Age | Commit message (Collapse) | Author |
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FULLPIPE: Plug some memory leaks
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GK2 includes some VMDs in the RESSCI.00n volume bundles for the
chase scene at the end of Chapter 6.
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This fixes the crash in PQ2 1.002.011. There is another workaround
for the same problem from ticket Trac#5223, but it uses a different
method name that does not match in this version of PQ2.
Fixes Trac#9670.
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The class is used in several areas outside of the PET, so it makes
better sense to not have it in the pet_control/ folder and named so
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Because I've misspelled Leovinus' name way too many times during testing
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- DFAF Adventure
- Dreamcat
- Open Quest
Freely available from https://jennibee.itch.io/ these are three (very short) fangames.
All of those games come in three packages (Linux, OSX, Windows32) but all the packages differ only in the platform .exe, the data.dcp stays the same, so the entry is limited to one.
The packages even come with ScummVM 1.8.1
All three games tested and working (didn't solve the Open Quest final riddle though)
One script runtime error encountered in DFAF Adventure on examining the "speaker", other than that fine.
Feel free to give hints on what i should change.
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FULLPIPE: Fix leaks in surface and bitmap usage.
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Fixes part of bug #9654.
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WINTERMUTE: Fix PathUtils and add workaround for mixed separators
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