Age | Commit message (Collapse) | Author | |
---|---|---|---|
2008-08-03 | fix last commit (invalid kyra.dat game features for HOFCD) | Florian Kagerer | |
svn-id: r33580 | |||
2008-08-03 | Added detection entries for kyra2 cd italian fan translation (see fr#2003504 ↵ | Johannes Schickel | |
"KYRA: add support for Italian version of Kyrandia 2&3"). (totally untested!) svn-id: r33579 | |||
2008-08-03 | add support for HOF Italian fan translation to kyra.dat | Florian Kagerer | |
svn-id: r33578 | |||
2008-08-03 | Fix bug #2011470: "DRASCULA: slowdown when you hold mouse buttons" | Eugene Sandulenko | |
svn-id: r33576 | |||
2008-08-03 | Fix bug #2017432: "DRASCULA: Typing is slow when you save a game" | Eugene Sandulenko | |
svn-id: r33574 | |||
2008-08-03 | Fixed bug #1995033 ("BASS: BG Sound stopped on opening item list"). Apparently | Torbjörn Andersson | |
the sound is supposed to be paused and then unpaused, but the pause function is called many more times than the unpause function. In the original, this presumably didn't matter. In ScummVM's mixer, it does. svn-id: r33570 | |||
2008-08-03 | Fixed bug #1995022 ("BASS: wrong displayed 2 line text"). | Torbjörn Andersson | |
svn-id: r33568 | |||
2008-08-03 | Fixed bug that prevented upper-case letters from being used in savegame names. | Torbjörn Andersson | |
Apparently, strchr(..., 0) will find the string terminator - at least for me - and when that's added to the name, it will terminate the string. svn-id: r33565 | |||
2008-08-03 | Shut up MSVC warning about mgY being an unreferenced local variable. | Kari Salminen | |
svn-id: r33561 | |||
2008-08-03 | Fixed #2021902 ("DRASCULA: Can't adjust the volume inside the game"). I can't | Torbjörn Andersson | |
verify that this matches the original behaviour, but at least it's better now. svn-id: r33558 | |||
2008-08-02 | add non-interactive lol demo | Florian Kagerer | |
svn-id: r33556 | |||
2008-08-02 | Renamed Tinsel v1->v0 (used in the demo only), and v2->v1, to avoid ↵ | Max Horn | |
confusion with DW2 svn-id: r33553 | |||
2008-08-02 | Fix for bug #1945335: "SCUMM: Invalid charset id can be stored". | Eugene Sandulenko | |
Regressions possible. svn-id: r33552 | |||
2008-08-02 | Fix bug #1879606: "MANIACNES: Crash when game ends" | Eugene Sandulenko | |
svn-id: r33546 | |||
2008-08-02 | Fix bug #2023727: "MONKEY2: Misplaced Text" | Eugene Sandulenko | |
svn-id: r33544 | |||
2008-08-02 | Fix bug #2007170: "DRASCULA: No Spaces in SaveGames Names" | Eugene Sandulenko | |
svn-id: r33541 | |||
2008-08-02 | Fix crash when drascula.dat file is missing | Eugene Sandulenko | |
svn-id: r33537 | |||
2008-08-02 | Made loadResourcesFromSave internally use the loadResource-function. | Kari Salminen | |
Fixes Operation Stealth savegame loading! HURRAH! FINALLY! svn-id: r33530 | |||
2008-08-02 | - Combined loadAbs and loadResource into one function. | Kari Salminen | |
- Made resource loading functions (loadSpl, loadMsk etc) return the number of the animDataTable entry right after the loaded data. - Made resource loading functions always load multiframe data into directly sequential animDataTable entries (Hopefully this won't break anything). svn-id: r33529 | |||
2008-08-02 | Added a member function loadSoundFile to Sound which accepts a filename ↵ | Johannes Schickel | |
string instead of a filename list id. svn-id: r33527 | |||
2008-08-02 | Fixed yet another crash in kyra1 amiga. | Johannes Schickel | |
svn-id: r33526 | |||
2008-08-02 | Detect both HOF non-interactive demos. | Travis Howell | |
svn-id: r33525 | |||
2008-08-02 | Add warning when a voc file is not found. | Johannes Schickel | |
svn-id: r33524 | |||
2008-08-02 | HOF: bug fix for FM-Towns music when using output rates other than 22050 khz | Florian Kagerer | |
svn-id: r33523 | |||
2008-08-02 | Fixed regressions in kyra1 amiga. | Johannes Schickel | |
svn-id: r33522 | |||
2008-08-02 | Proper fix for bug #2035459 "KYRA1: long savegame names cause garbage". | Johannes Schickel | |
svn-id: r33519 | |||
