Age | Commit message (Collapse) | Author | |
---|---|---|---|
2019-05-29 | BLADERUNNER: Added click debugger command | Thanasis Antoniou | |
Shows mouse click pos (x,y,z) and detected clickable region/actor/item/object id underneath | |||
2019-05-28 | Revert "STARTREK: Start adding a console" | Thierry Crozat | |
This reverts commit 33fb9809c3a1353d927a3c7dfa41e673d79a089e. The engine/startrek/console.h and engine/startrek/console.cpp files were missing from that commit, which break compilation. | |||
2019-05-28 | STARTREK: Start adding a console | Filippos Karapetis | |
We need to properly inject it to all inner screen update loops | |||
2019-05-28 | STARTREK: Fix regression with saving/loading | Filippos Karapetis | |
2019-05-28 | STARTREK: Start reading text from RDF files, instead of hardcoding it | Filippos Karapetis | |
Rooms DEMON0 and DEMON5 have been partially adapted to the new logic. This isn't yet fully functional, for the following reasons: - We only read the main text block. There are also some others which are not handled yet. The unhandled blocks have been kept in text.cpp - We load text in dictionaries, splitting the strings in look and talk. However, there's a third category (look with a talker), which isn't handled yet - Text is loaded per-room, but there are enhancements where text and samples are loaded from other rooms. These need to be refactored | |||
2019-05-28 | STARTREK: Add detection for reported English floppy variant | Lothar Serra Mari | |
Reported by ccorbacho in trac/#10921 | |||
2019-05-28 | STARTREK: Fixes to drawR3Shape; red planet renders | Matthew Stewart | |
2019-05-28 | STARTREK: Bugfix to map preview of republic | Matthew Stewart | |
2019-05-28 | STARTREK: Saving for VENG mission | Matthew Stewart | |
2019-05-28 | STARTREK: Common code for VENG mission | Matthew Stewart | |
2019-05-28 | STARTREK: VENG8 text changes | Matthew Stewart | |
2019-05-28 | STARTREK: VENG8 | Matthew Stewart | |
2019-05-28 | SUPERNOVA: Adds text reader to view text files | Joseph-Eugene Winzer | |
2019-05-28 | SUPERNOVA: Adds Help screen | Joseph-Eugene Winzer | |
2019-05-28 | SUPERNOVA: Adds getters for screen width and height | Joseph-Eugene Winzer | |
2019-05-28 | SUPERNOVA: Removes optional parameter for getKeyInput() | Joseph-Eugene Winzer | |
It doesn't serve a purpose anymore. The parameter was used to keep waiting for key input if it was a 'non text editing' event, like pressing the shift modifier key. The only place it was used was for text input when interacting with the computer in ShipSleepCabin. | |||
2019-05-28 | SUPERNOVA: Adds strings for help screen | Joseph-Eugene Winzer | |
2019-05-27 | Revert "ADL: Fix MSVC warnings" | Walter van Niftrik | |
This reverts commit e412bf5ee44c7c1fb2be634e9db6aaa2322818e3. | |||
2019-05-27 | STARTREK: Improve game responsiveness | Filippos Karapetis | |
- Add a delay after screen updates - Do not update the screen when drawing the background - this is unnecessary - Fix memory leak when drawing the background | |||
2019-05-27 | STARTREK: Change more fields to Common::String, and fix shadowed vars | Filippos Karapetis | |
2019-05-27 | STARTREK: Use Common::String for animation strings | Filippos Karapetis | |
2019-05-27 | STARTREK: Refactor code to remove more gotos | Filippos Karapetis | |
2019-05-27 | STARTREK: Fix memory leak | Filippos Karapetis | |
2019-05-27 | STARTREK: Refactor code so that gotos are not used in DEMON6 | Filippos Karapetis | |
2019-05-27 | STARTREK: Replace getRectEncompassing() with extend() | Filippos Karapetis | |
2019-05-27 | WINTERMUTE: Remove unused variable | Filippos Karapetis | |
