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AgeCommit message (Expand)Author
2007-06-03Fixed serious memory leak in AGOS engine (sound looping code was leaking)Max Horn
2007-06-03Opcode 11 is sfLockUser. Also updated Scene::getHeight() for this change. Now...Filippos Karapetis
2007-06-03Moved the updating of framecount to a more appropriate placeFilippos Karapetis
2007-06-02Silence an MSVC8 warningFilippos Karapetis
2007-06-02implement most-recently-used scheme for dictionary wordsKostas Nakos
2007-06-02better handle mode changes and command line lengthKostas Nakos
2007-06-02adding multi-tap alpha inputKostas Nakos
2007-06-02Implemented the sfWaitFrames script function for IHNM. Many animations should...Filippos Karapetis
2007-06-02Moved a sanity check before some relevant assertsFilippos Karapetis
2007-06-02Actually drop the DXA frame (i.e. don't update the screen) when we say we do.Torbjörn Andersson
2007-06-02Fix display of conversation responses in Waxworks.Travis Howell
2007-06-02Make InfoDialog::setInfoText a bit more useful, by making it public & reusableMax Horn
2007-06-02renamed variable in IMuseDigital music codePaweł Kołodziejski
2007-06-02oops, remove debugging outputKostas Nakos
2007-06-02permit only one instance of predictive dialog, add handling of keypad keysKostas Nakos
2007-06-02kill misplaced cursor, refresh only when necessary, add some (cheap) visual f...Kostas Nakos
2007-06-02Fix inventory icons display in Amiga version of Waxworks.Travis Howell
2007-06-01Fix regressions, caused by VGATimerEntry type changes.Travis Howell
2007-06-01cleanup namesPaweł Kołodziejski
2007-06-01rename some imuse variablesPaweł Kołodziejski
2007-06-01rename some imuse variablesPaweł Kołodziejski
2007-06-01small correction of commentPaweł Kołodziejski
2007-06-01added comments for imuse digital variablesPaweł Kołodziejski
2007-06-01Fix bug #1727457 - WATER: Unexpected crash at the end of level 15.Travis Howell
2007-05-31Re-added Revolution Software copyright to BS2 engineMax Horn
2007-05-31Add Macintosh filenames differences, for several CUP previews of HE games.Travis Howell
2007-05-30added comment to cloneToFadeOutTrack()Paweł Kołodziejski
2007-05-30Updated legal headers in source files, based on what Pidgin (the IM client fo...Max Horn
2007-05-30fixed predictive dialog messing up state if another dialog was already shownKostas Nakos
2007-05-30properly direct pred. dialog's output, when started thru the event mechanismKostas Nakos
2007-05-30cleanup, don't rely on assert() to ensure a gamefile/savefile is opened. Also...Gregory Montoir
2007-05-30Removing useless common/fs.h includesMax Horn
2007-05-30Modified version of patch #1727045 INDY3: IQ Points DialogMax Horn
2007-05-30Several const correctness fixesMax Horn
2007-05-30- Added a workaround for bug #1705338 (Seg fault when trying to switch screen...Sven Hesse
2007-05-29Fix for bug #774783 - INDY3: problems in Berlin with Hitler (submitted after ...Filippos Karapetis
2007-05-29removed some resource related memory leaksGregory Montoir
2007-05-29added code for freePartRange, freePartEntry and freeOverlay (also renamed som...Gregory Montoir
2007-05-29added EVENT_PREDICTIVE_DIALOG event to bring up the predictive dialog on dema...Kostas Nakos
2007-05-29Color 0 should always be black in IHNM. The panel backgrounds don't erroneous...Filippos Karapetis
2007-05-29Corrected actor walk speed in IHNMFilippos Karapetis
2007-05-28Add missing mouse cursor in Elvira 2.Travis Howell
2007-05-28Partial fix for walking speed in IHNM.Eugene Sandulenko
2007-05-28Use zone number to detect interface height differences in the AtariST verison...Travis Howell
2007-05-28Fix glitches in AtariST demo of Elvira 1.Travis Howell
2007-05-28Fix loading restart state in Amiga and AtariST versions of Elvira 2.Travis Howell
2007-05-28Impelemented game as far as dragon cave entrancePaul Gilbert
2007-05-28Added saving of scheduled scripts, and set script activation times to match o...Paul Gilbert
2007-05-28Implemented new script methodsPaul Gilbert
2007-05-28Added saving of scheduled scripts, and set script activation times to match o...Paul Gilbert