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2013-01-31WINTERMUTE: Redo the way floats are saved, break savegame compatibility with ↵Einar Johan Trøan Sømåen
WME Lite completely. (This also breaks compatibility with savegames from ScummVM prior to this commit, AND resets the Savegame-version, older savegames will have differing MAGIC-numbers in their headers, and will thus not be recognized).
2013-01-29PEGASUS: Fix lid sequences missing a frameMatthew Hoops
2013-01-29PEGASUS: Reset _lastMillis when changing rate in the timerMatthew Hoops
2013-01-29SCI: Use correct priority selector in SoundCmdWillem Jan Palenstijn
It was using 'pri' instead of 'priority', apparently due to a selector number->name translation error from 544daa5c31. Thanks to waltervn for spotting this.
2013-01-28WINTERMUTE: Move Resources out of binary and into wintermute.zipEinar Johan Trøan Sømåen
2013-01-27SCUMM: Update handling of non so resources in Loom Mac.Johannes Schickel
This changes the warning to a debug and also updates the comment a bit. Thanks to eriktorbjorn for checking Loom Mac in an emulator.
2013-01-27SCUMM: Work around bug #3602239 ("Mac Loom crashes using opening...")Torbjörn Andersson
Skip music resources that don't have the "so" (song?) tag. It is better than asserting, now that it turns out that they do exist.
2013-01-26JANITORIAL: Enforce "} // End of namespace" with a single space after }.Johannes Schickel
2013-01-26WINTERMUTE: Replace all NULLs with nullptr.Einar Johan Trøan Sømåen
2013-01-26WINTERMUTE: Replace a few NULLs with nullptr.Einar Johan Trøan Sømåen
2013-01-26WINTERMUTE: Add override-tags to most of the overriden functions in base/gfx.Einar Johan Trøan Sømåen
2013-01-26QUEEN: Rename override to overrideCmd.Johannes Schickel
This fixes compilation on pre-C++11 compilers.
2013-01-26Merge pull request #301 from lordhoto/c++11-playgroundJohannes Schickel
RFC: Allow use of override and nullptr. Also allow C++11 compilation.
2013-01-26WINTERMUTE: Don't cast bool to pointer.Einar Johan Trøan Sømåen
2013-01-25SCI: Fix kReadNumber sign/hex behaviourWillem Jan Palenstijn
Negative numbers now work, and hex overflow is handled like SSCI. Thanks to waltervn for testing.
2013-01-24SCI: Update documentation on bug #3585189 and remove an invalid TODOFilippos Karapetis
Thanks wjp for pointing out some extra parameters related to pathfinding in SCI
2013-01-24SCI: Fix shadow warningWillem Jan Palenstijn
2013-01-24SCI: Add GetAngle for SCI1 that matches SSCIWillem Jan Palenstijn
Thanks to waltervn for creating a scis test script to verify.
2013-01-24SCI: Fix bug #3585189 - "SCI: QFG1VGA - game hangs in the tavern"Filippos Karapetis
2013-01-24WINTERMUTE: Even more formatting fixes.Einar Johan Trøan Sømåen
2013-01-24WINTERMUTE: More formatting fixes.Einar Johan Trøan Sømåen
2013-01-24JANITORIAL: Fix ){ -> ) {Einar Johan Trøan Sømåen
2013-01-24WINTERMUTE: Fix formatting in persistent.hEinar Johan Trøan Sømåen
2013-01-24WINTERMUTE: Remove commented out code.Einar Johan Trøan Sømåen
2013-01-24WINTERMUTE: Return something from repeatLastDisplayOpEinar Johan Trøan Sømåen
2013-01-24WINTERMUTE: Fix a leak in sound-file loading.Einar Johan Trøan Sømåen
2013-01-24WINTERMUTE: Delete the _dirtyRect-field of BaseRenderOSystem in the destructor.Einar Johan Trøan Sømåen
2013-01-24WINTERMUTE: Delete the renderTickets when deleting BaseRenderOSystemEinar Johan Trøan Sømåen
2013-01-24WINTERMUTE: Initialize debugger-variables in WinterMuteEngine.Einar Johan Trøan Sømåen
2013-01-24WINTERMUTE: Don't scale 2Bpp images with code aimed at 4BppEinar Johan Trøan Sømåen
2013-01-24WINTERMUTE: Don't scroll as fast as the scripts actually ask for.Einar Johan Trøan Sømåen
2013-01-24WINTERMUTE: Fix scrollspeed (and break character animation the same way WME ↵Einar Johan Trøan Sømåen
Lite does)
2013-01-24WINTERMUTE: Don't draw tickets instantly.Einar Johan Trøan Sømåen
2013-01-24WINTERMUTE: Further improve UITiledImage-drawing.Einar Johan Trøan Sømåen
2013-01-23SCI: Bugfix for commit 0968acc: only filter out missing messages for the jarFilippos Karapetis
This is to properly fix bug #3601090 without removing any functionality. The additional check ensures that the look and hand icons work with the jar. Many thanks to lskovlun for debugging this and providing a fix
2013-01-23WINTERMUTE: Add the possibility of enabling/disabling FPS from Debugger.Einar Johan Trøan Sømåen
2013-01-23WINTERMUTE: Add in debugger-console, enabled by Ctrl-dEinar Johan Trøan Sømåen
2013-01-23SCI: Fix script bug #3601090 - "SCI: Pepper's Adventures in Time: Game ↵Filippos Karapetis
becomes unsolvable" Many thanks to lskovlun for debugging this problem and finding the offending script code that caused it.
2013-01-23SCI: Slight cleanup in kMessage()Filippos Karapetis
2013-01-23WINTERMUTE: Fix double delete of TTFs.Einar Johan Trøan Sømåen
2013-01-23WINTERMUTE: Store savegame-thumbs in game-specific sizes too.Einar Johan Trøan Sømåen
2013-01-23WINTERMUTE: Use FreeSans from ScummModern.zip if the requested font is ↵Einar Johan Trøan Sømåen
unavailable. Right now this is the ONLY replacement in place, but Arial is also the default font for WME, so it should cover most cases.
2013-01-22WINTERMUTE: Correct a delete/delete[]-mismatch pointed out by valgrindEinar Johan Trøan Sømåen
2013-01-23WINTERMUTE: Fix incorrect reversion of code in BaseRenderOSystem::drawLine()Filippos Karapetis
2013-01-23WINTERMUTE: Fix invalid reads and crashes in BaseRenderOSystem::drawSurface()Filippos Karapetis
2013-01-22WINTERMUTE: Use prefix-operators on iterators.Einar Johan Trøan Sømåen
2013-01-22WINTERMUTE: Allow users to enable the FPS-counter in the GUI, and disable ↵Einar Johan Trøan Sømåen
MT32-settings.
2013-01-22WINTERMUTE: Silence a warning.Einar Johan Trøan Sømåen
2013-01-22WINTERMUTE: Store larger thumbnails (Bump Savegame-version to 1.2.0.0)Einar Johan Trøan Sømåen
2013-01-22WINTERMUTE: Mark drawLine as unused with dirty-rects.Einar Johan Trøan Sømåen