2019-05-27 | TITANIC: Change add float suffixes to float assignments | Filippos Karapetis | |
2019-05-27 | STARTREK: Fix MSVC warnings | Filippos Karapetis | |
- Disable duplicate if block - Fix potentially uninitialized variables - Change _activeMenu to be a regular pointer, instead of a SharedPtr - it was not initialized correctly - Fix struct packing in structs with pointers to complex objects - Fix sound initialization - Fix memory leaks (handles to files which were never deleted) | |||
2019-05-27 | SLUDGE: Fix MSVC warnings | Filippos Karapetis | |
- Fix invalid check with empty() - Change float suffixes to uppercase - Fix potentially uninitialized variables | |||
2019-05-27 | SCUMM: Fix MSVC warnings | Filippos Karapetis | |
- Change float suffix to uppercase - Initialize potentially uninitialized variables - Fix default cases in switch statements | |||
2019-05-27 | SCI: Fix MSVC warnings | Filippos Karapetis | |
- Remove unused parameters - Initialize potentially uninitialized variables - Use Common::String instead of a fixed buffer - Remove redundant parentheses - Change float suffix to be uppercase - Fix spacing - Fix integer left shifts with boolean variables - Fix potential division by zero - Fix missing breaks | |||
2019-05-27 | PEGASUS: Fix MSVC warnings | Filippos Karapetis | |
- Add a float suffix in convertScreenHToSpaceX/Y | |||
2019-05-27 | MOHAWK: Fix MSVC warnings | Filippos Karapetis | |
Fix assignments to float variables, by adding a float suffix | |||
2019-05-27 | MACVENTURE: Fix MSVC warnings | Filippos Karapetis | |
- Added a CHECKME for a code which is never used at the moment - Add default cases to switch statements - Remove unused variables - Fix integer variable assignments from booleans | |||
2019-05-27 | ILLUSIONS: Fix MSVC warnings | Filippos Karapetis | |
- Fix warnings about conversion between float and double - Initialize potentially uninitialized variables | |||
2019-05-27 | CRYO: Fix MSVC warnings | Filippos Karapetis | |
- Add missing default switch cases - Specify packing for structs with pointers to complex objects - Change literal suffixes to uppercase - Replace uses of malloc() with new [] | |||
2019-05-27 | ADL: Fix MSVC warnings | Filippos Karapetis | |
- Change APPLECHAR to APPLEBYTE, when its output is used as a byte - Replace uses of strncpy with Common::strlcpy - Merge redundant switch and if statements - Remove redundant semicolons | |||
2019-05-27 | BLADERUNNER: Show saved game creation date and add play time | David Fioramonti | |
Bumped saved game version to 2 to add play time. Can load version 1 saves and save/load version 2 saves. | |||
2019-05-27 | BLADERUNNER: Restore lines from Grigorian and Izo | Thanasis Antoniou | |
2019-05-27 | BLADERUNNER: Expose info for view in debugger list obj | Thanasis Antoniou | |
2019-05-26 | BLADERUNNER: Fix for View::calculateScreenPosition | Thanasis Antoniou | |
Draw objects in debugger no longer draws mishappen rectangles | |||
2019-05-26 | BLADERUNNER: Item spin command in Debugger | Thanasis Antoniou | |
2019-05-26 | SCI: Fix FPFP CD 'Dummy Msg' message texts | sluicebox | |
Fixes 17 message texts, bug #10964 | |||
2019-05-25 | SCUMM: HE: Added some names to basketball U32 commands | Eugene Sandulenko | |
2019-05-25 | GLK: TADS2: Amiga compilation fix | Paul Gilbert | |
2019-05-24 | GLK: TADS2: Fix more const loss warnings | dreammaster | |
2019-05-24 | GLK: TADS2: Revert char * statics back to string literals | Paul Gilbert | |
2019-05-24 | GLK: TADS2: Fix uninitialized variable warnings | Paul Gilbert | |
2019-05-24 | GLK: TADS2: Further compilation fixes | dreammaster | |
2019-05-24 | GLK: TADS2: Fix uninitialized variable warnings | Paul Gilbert | |