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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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2009-08-24
Move detection tables to separate file.
Eugene Sandulenko
2009-08-24
SCI: Read class table from vocab resource instead of scanning. This fixes
Walter van Niftrik
2009-08-23
- Added more mappings from Sierra's internal IDs to our own ones. Hopefully, ...
Filippos Karapetis
2009-08-23
Fix bug #2843050 (RTZ: Crash to desktop with demo). Don't assert out when a r...
Matthew Hoops
2009-08-23
T7G: Load VDX frame chunks into a MemoryStream rather than streaming straight...
Scott Thomas
2009-08-23
Fix Moonbase Commander startup.
Travis Howell
2009-08-23
Properly initialize _autoDouble, fixing demos that don't set a video mode on ...
Sven Hesse
2009-08-22
Properly fixing the Lost in Time temp sprite issue
Sven Hesse
2009-08-22
Fix endian regression, when clearing the buffer of non-cursor images.
Travis Howell
2009-08-22
Correct game title.
Travis Howell
2009-08-22
Hooking up the v2 spriteUncompressor into the v6 one
Sven Hesse
2009-08-22
Fix endian issue in copyFrameToBuffer().
Travis Howell
2009-08-22
Fixed cursor transparency for 16bit HE games on big endian architectures
Andre Heider
2009-08-22
Backyard Soccer MLS requires 16bit color support too.
Travis Howell
2009-08-22
Correct errors in load/save code for PC version of Waxworks.
Travis Howell
2009-08-22
Exclude 16bit specific code, when 16bit support is disabled.
Travis Howell
2009-08-22
Properly uninitialize timer used in AgiEngine.
Johannes Schickel
2009-08-21
type fix
Andre Heider
2009-08-21
Updated comments.
Robin Watts
2009-08-21
Improved comments.
Robin Watts
2009-08-21
Improved comments.
Robin Watts
2009-08-21
Oops. Bitdepth is 1 or 2, not 8 or 16. Could be better named perhaps?
Robin Watts
2009-08-21
Attempt to fix builds that use the ARM screen column clear code; add new
Robin Watts
2009-08-21
Fix use of default directories in SCI detection code. So far all our detectio...
Johannes Schickel
2009-08-21
Fix detection of some later SCI32 games (RESMAP.001) and some cleanup.
Matthew Hoops
2009-08-21
Renamed ENABLE_RGB_COLOR to USE_RGB_COLOR, and added it to config.h to guaran...
Andre Heider
2009-08-21
Fix detection of SCI32 resource maps and volumes
Matthew Hoops
2009-08-21
Add 31 title files to ignore (they are never present !)
Arnaud Boutonné
2009-08-21
SCI: disable RGB mode, as it's not ready to be used yet
Willem Jan Palenstijn
2009-08-21
Groovie: Sync changes from 16bpp branch. Hopefully no regressions sneak in here
Scott Thomas
2009-08-21
Only enable 16bit color HE games, if 16bit color support is enabled.
Travis Howell
2009-08-21
Merged RGB color API and support in from /scummvm/branches/gsoc2009-16bit/
Jody Northup
2009-08-21
Truly fix endianness in the SOL decoder. Raw sounds are always in little endi...
Matthew Hoops
2009-08-20
SCI: Fix for the "Memory fragmented" dialogs popping up in some games.
Walter van Niftrik
2009-08-20
remove \n's from error() calls
Joost Peters
2009-08-20
Fixing some signed/unsigned comparison warnings
Sven Hesse
2009-08-20
Fix 16-bit SOL audio on little endian systems. Fixes the white noise in the G...
Matthew Hoops
2009-08-20
remove \n's from warning() calls
Joost Peters
2009-08-20
Add a static selector table for use with the lsl5 demo.
Matthew Hoops
2009-08-20
Add detection for the QFG2 demo.
Matthew Hoops
2009-08-20
Remove useless include guard
Matthew Hoops
2009-08-20
Replace magic numbers by constants : kPropsSize and kIndexSize
Arnaud Boutonné
2009-08-20
Add oPlaytoons_F_1B skeletton, and oPlaytoons_readData to avoid adding a play...
Arnaud Boutonné
2009-08-20
modify props size to avoid later error (Size is still temporary) and prepare ...
Arnaud Boutonné
2009-08-20
Bugfix for assert in the DW2 Cartwheel scene
Paul Gilbert
2009-08-20
Cleanup.
Johannes Schickel
2009-08-20
Switch SCUMM engine to use the SaveLoadChooser from gui/ instead of implement...
Johannes Schickel
2009-08-19
SCI: Don't dither in SCI.
Walter van Niftrik
2009-08-19
SCI: Add partial support for Amiga SCI1 games.
Walter van Niftrik
2009-08-19
SCI: Cleanup.
Walter van Niftrik
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