Age | Commit message (Collapse) | Author | |
---|---|---|---|
2014-08-06 | MADS: Fix some more uninitialized variables | Strangerke | |
2014-08-06 | MADS: Rex - Fix some uninitialized variables in the menu | Strangerke | |
2014-08-06 | MADS: Avoid potential buffer overflows | Strangerke | |
2014-08-06 | ZVISION: Silence Cppcheck warnings about buffer overflow | Torbjörn Andersson | |
I don't know if it's the buffer sizes or the format strings that should be fixed, but increasing the buffer size seems like the safer thing to do in cases of doubt. | |||
2014-08-06 | SAGA: Fix OOB access in the Shorten decoder | Filippos Karapetis | |
The changes are based on the Java implementation of the Shorten decoder. This avoids all the out of bounds access (negative array indices), but it still doesn't fully fix the actual decoder | |||
2014-08-06 | SCI: Fix script bug #6692 - QFG3: Crash when speaking at the top of the ↵ | Filippos Karapetis | |
giant tree | |||
2014-08-06 | DETECTOR: Do not show the zero matched size for illegitimate copies | Filippos Karapetis | |
2014-08-06 | TOLTECS: Blacklist a pirated CD-RIP version (bug #6690) | Filippos Karapetis | |
This is a known pirated version, where all the audio has been removed. Thus, no support will be added for that version. | |||
2014-08-02 | Merge pull request #483 from lordhoto/scumm-sfx-fix | Johannes Schickel | |
SCUMM: Fix playback of digital sfx when speech is muted. | |||
2014-07-27 | MADS: Beginnings of exit advert view | Paul Gilbert | |
2014-07-27 | MADS: Fix invalid parameter in error call | Paul Gilbert | |
2014-07-27 | MADS: Beginnings of animation view class | Paul Gilbert | |
2014-07-27 | MADS: Beginnings of re-implementing text view class | Paul Gilbert | |
2014-07-27 | MADS: Silence GCC warning | Torbjörn Andersson | |
2014-07-27 | MADS: Main menu selections now working | Paul Gilbert | |
2014-07-27 | MADS: Menu item highlighting and selection animation now working | Paul Gilbert | |
2014-07-26 | MADS: Add support to event manager for intercepting events | Paul Gilbert | |
2014-07-26 | MADS: Cleanup of menu item positioning | Paul Gilbert | |
2014-07-26 | MADS: Menuitems now animating correctly for the main menu | Paul Gilbert | |
2014-07-25 | MADS: Main menu background is now correctly loading | Paul Gilbert | |
2014-07-24 | MADS: Clean up _depthStyle usage in DepthSurface class | Paul Gilbert | |
2014-07-24 | SCI: Small formatting fix. | Johannes Schickel | |
2014-07-23 | SCUMM: Fix Ctrl+t key code combination to affect speech mode. | Johannes Schickel | |
Formerly, the key code combination didn't unmute speech at all. | |||
2014-07-23 | SCUMM: Make sure digital SFX are played even when speech is muted. | Johannes Schickel | |
This makes sure that digital SFX are started even when speech is muted (when using subtitles only mode). This is, for example, noticable in the Sam&Max CD intro. | |||
2014-07-23 | SCUMM: Use correct sound type for digital sfx. | Johannes Schickel | |
This makes sure that digital sfx in pre digital iMuse games are using the SFX sound type rather than the speech sound type. This allows proper volume control. | |||
2014-07-23 | MADS: WIP handling of V2 walk nodes and walkable areas | Filippos Karapetis | |
2014-07-23 | MADS: Add support for FAB decompression in the dump_file command | Filippos Karapetis | |
2014-07-22 | WME: added few more games. added ability to detect from exe files. | Pawel Kolodziejski | |
2014-07-22 | SCUMM: Add workaround for script bugs that caused problems in Jumping Bean ↵ | Kirben | |
mini games of Pajama Sam: Games to Play on Any Day. | |||
2014-07-22 | SCUMM: Add HE100 differences when resetting sprites. | Kirben | |
2014-07-20 | MADS: Fix palette method signature | Paul Gilbert | |
2014-07-20 | SAGA: Add support for MIDI music in SAGA2 games | Filippos Karapetis | |
2014-07-20 | SAGA: Cleanup | Filippos Karapetis | |
2014-07-20 | SAGA: Add debug commands for playing music, sounds and voices | Filippos Karapetis | |
2014-07-20 | SAGA: Some renaming | Filippos Karapetis | |
2014-07-20 | SAGA: Remove the now unneeded individual cave scene handlers | Filippos Karapetis | |
2014-07-20 | SAGA: Merge all of the ITE intro cave scene handlers | Filippos Karapetis | |
2014-07-20 | SAGA: Move ITE credits together with the other ITE static data | Filippos Karapetis | |
2014-07-20 | SAGA: Move the ITE intro text together with the other static ITE data | Filippos Karapetis | |
2014-07-20 | SAGA: Add wrappers for queuing music events | Filippos Karapetis | |
2014-07-20 | SAGA: Get rid of the MUSIC_DEFAULT flag | Filippos Karapetis | |
2014-07-20 | SAGA: Fix spacing | Filippos Karapetis | |
2014-07-20 | SAGA: Move and rename some defines which are only used in the ITE intro | Filippos Karapetis | |
2014-07-20 | MADS: Initialise _lineIndex | Torbjörn Andersson | |
Without this, Rex Nebular crashes on startup for me. | |||
2014-07-19 | MADS: Remove redundant saved surface from FullScreenDialog base class | Paul Gilbert | |
2014-07-18 | MADS: Fixes for compilation warnings | Paul Gilbert | |
2014-07-18 | MADS: Beginnings of work on Rex Nebular main menu | Paul Gilbert | |
2014-07-12 | SCUMM: Fix potential crash in o5_setClass() | Torbjörn Andersson | |
If 'obj' was exactly equal to _numActors, derefActor() would have complained about it being an invalid actor. I haven't seen any bug reports about this, so presumably it never actually happened. | |||
2014-07-11 | MADE: Print v1 database debugging at level 1 instead of all the time | Matthew Hoops | |
2014-07-11 | MADE: Error out when a picture cannot be found | Matthew Hoops | |