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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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Commit message (
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Author
2016-02-25
CINE: Let listSaves return list sorted on slot numbers.
Johannes Schickel
2016-02-25
CGE2: Let listSaves return list sorted on slot numbers.
Johannes Schickel
2016-02-25
CGE: Let listSaves return list sorted on slot numbers.
Johannes Schickel
2016-02-25
BBVS: Let listSaves return list sorted on slot numbers.
Johannes Schickel
2016-02-25
AVALANCHE: Let listSaves return list sorted on slot numbers.
Johannes Schickel
2016-02-25
AGOS: Let listSaves return list sorted on slot numbers.
Johannes Schickel
2016-02-25
AGI: Let listSaves return list sorted on slot numbers.
Johannes Schickel
2016-02-25
ACCESS: Let listSaves return list sorted on slot numbers.
Johannes Schickel
2016-02-25
ENGINES: Add comparator to sort SaveStateDescriptors based on slot.
Johannes Schickel
2016-02-25
AGI: Add detection for 13th Disciple 1.01 bug #7010
Martin Kiewitz
2016-02-25
WAGE: Added detection for Eidisi I
Eugene Sandulenko
2016-02-25
WAGE: Implemented cropping in cosole. That fixes crashes in Bug Hunt
Eugene Sandulenko
2016-02-25
SCUMM: Fix the lip sync animation in later HE games.
Kirben
2016-02-24
MADS: NEBULAR: Fix hotspot for doll in laboratory
Paul Gilbert
2016-02-24
SCI: Add script patch for qfg3 combat speed problem
Martin Kiewitz
2016-02-24
WAGE: Simplified detection table
Eugene Sandulenko
2016-02-24
WAGE: Added detection for Dungeon World II
Eugene Sandulenko
2016-02-24
WAGE: Fixed crash in Double Trouble. Needs more work.
Eugene Sandulenko
2016-02-24
WAGE: Added detection for Double Trouble
Eugene Sandulenko
2016-02-24
WAGE: Add detection for Canal District
Eugene Sandulenko
2016-02-24
SCI: Fix FM-Towns audio language selection
Martin Kiewitz
2016-02-24
TUCKER: Hide cursor in cutscenes
Ori Avtalion
2016-02-24
WAGE: Fix compilation with MSVC
Filippos Karapetis
2016-02-24
WAGE: Silence false positive MSVC warnings
Filippos Karapetis
2016-02-23
Merge pull request #679 from tobiatesan/fix_roto
Johannes Schickel
2016-02-23
WINTERMUTE: Fix order of arguments in sprite rotation
Tobia Tesan
2016-02-23
SCI: Improve kAnimate fastcast detection, Remove EQ1 hack
Martin Kiewitz
2016-02-23
WAGE: Fix crash when border is off-screen. Bug Hunt was affected.
Eugene Sandulenko
2016-02-23
WAGE: Improved debug output
Eugene Sandulenko
2016-02-23
WAGE: Fix assert in string Operand, as it allows TEXT_INPUT as string
Eugene Sandulenko
2016-02-23
WAGE: Fix crashes for poorly initialized objects
Eugene Sandulenko
2016-02-23
WAGE: Added safeguard checks for operands
Eugene Sandulenko
2016-02-23
WAGE: Added detection for "3rd Floor" and "Bug Hunt"
Eugene Sandulenko
2016-02-22
SCI32: Do not clear screen when restoring for SCI32
Martin Kiewitz
2016-02-22
WAGE: Initialize class variables
Eugene Sandulenko
2016-02-22
WAGE: Fix buffer overrun
Eugene Sandulenko
2016-02-22
SCI: Add hack for Pepper's Adventure in Time CDAUDIO issue
Martin Kiewitz
2016-02-22
MOHAWK: Only allow saving/loading from the main event loop
Bastien Bouclet
2016-02-22
MOHAWK: Continue to poll the events when playing blocking sounds
Bastien Bouclet
2016-02-22
MOHAWK: Silence a warning
Bastien Bouclet
2016-02-22
MOHAWK: Add support for the ScummVM save metadata features
Bastien Bouclet
2016-02-22
MOHAWK: Add Save, Load and Quit buttons to the Myst Dialog
Bastien Bouclet
2016-02-22
MOHAWK: Center the options dialog
Bastien Bouclet
2016-02-22
MOHAWK: MystOptionsDialog should not subclass GUI::OptionsDialog
Bastien Bouclet
2016-02-21
SHERLOCK: RT: Fix tearing in ending credits
Paul Gilbert
2016-02-22
SCI: Make Pharkas CD opcodes return explicit values. Document.
Lars Skovlund
2016-02-22
SCI32: Document purpose of 993.voc
Lars Skovlund
2016-02-22
TUCKER: Allow skipping and quitting from cutscene loops
Ori Avtalion
2016-02-22
TUCKER: Remove errant loop increment (confirmed by cyx)
Ori Avtalion
2016-02-21
SWORD25: Fix bug #6981: High CPU usage on one core
Eugene Sandulenko
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