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AgeCommit message (Expand)Author
2006-02-25cleanup (endianess fixes, fixed partBufferStruct structure)Gregory Montoir
2006-02-25Modified the workaround for bug #1407789 to not depend on MD5 detectionMax Horn
2006-02-25Split SCUMM's generateSubstResFileName into two functions: findSubstResFileNa...Max Horn
2006-02-25Cleanup decompress wizImage functions, to help find similar codeTravis Howell
2006-02-25Removed last two uses of MKIDMax Horn
2006-02-25Fix c&p mistake in adding DEBUG_PARSER debug levelSven Hesse
2006-02-25Some more MKID -> MKID_BE changesMax Horn
2006-02-25A typical example why MKID is dangerous: Kyra uses it incorrectly, thus saveg...Max Horn
2006-02-25Replaced some more MKIDs by MKID_BE; this then enabled me to remove ScummEngi...Max Horn
2006-02-25Got rid of the 'tag' parameter for readResTypeList()Max Horn
2006-02-25Replaced MKID by MID_BE in most places in the SCUMM engineMax Horn
2006-02-25Some more cine header cleanupMax Horn
2006-02-25Adjust masking in copyWizImageWithMask() to match ScummVM, wizImages masking ...Travis Howell
2006-02-25Reducing the header dependencies in cine a bit moreMax Horn
2006-02-25- avoid using typedef for structs (it is just not necessary in C++)Max Horn
2006-02-25Fix cine module.mk file (this fixed the dependencies system)Max Horn
2006-02-25More corrections to copyWizImageWithMask() in HE gamesTravis Howell
2006-02-25Use static/const on data tables when possible (this helps the compiler to opt...Max Horn
2006-02-25Moved cine engine into namespace CineMax Horn
2006-02-24Add corrections to copyWizImageWithMask() in HE gamesTravis Howell
2006-02-24Changed debug()s to debugC()sSven Hesse
2006-02-24added TRLE wiz masking (mostly untested)Gregory Montoir
2006-02-24cleanupGregory Montoir
2006-02-24Adding GOB2's CD handling opcodes, the CD version of GOB2 now startsSven Hesse
2006-02-23I assume -1 and 0xFFFFFFFF are supposed to be the same value when assigned toTorbjörn Andersson
2006-02-23formating codePaweł Kołodziejski
2006-02-23formating codePaweł Kołodziejski
2006-02-23formating codePaweł Kołodziejski
2006-02-23fixed warningsPaweł Kołodziejski
2006-02-23In Feeble Files, mouse clicks are recorded in _bitArray[] as well. I was hopingTorbjörn Andersson
2006-02-23Fix a few more compile warnings.Travis Howell
2006-02-23Fix a few compile warnings.Travis Howell
2006-02-23Update function type, to match last commitTravis Howell
2006-02-23Fix a few compile warnings.Travis Howell
2006-02-23Fixed some more compiler warnings. Many still remain.Torbjörn Andersson
2006-02-23Cleanup to remove duplicate type definesTravis Howell
2006-02-23Fixed some of the compiler warnings.Torbjörn Andersson
2006-02-23Don't call exit() directly. Instead, use the backend's quit() method for normalTorbjörn Andersson
2006-02-22Initial version of Cinematique engine evo 1.Eugene Sandulenko
2006-02-22Fix bug #1386333: "FT DEMO: assertion triggered when playing movie".Eugene Sandulenko
2006-02-21Cleanup decompressWizImage() in HE gamesTravis Howell
2006-02-21Fix compiler error introduced by last commit.Eugene Sandulenko
2006-02-21Fix crash on floppy version of gob2Eugene Sandulenko
2006-02-21More GOB2 changes (Mult::loadMult()) + correcting some mistakes I madeSven Hesse
2006-02-21Removed the "extra bars/nodes" code, since nothing ever added the extra bars orTorbjörn Andersson
2006-02-21Improved layering of objects within rooms - for example, Ratpouch now properl...Paul Gilbert
2006-02-20Add German version of Simon the Sorcerer 2 (DOS Floppy)Travis Howell
2006-02-20Moved iMUSE code to the new directory engines/scumm/imuse/Max Horn
2006-02-20Fixing compiler (cast) warningMax Horn
2006-02-20Fixing up my previous commit: finished moving common/scaler* to graphicsMax Horn