmation dialogs in the French ver. of ZGIFilippos Karapetis
2015-01-21ZVISION: Remove unnecessary spacesTorbjörn Andersson
2015-01-21ZVISION: Remove superfluous checkFilippos Karapetis
2015-01-20ZVISION: Convert subtitles to UTF-32 before rendering them (bug #6772)Torbjörn Andersson
2015-01-21ZVISION: Do not process cheat codes while in the game menusFilippos Karapetis
2015-01-20ZVISION: Adapt confirmation dialogs for non-English versionsFilippos Karapetis
2015-01-20ZVISION: Fix mis-parsing of criteria, a.k.a bug #6774Torbjörn Andersson
2015-01-20ZVISION: Properly skip commented out puzzle criteria - fixes bug #6776Filippos Karapetis