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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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Author
2009-02-01
Oops wrong parameter in last commit.
Johannes Schickel
2009-02-01
- Fixed mismatching new[] / free.
Johannes Schickel
2009-02-01
Implemented per voice volume control. (Used for example in LoL intro)
Johannes Schickel
2009-02-01
Moved some code to newly added files sequences_lol.cpp (more static sequence ...
Johannes Schickel
2009-02-01
Oops removed accidently commited code.
Johannes Schickel
2009-02-01
Removed obsolete fixme.
Johannes Schickel
2009-02-01
Fixed out of bounds memory access.
Johannes Schickel
2009-02-01
Fixed compilation for now.
Johannes Schickel
2009-02-01
svn-id: r36178
Florian Kagerer
2009-02-01
T7G: Fix for 2474078 (hopefully). Check if volume has fallen to correct level...
Henry Bush
2009-02-01
T7G: revert r36125 until I figure out why it broke general midi music
Henry Bush
2009-01-31
o2_loadSoundFile is a dummy for non DOS versions.
Johannes Schickel
2009-01-31
Disable GMM Save/Loading when a cut-scene is playing
Paul Gilbert
2009-01-31
Enabled runtime save/loading from the GMM menu, and fixed launcher listing of...
Paul Gilbert
2009-01-31
Fixed o2_loadSoundFile implementation.
Johannes Schickel
2009-01-31
Fix for bug #2551436 "KYRA2: ScummVM quits after death".
Johannes Schickel
2009-01-31
fixed invalid dirty rect for infobar ; added code difference in infobar displ...
Gregory Montoir
2009-01-31
Disable the "press c for credits" hotkey (which wasn't in the original anyway)
Torbjörn Andersson
2009-01-31
Bugfix to properly have one NPC character move out of the way when two NPCs b...
Paul Gilbert
2009-01-30
Avoid using g_engine if possible
Max Horn
2009-01-30
Don't use g_engine to access the mixer
Max Horn
2009-01-30
Bugfix to stop characters changing rooms if the entrance in the other room is...
Paul Gilbert
2009-01-30
do not include common/debug.h from common/util.h
Max Horn
2009-01-30
Renamed SpecialDebugLevel to DebugChannel
Max Horn
2009-01-30
Some more 'special debug levels' tweaks
Max Horn
2009-01-30
Some work on the 'special debug levels' aka 'engine debug levels' code
Max Horn
2009-01-30
AGOS: Added TODO about the possibility of using special debug levels
Max Horn
2009-01-30
cleanup
Max Horn
2009-01-29
Moved AdvancedDetector from common/ to engines/
Max Horn
2009-01-29
restrict charwidth table patch to french version, should fix #2523924
Gregory Montoir
2009-01-29
A ton of code formatting fixes; also fixed warnings about single line loops l...
Max Horn
2009-01-28
T7G: start background music at start of input loop (0x0B). Should fix 2474078...
Henry Bush
2009-01-28
fix #2543067 'crash on Bud Tucker in Double Trouble german version', don't co...
Gregory Montoir
2009-01-28
Silence GCC warning.
Torbjörn Andersson
2009-01-28
Bugfix to allow characters to start moving when some other object (such as a ...
Paul Gilbert
2009-01-27
Protect save slot 0 from being overwritten and/or deleted by the GMM save/loa...
Filippos Karapetis
2009-01-27
remove _firstSlot offset from getSavegame*, fixing autosaves (#2537059)
Willem Jan Palenstijn
2009-01-27
typo
Willem Jan Palenstijn
2009-01-27
Proper fix for accented characters in the Italian version of ITE
Filippos Karapetis
2009-01-27
Fixed bug #2538838 - "Wrong accented char. in italian fan version [Regression]"
Filippos Karapetis
2009-01-27
Silence MSVC warnings
Filippos Karapetis
2009-01-27
Added a debug subcommand to enable a hotspot's position to be changed
Paul Gilbert
2009-01-27
Add/Update comments.
Travis Howell
2009-01-27
Add looping support to makeVOCStream().
Travis Howell
2009-01-27
Extended makeWAVStream by a 'disposeAfterUse' param; changed makeWAVStream to...
Max Horn
2009-01-27
cleanup
Max Horn
2009-01-27
Allow quitting Simon 2 during the intro
Max Horn
2009-01-26
Correct md5 checksum for German Atari ST version of Indiana Jones and the Las...
Travis Howell
2009-01-26
made fix from r36039 more efficient
Willem Jan Palenstijn
2009-01-26
Add German Atari ST version of Indiana Jones and the Last Crusade.
Travis Howell
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