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2012-08-20CINE: Fix drawing of sprite with mask.Vincent Hamm
Protects against cases where a non-existing script is referenced.
2012-08-20SAGA: Remove incorrect free() in loadShortenFromStream()Filippos Karapetis
This removes a warning and fixes bug #3558052 - "SAGA: use-after-free warning"
2012-08-20SCI: Set the correct audio type for SCI1.1 sound effects, fixing bug #3554709Filippos Karapetis
Now, sound effects in SCI1.1 games will no longer be incorrectly using the speech sound volume. This avoids them being silenced in floppy games that are flagged as not having speech. Fixes bug #3554709 - "SCI: Digital SFX don't play when Override Global Audio set"
2012-08-20SCI: Fix script bug #3555404 - "SCI: KQ6 Spider Scene Game Freeze"Filippos Karapetis
2012-08-19WINTERMUTE: Be case-insensitive when testing for sound-format.Einar Johan Trøan Sømåen
2012-08-18AGOS: Fix regression with sound in Smacker OmniTV videosMatthew Hoops
2012-08-17AGOS: Fix regressions in the feeble demoMatthew Hoops
2012-08-16VIDEO: Merge AdvancedVideoDecoder into VideoDecoderMatthew Hoops
2012-08-16VIDEO: Rename setStopTime() to setEndTime()Matthew Hoops
To better differentiate with stop()
2012-08-16VIDEO: Remove setSystemPalette()Matthew Hoops
2012-08-16VIDEO: Remove the Coktel video code from using the VideoDecoder APIMatthew Hoops
After discussing with DrMcCoy, we felt this the best way to proceed. A wrapper class that implements AdvancedVideoDecoder is still around for use in SCI.
2012-08-15AGI: Replace detector printf usage with logMessage.Alyssa Milburn
2012-08-15SCUMM: Replace detector printf usage with logMessage.Alyssa Milburn
2012-08-15WINTERMUTE: Make use of the wday-field in dates, instead of a wrong mday-value.Einar Johan Trøan Sømåen
2012-08-15WINTERMUTE: Clear out some commented-out code.Einar Johan Trøan Sømåen
2012-08-14WINTERMUTE: Fill the screen with fillRect for now.Einar Johan Trøan Sømåen
2012-08-14WINTERMUTE: Clean out some comments in the theora playerEinar Johan Trøan Sømåen
2012-08-14WINTERMUTE: Adjust a few warnings.Einar Johan Trøan Sømåen
2012-08-14WINTERMUTE: Save the loop-state of sounds properly.Einar Johan Trøan Sømåen
2012-08-14CINE: Apply some ScummVM formatting conventionsTorbjörn Andersson
2012-08-13Merge pull request #266 from yaz0r/masteryaz0r
Fix system menu in OS
2012-08-13CINE: Fix system menu sometimes not appearing in OSVincent Hamm
2012-08-14CINE: Fix compile error caused by excess ;Travis Howell
2012-08-13CINE: Fix regression in savegame systemVincent Hamm
2012-08-13Cine: Fix swimming sequence by allowing mouse click to be held downVincent Hamm
2012-08-13CINE: Fix restoring of savegame in caveVincent Hamm
2012-08-13WINTERMUTE: Write alpha properly on big-endian platforms.Einar Johan Trøan Sømåen
2012-08-13VIDEO: Convert TheoraDecoder to the new AdvancedVideoDecoder APIMatthew Hoops
2012-08-13WINTERMUTE: Add detection for Italian, English and Russian Dead City.Einar Johan Trøan Sømåen
2012-08-13WINTERMUTE: Clean out commented-out code from detectionEinar Johan Trøan Sømåen
2012-08-13WINTERMUTE: Add language-filtering for Czech, Italian, Polish and Russian.Einar Johan Trøan Sømåen
No detection-support is added for those languages at this point though.
2012-08-13WINTERMUTE: Readd support for save/load-images.Einar Johan Trøan Sømåen
2012-08-13WINTERMUTE: WinterMute -> WintermuteEinar Johan Trøan Sømåen
2012-08-13WINTERMUTE: Cleanup in TransparentSurface.Einar Johan Trøan Sømåen
2012-08-13WINTERMUTE: Remove BPkgFile, as wrapCompressedStream can handle that job now.Einar Johan Trøan Sømåen
2012-08-13WINTERMUTE: Use the correct DPI for TTF-fonts, and don't display ↵Einar Johan Trøan Sømåen
overshooting lines.
2012-08-13Merge remote-tracking branch 'origin/master' into wintermuteEinar Johan Trøan Sømåen
2012-08-13WINTERMUTE: Apply color-key to RGB-images, and upconvert them to RGBA.Einar Johan Trøan Sømåen
2012-08-13WINTERMUTE: Use 64k-tables for alpha-blitting.Einar Johan Trøan Sømåen
2012-08-13WINTERMUTE: Make a few noisy warnings into debug-calls.Einar Johan Trøan Sømåen
2012-08-12CINE: Slight formatting fixes in gfx.cpp.Johannes Schickel
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2012-08-12VIDEO: Move TheoraDecoder to video/Matthew Hoops
2012-08-12VIDEO: Convert FlicDecoder to the new AdvancedVideoDecoder APIMatthew Hoops
The video no longer automatically loops (unused in-tree) and must have rewind() called manually
2012-08-12TONY: Fix dirty rect refresh glitch in the introduction sequencePaul Gilbert
2012-08-12MOHAWK: Use setStopTime()Matthew Hoops
2012-08-12AGOS: Improve the quick load/save code.Travis Howell
2012-08-11CINE: Fix typo in OS palette restore code.D G Turner
This fixes most cases of incorrect palette on savegame loading. Thanks to yaz0r for this fix.
2012-08-11CINE: Fix lockup in Scene 5 when "operate Girl" underwater.D G Turner
Traced with gdb to sound.cpp:792 i.e. _fadeOutTimer infinite loop. This bug was introduced by the addition of the MT-32 output driver for Future Wars and associated mutex changes. The _fadeOutTimer increment is done by the timer callback occuring during the load method call, but this was excluded by the mutex. Fixed by moving the mutex in the load method.
2012-08-11SCI: Add PQ3 Spanish DOS detection entry from bug #3555647.D G Turner
2012-08-11SCI: Add KQ5 Spanish DOS detection entry from bug #3555646.D G Turner