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2009-05-28SCI: Fix potential dangling pointer after reallocationWillem Jan Palenstijn
svn-id: r40963
2009-05-28Merged some of the SCI1 and SCI1.1 view and loop drawing functionsFilippos Karapetis
svn-id: r40961
2009-05-28Fix for pathfinding bug that could occasionally stop the player from movingPaul Gilbert
svn-id: r40960
2009-05-28SCI: cleanupMax Horn
svn-id: r40959
2009-05-28SCI: Renamed sfx_state_t -> SfxState, preparing it to become a class eventuallyMax Horn
svn-id: r40958
2009-05-28SCI: Some SFX player cleanupMax Horn
svn-id: r40956
2009-05-28SCI: Turned vocab_version into a static var, and added several FIXMEs ↵Max Horn
related to it (either vocab_version needs to become a member of EngineState/SciEngine, or we need to derive its value e.g. from the game version/flags, if that's possible) svn-id: r40955
2009-05-28Replaced the original implementation of walk box handling with a cleaner, ↵Paul Gilbert
structure array based one svn-id: r40954
2009-05-27SCI: Make standard EGA palette a part of gfx_sci0_pic_colors.Willem Jan Palenstijn
This fixes regressions in at least SQ3 and Iceman from r40870 svn-id: r40952
2009-05-27SCI: Fix crash in seginfo debug command.Walter van Niftrik
svn-id: r40951
2009-05-27Added a fix to get QFG3 working and changed an error to a warning to get ↵Filippos Karapetis
EcoQuest 2 working svn-id: r40944
2009-05-27- SQ5 floppy starts nowFilippos Karapetis
- Added a new console command, "room", which shows the current room svn-id: r40943
2009-05-27Prevent accidental MT-32 initialization for PC speaker output, when ↵Johannes Schickel
"native_mt32" is set to true. svn-id: r40940
2009-05-27- Moved Sound implementation declarations to the newly added file sound_intern.hJohannes Schickel
- Added support for PC Speaker sound in all Kyra1, Kyra2 and Lands of Lore - Slight cleanup svn-id: r40939
2009-05-27Fixed a typo, and added parentheses to clarify orderFilippos Karapetis
svn-id: r40938
2009-05-27sword2: base psx demo detection on screens.clu, and let the user decide ↵Fabio Battaglia
between full and demo version at the time of adding the game svn-id: r40937
2009-05-27- Renamed the Audio commands to kSci*, from kSci1* (since they're pretty ↵Filippos Karapetis
much the same for SCI1.1) - Added enums for the audio sync cases - Added a warning when kDoSync is called with the new semantics (SQ4CD or newer) svn-id: r40936
2009-05-27Added a warning when kDoAudio is called with the new semantics (SQ4CD or ↵Filippos Karapetis
newer) and fixed the detection entry for SQ4CD svn-id: r40935
2009-05-27SCI: Cleanup.Walter van Niftrik
svn-id: r40931
2009-05-26SCI: Changed signatures of StrLen and StrCpy to allow NULL pointers. This isWalter van Niftrik
needed for a game bug in KQ6CD. svn-id: r40930
2009-05-26Gob - Add detection strings for Lost In Time (Hebrew), Fascination (3 disks, ↵Arnaud Boutonné
Hebrew), Geisha (alternative EN version), Goblins 3 (Hebrew) svn-id: r40925
2009-05-26Fixed regression in LongbowFilippos Karapetis
svn-id: r40924
2009-05-26Fixed regression of commit #40904, which caused the audio in KQ5CD to be ↵Filippos Karapetis
played incorrectly svn-id: r40923
2009-05-26Fixed a crash when exiting, a regression from the latest music driver changesFilippos Karapetis
svn-id: r40922
2009-05-26SCI: Undo commit #40917 (SongIteratorChannel::resetSynthChannels now again ↵Max Horn
does something) svn-id: r40921
2009-05-26SCI: Added 'opcodes' command to the debugger; fixed output wrapping in the ↵Max Horn
selectors & kernelnames debugger commands svn-id: r40919
2009-05-26Fixed compilation under MSVCFilippos Karapetis
svn-id: r40917
2009-05-26Silenced MSVC warningFilippos Karapetis
svn-id: r40916
2009-05-26SCI: Merged vocab_debug.cpp into vocabulary.cpp; cleanupMax Horn
svn-id: r40915
2009-05-26SCI: Removing obsolete soft sequencer filesMax Horn
svn-id: r40914
2009-05-26SCI: removed realtime and polled player, as well as the sfx/device dir, ↵Max Horn
after discussion with Walter svn-id: r40913
2009-05-26SCI: Turned sfx_player_t into a class SfxPlayer, and converted the existing ↵Max Horn
players to subclasses of that svn-id: r40912
2009-05-26SCI: Preparing to transform sfx_player_t into a classMax Horn
svn-id: r40911
2009-05-26SCI: Turned the global 'static MessageState state' variable into a member of ↵Max Horn
EngineState svn-id: r40910
2009-05-26Turned some static tables into static const tables; added some FIXME ↵Max Horn
comments to global static vars that should be removed (many more exist in SCI, Tinsel, and some other engines) svn-id: r40908
2009-05-26Fix g++ warning.Johannes Schickel
svn-id: r40905
2009-05-26Rewrote the Audio stream parser. The introduction of KQ6 should work more ↵Filippos Karapetis
correctly now (apart from Cassima's speech) svn-id: r40904
2009-05-26tinsel: add default paths needed by Discworld PSX, now the user shouldn't ↵Fabio Battaglia
need to move files around svn-id: r40901
2009-05-26Fix bug #2687801 - ZAK: Cannot pickup Ladder on Mars Youth Hostel.Travis Howell
svn-id: r40899
2009-05-26SCI: Some small fixes for KQ6CD.Walter van Niftrik
svn-id: r40898
2009-05-25LOL: implemented support for the mine carFlorian Kagerer
svn-id: r40897
2009-05-25Remove leftover debug messages.Johannes Schickel
svn-id: r40896
2009-05-25WIP code for the speech in the floppy version of KQ6 (still needs work)Filippos Karapetis
svn-id: r40894
2009-05-25SCI: Only let gfxop_set_color use priority/control if mask has their bits set.Willem Jan Palenstijn
This fixes a regression from r39089 where text in the KQ5(floppy) intro was displayed behind trees. svn-id: r40893
2009-05-25tinsel: avoid unnecessary checks in discworld psx palette remapperFabio Battaglia
svn-id: r40892
2009-05-25Re-enabled the code for correct text positioning - it should work correctly nowFilippos Karapetis
svn-id: r40891
2009-05-25Till we specify an common behavior when loading a game state on startup ↵Johannes Schickel
fails / the user tries to load an non existing save slot, change Tinsel to start up the game as if no slot was specified. (This 'fixes' bug #2796215 "DW: Black screen when loading via command line") svn-id: r40890
2009-05-25Fixed a nasty bug in the GUI code, which caused the windows in PQ3 and ↵Filippos Karapetis
SCI1.1 games to be erased incorrectly svn-id: r40889
2009-05-25- Fix various valgrind warnings in the audio sync codeJohannes Schickel
- Fix crash when qutting KQ 5 CD (It was caused by resources of type "kResourceTypeSync" getting allocated an "Resource" object instead of an "ResourceSync" object, I hope this is the correct fix) svn-id: r40888
2009-05-25Fix mismatching new[]/delete pair (silences a valgrind warning).Johannes Schickel
svn-id: r40887