Age | Commit message (Expand) | Author |
2009-11-07 | Debugged updating the position of the hero during walking. | Robert Špalek |
2009-11-07 | removed background bartender animation, played by mistake | Vladimir Menshakov |
2009-11-07 | added default delays for the messages | Vladimir Menshakov |
2009-11-07 | improved walking code | Vladimir Menshakov |
2009-11-07 | added actor position, orientation and dump() to hotspot struct | Vladimir Menshakov |
2009-11-07 | removed magic coordinates | Vladimir Menshakov |
2009-11-07 | "constify" dump and save methods, added intersects_hline/intersects_vline | Vladimir Menshakov |
2009-11-07 | Add helper functions to retrieve dragon position from the animation. | Robert Špalek |
2009-11-07 | The hero turns the right direction after walking | Robert Špalek |
2009-11-07 | Implemented relative animations. | Robert Špalek |
2009-11-07 | Done research on ignored animation flags and commented the code | Robert Špalek |
2009-11-06 | Add safe-guard against collision of animation IDs. | Robert Špalek |
2009-11-05 | Fixed several gross walking bugs. | Robert Špalek |
2009-11-05 | Fixed compilation when INCLUDE_OLDGFX isn't defined | Filippos Karapetis |
2009-11-05 | Implemented proper walking. | Robert Špalek |
2009-11-05 | Add fix from Tobias, for bobbing Bobbin in PCE version of Loom. | Travis Howell |
2009-11-05 | SCI/newgui: SciGuiMenu interactive keyboard support added (menu drawing still... | Martin Kiewitz |
2009-11-05 | SCI/newgui: kDisposeWindow - changed to reflect actual sierra sci behaviour | Martin Kiewitz |
2009-11-05 | SCI: Converted FreeSCI Amiga sound driver. Some cleanup. | Walter van Niftrik |
2009-11-05 | Added helper functions for dragon animations | Robert Špalek |
2009-11-05 | Moved the audio related command enums inside audio.h | Filippos Karapetis |
2009-11-04 | Brought back one old line, just to be sure. | Robert Špalek |
2009-11-04 | SCI/newgui: select() implemented (interactive modes not done yet) | Martin Kiewitz |
2009-11-04 | SCI/newgui: SciGuiMenu select() created, little cleanup | Martin Kiewitz |
2009-11-04 | Applied patch #2891232 - "SCI sfx: Let each SongIterator remap its own channels" | Filippos Karapetis |
2009-11-04 | SCI/newgui: SciGuiMenu - set()/get() implemented | Martin Kiewitz |
2009-11-04 | Applied patch #2891230 - "SCI sfx: fix song iterators from not getting freed" | Filippos Karapetis |
2009-11-04 | Fix CD Audio in JonesCD and add some comments. | Matthew Hoops |
2009-11-04 | Removed unused variables and placed some more old code inside INCLUDE_OLDGFX ... | Filippos Karapetis |
2009-11-04 | Cleanup | Filippos Karapetis |
2009-11-04 | - Changed the segment manager to be a static part of the engine, and stopped ... | Filippos Karapetis |
2009-11-04 | Reapplied the LSL1 casino workaround, which got disabled accidentally in comm... | Filippos Karapetis |
2009-11-04 | Removed the reference to EngineState from the SciGuiGfx class | Filippos Karapetis |
2009-11-04 | SCI: forgot to adjust gui32 as well | Martin Kiewitz |
2009-11-04 | SCI/newgui: kGraph / InitPriority changed to reflect sci0 implementation, als... | Martin Kiewitz |
2009-11-04 | Removed the reference to SciGuiCursor from EngineState | Filippos Karapetis |
2009-11-04 | Added references to the scaleX and scaleY selectors, used for SCI1.1 view sca... | Filippos Karapetis |
2009-11-04 | priority_first and priority_last are not used by the new drawing code, thus t... | Filippos Karapetis |
2009-11-04 | Fixed compilation when INCLUDE_OLDGFX is not defined | Filippos Karapetis |
2009-11-04 | Moved the audio CD handling code inside the AudioPlayer class. Some cleanup | Filippos Karapetis |
2009-11-04 | Moved the sound sync code inside the AudioPlayer class | Filippos Karapetis |
2009-11-04 | Moved sound sync related variables inside the AudioPlayer class and fixed com... | Filippos Karapetis |
2009-11-04 | Moved most of the code for playing sound effects and speech into a separate c... | Filippos Karapetis |
2009-11-04 | Cleanup | Filippos Karapetis |
2009-11-04 | Added support for loading the game's object list | Paul Gilbert |
2009-11-04 | Properly animate the last phase of the walk before running callbacks | Robert Špalek |
2009-11-04 | Implemented and debugged the walking framework. | Robert Špalek |
2009-11-03 | Created walking-callback infrastructure and converted the code to use it | Robert Špalek |
2009-11-03 | Capitalize the word Sequel in The 11th Hour's title. | Matthew Hoops |
2009-11-03 | Removed an old FIXME | Robert Špalek |