aboutsummaryrefslogtreecommitdiff
path: root/engines
AgeCommit message (Collapse)Author
2006-02-25cleanup (endianess fixes, fixed partBufferStruct structure)Gregory Montoir
svn-id: r20881
2006-02-25Modified the workaround for bug #1407789 to not depend on MD5 detectionMax Horn
svn-id: r20880
2006-02-25Split SCUMM's generateSubstResFileName into two functions: ↵Max Horn
findSubstResFileName and applySubstResFileName svn-id: r20879
2006-02-25Cleanup decompress wizImage functions, to help find similar codeTravis Howell
svn-id: r20874
2006-02-25Removed last two uses of MKIDMax Horn
svn-id: r20872
2006-02-25Fix c&p mistake in adding DEBUG_PARSER debug levelSven Hesse
svn-id: r20868
2006-02-25Some more MKID -> MKID_BE changesMax Horn
svn-id: r20867
2006-02-25A typical example why MKID is dangerous: Kyra uses it incorrectly, thus ↵Max Horn
savegames are not interchangable between BE and LE systems. Fixing this, by breaking all LE savegames (enabling a compatibility mode, if desired, is easy) svn-id: r20866
2006-02-25Replaced some more MKIDs by MKID_BE; this then enabled me to remove ↵Max Horn
ScummEngine::fileReadDword() svn-id: r20865
2006-02-25Got rid of the 'tag' parameter for readResTypeList()Max Horn
svn-id: r20864
2006-02-25Replaced MKID by MID_BE in most places in the SCUMM engineMax Horn
svn-id: r20862
2006-02-25Some more cine header cleanupMax Horn
svn-id: r20859
2006-02-25Adjust masking in copyWizImageWithMask() to match ScummVM, wizImages masking ↵Travis Howell
works fine now svn-id: r20858
2006-02-25Reducing the header dependencies in cine a bit moreMax Horn
svn-id: r20857
2006-02-25- avoid using typedef for structs (it is just not necessary in C++)Max Horn
- added a const/static here and there - started to reduce header dependencies svn-id: r20856
2006-02-25Fix cine module.mk file (this fixed the dependencies system)Max Horn
svn-id: r20855
2006-02-25More corrections to copyWizImageWithMask() in HE gamesTravis Howell
svn-id: r20854
2006-02-25Use static/const on data tables when possible (this helps the compiler to ↵Max Horn
optimize things better) svn-id: r20853
2006-02-25Moved cine engine into namespace CineMax Horn
svn-id: r20851
2006-02-24Add corrections to copyWizImageWithMask() in HE gamesTravis Howell
svn-id: r20849
2006-02-24Changed debug()s to debugC()sSven Hesse
svn-id: r20848
2006-02-24added TRLE wiz masking (mostly untested)Gregory Montoir
svn-id: r20847
2006-02-24cleanupGregory Montoir
svn-id: r20846
2006-02-24Adding GOB2's CD handling opcodes, the CD version of GOB2 now startsSven Hesse
correctly; playMult() doesn't work yet, though svn-id: r20844
2006-02-23I assume -1 and 0xFFFFFFFF are supposed to be the same value when assigned toTorbjörn Andersson
_lastHitArea3, so use -1 consistently. svn-id: r20838
2006-02-23formating codePaweł Kołodziejski
svn-id: r20837
2006-02-23formating codePaweł Kołodziejski
svn-id: r20836
2006-02-23formating codePaweł Kołodziejski
svn-id: r20835
2006-02-23fixed warningsPaweł Kołodziejski
svn-id: r20829
2006-02-23In Feeble Files, mouse clicks are recorded in _bitArray[] as well. I was hopingTorbjörn Andersson
that this would make a difference for the Oracle, but apparently not. svn-id: r20828
2006-02-23Fix a few more compile warnings.Travis Howell
svn-id: r20827
2006-02-23Fix a few compile warnings.Travis Howell
svn-id: r20826
2006-02-23Update function type, to match last commitTravis Howell
svn-id: r20825
2006-02-23Fix a few compile warnings.Travis Howell
svn-id: r20824
2006-02-23Fixed some more compiler warnings. Many still remain.Torbjörn Andersson
svn-id: r20823
2006-02-23Cleanup to remove duplicate type definesTravis Howell
svn-id: r20821
2006-02-23Fixed some of the compiler warnings.Torbjörn Andersson
svn-id: r20819
2006-02-23Don't call exit() directly. Instead, use the backend's quit() method for normalTorbjörn Andersson
shutdown, and error() for abnormal termination. svn-id: r20818
2006-02-22Initial version of Cinematique engine evo 1.Eugene Sandulenko
svn-id: r20813
2006-02-22Fix bug #1386333: "FT DEMO: assertion triggered when playing movie".Eugene Sandulenko
svn-id: r20812
2006-02-21Cleanup decompressWizImage() in HE gamesTravis Howell
svn-id: r20809
2006-02-21Fix compiler error introduced by last commit.Eugene Sandulenko
svn-id: r20808
2006-02-21Fix crash on floppy version of gob2Eugene Sandulenko
svn-id: r20807
2006-02-21More GOB2 changes (Mult::loadMult()) + correcting some mistakes I madeSven Hesse
svn-id: r20806
2006-02-21Removed the "extra bars/nodes" code, since nothing ever added the extra bars orTorbjörn Andersson
nodes. Removed the path-plotting debugging code, since the line-drawing function has been a stub for the past few years, as far as I can tell. Similar code was removed from the BS2 router long ago, so this could be a first tiny step towards bringing them together. svn-id: r20805
2006-02-21Improved layering of objects within rooms - for example, Ratpouch now ↵Paul Gilbert
properly shows up on the rack svn-id: r20804
2006-02-20Add German version of Simon the Sorcerer 2 (DOS Floppy)Travis Howell
svn-id: r20803
2006-02-20Moved iMUSE code to the new directory engines/scumm/imuse/Max Horn
svn-id: r20801
2006-02-20Fixing compiler (cast) warningMax Horn
svn-id: r20799
2006-02-20Fixing up my previous commit: finished moving common/scaler* to graphicsMax Horn
svn-id: r20798