2008-08-02 | Fix for bug #2035459 "KYRA1: long savegame names cause garbage". | Johannes Schickel | |
svn-id: r33518 | |||
2008-08-02 | * Increasing max number of allowed token on one line. | Nicola Mettifogo | |
* Increasing buffer size to match old parser. svn-id: r33512 | |||
2008-08-02 | Fixed issues detected by DrMcCoy's obnoxious compiler. ;) | Nicola Mettifogo | |
svn-id: r33511 | |||
2008-08-02 | Removed debug code I forgot a long time ago ;) | Nicola Mettifogo | |
svn-id: r33510 | |||
2008-08-02 | * Added a preprocessor to deal with the crappy location scripts in BRA. | Nicola Mettifogo | |
* Added some comments on how the parser and related code should be changed to make things smoother. svn-id: r33509 | |||
2008-08-01 | Fixed crash on exit from commit #32742 - the memory leak was only in IHNM, ↵ | Filippos Karapetis | |
not ITE (in ITE, the 4 sprite lists are actually one) svn-id: r33492 | |||
2008-08-01 | Added load confirmation dialog for IHNM, like in the original. | Filippos Karapetis | |
Fixes bug #1971699 - "IHNM: No Load Game Confirmation" svn-id: r33490 | |||
2008-07-31 | * Removed references to the current _backgroundInfo from parser code. | Nicola Mettifogo | |
* Re-enabled masks (in BRA DOS). svn-id: r33474 | |||
2008-07-31 | Disabled masks in BRA Amiga, because the decoding is not known yet. | Nicola Mettifogo | |
svn-id: r33473 | |||
2008-07-31 | Applied my patch #2030058 ("Workaround for incorrectly compressed FotAQ"), and | Torbjörn Andersson | |
made a mention in NEWS that speech is played correctly now. Of course, we should still provide a correctly compressed version at some point. svn-id: r33471 | |||
2008-07-31 | Made changing of background more flexible, in that the engine can now ↵ | Nicola Mettifogo | |
configure its BackgroundInfo before passing it to Gfx. svn-id: r33469 | |||
2008-07-31 | Changed Gfx::_backgroundInfo to be a pointer. This temporarily kills all ↵ | Nicola Mettifogo | |
z-buffering. svn-id: r33468 | |||
2008-07-31 | Set correct font for dialogues in BRA Amiga. | Nicola Mettifogo | |
svn-id: r33467 | |||
2008-07-31 | Removed debugging leftover. | Johannes Schickel | |
svn-id: r33464 | |||
2008-07-31 | Committed slightly modified patch #2029395 "KYRA: Lands of Lore Intro + ↵ | Johannes Schickel | |
Character selection". svn-id: r33463 | |||
2008-07-30 | Debug printing a couple more relevant variables in addAni. | Kari Salminen | |
svn-id: r33446 | |||
2008-07-30 | Added some debug aids related to addAni and the processSeqList crashing. | Kari Salminen | |
svn-id: r33444 | |||
2008-07-30 | Make sure that save game descriptions are 0-terminated | Filippos Karapetis | |
svn-id: r33438 | |||
2008-07-30 | * Unified implementation of flow control opcodes in NS and BRA | Nicola Mettifogo | |
* Simplified script execution loop and context svn-id: r33437 | |||
2008-07-30 | Reordered initialization lists to silence warning. | Nicola Mettifogo | |
svn-id: r33432 | |||
2008-07-29 | Changed class File (and derived classes) to only support read-only access; ↵ | Max Horn | |
added a new class DumpFile for writing svn-id: r33412 | |||
2008-07-29 | Make sure processSeqList and purgeSeqList are only called in the main loop ↵ | Kari Salminen | |
when running Operation Stealth. Mostly a precaution as the seqList should be totally empty when running Future Wars as it doesn't use it. svn-id: r33410 | |||
2008-07-29 | Added purgeSeqList function (Used in mainloop now). Let's see if this helps ↵ | Kari Salminen | |
any... Renamed functions: * addScriptToList0 -> addScriptToGlobalScripts * executeList0 -> executeGlobalScripts * executeList1 -> executeObjectScripts * purgeList1 -> purgeObjectScripts (Also added a clarifying TODO to this function) * purgeList0 -> purgeGlobalScripts (Also added a clarifying TODO to this function) svn-id: r33409 | |||
2008-07-29 | * Implemented pause/resume of command execution | Nicola Mettifogo | |
* Implemented command opcode MOVE (not the script instruction). svn-id: r33408 |