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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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zvision
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Author
2015-01-10
ZVISION: Remove unused variable
Filippos Karapetis
2015-01-10
ZVISION: Make sure only existing files are dumped
Filippos Karapetis
2015-01-09
ZVISION: Clean up save logic, and fix a thumbnail-related FIXME
Filippos Karapetis
2015-01-09
ZVISION: Remove dead code
Filippos Karapetis
2015-01-09
ZVISION: Provide a better description for the double FPS game option
Filippos Karapetis
2015-01-08
ZVISION: Also handle paths in NEMESIS.ZIX for the DVD ver. of Nemesis
Filippos Karapetis
2015-01-07
ZVISION: Add support for an unmodified ZIX file for Zork: Nemesis
Filippos Karapetis
2015-01-07
ZVISION: Check the validity of ZIX files
Filippos Karapetis
2015-01-07
ZVISION: Handle sound patches (.src files) dynamically
Filippos Karapetis
2015-01-07
Cursors "arrowa.zcr" and "arrowb.zcr" are missing from Zork: Nemesis
Filippos Karapetis
2015-01-07
ZVISION: Add detection for the French version of Zork: Nemesis
Filippos Karapetis
2015-01-07
ZVISION: Add stubs for the hires VOB MPEG2 videos of ZGI DVD
Filippos Karapetis
2015-01-07
ZVISION: Fix typo in include
Filippos Karapetis
2015-01-07
ZVISION: Use a common function for loading game animations
Filippos Karapetis
2015-01-07
ZVISION: Move the screen initialization code into a separate function
Filippos Karapetis
2015-01-07
ZVISION: Cleanup
Filippos Karapetis
2015-01-07
ZVISION: Cleanup the ZIX file code
Filippos Karapetis
2015-01-07
ZVISION: Fix incorrect reference to cursor file
Filippos Karapetis
2015-01-07
ZVISION: Error out when a cursor file can't be found
Filippos Karapetis
2015-01-07
ZVISION: Remove ActionRestoreGame and loading of r.svr (restart slot)
Filippos Karapetis
2015-01-07
ZVISION: Also handle paths in INQUIS.ZIX for the DVD version of ZGI
Filippos Karapetis
2015-01-07
ZVISION: Add a new command, "dumpimage", to dump any game image to BMP
Filippos Karapetis
2015-01-01
ZVISION: Really fix truetype_font.cpp newlines
Matthew Hoops
2015-01-02
ZVISION: Add support for unmodified INQUIS.ZIX files
Filippos Karapetis
2015-01-02
ZVISION: Fix newline in truetype_font.cpp
Filippos Karapetis
2014-12-30
ZVISION: Fix regression in the handling of multiple animations
Filippos Karapetis
2014-12-30
ZVISION: Fix an off-by-one error in the RLF decoder
Filippos Karapetis
2014-12-30
ZVISION: Restore LF line ending that was accidentally changed in 1f5736a90207...
RichieSams
2014-12-30
ZVISION: Update function documentation to represent the changes to the intern...
RichieSams
2014-12-30
ZVISION: Rename some scripting classes to better represent what the classes are
RichieSams
2014-12-30
ZVISION: White space
Filippos Karapetis
2014-12-30
ZVISION: Initialize the starting frame to -1 in RLF animations
Filippos Karapetis
2014-12-30
ZVISION: Further cleanup to the AnimationNode class
Filippos Karapetis
2014-12-30
ZVISION: Search fonts in game directory (e.g. in game/FONTS/)
Marisa-Chan
2014-12-30
ZVISION: Fix font error message condition
Marisa-Chan
2014-12-29
ZVISION: Show system messages when subtitles are disabled
Filippos Karapetis
2014-12-28
ZVISION: Make the rest of the controls properly use VideoDecoder timing
Matthew Hoops
2014-12-28
ZVISION: The fist control is only used in one location
Filippos Karapetis
2014-12-28
ZVISION: Document some more controls
Filippos Karapetis
2014-12-28
ZVISION: Use VideoDecoder facilities better in AnimationNode
Matthew Hoops
2014-12-27
ZVISION: Fix cmdRawToWav on BE systems
Willem Jan Palenstijn
2014-12-27
ZVISION: Fix typo
Willem Jan Palenstijn
2014-12-27
ZVISION: Fix cursors on BE systems
Willem Jan Palenstijn
2014-12-27
ZVISION: Fix TGZ images on BE systems
Willem Jan Palenstijn
2014-12-27
ZVISION: Fix Zork AVI audio on BE systems
Willem Jan Palenstijn
2014-12-27
ZVISION: Slightly clarify font error message
Willem Jan Palenstijn
2014-12-27
ZVISION: Clean up settings and initialize the ones used by game scripts
Filippos Karapetis
2014-12-27
ZVISION: Remove dead code (uint is always > 0)
Ori Avtalion
2014-12-27
ZVISION: Add support for disabling animations while turning
Filippos Karapetis
2014-12-27
ZVISION: Add some advanced engine features, and document the engine
Filippos Karapetis
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