Age | Commit message (Collapse) | Author | |
---|---|---|---|
2006-03-29 | Alphabetical build order | Max Horn | |
svn-id: r21499 | |||
2006-03-29 | Add opcode difference in FF | Travis Howell | |
svn-id: r21497 | |||
2006-03-29 | Added stubs for a couple of FF opcodes. | Torbjörn Andersson | |
svn-id: r21495 | |||
2006-03-29 | Add another English version of Monkey Island for Macintosh | Travis Howell | |
svn-id: r21483 | |||
2006-03-28 | - Commits heaviliy modifed patch #1459951 ("KYRA: Combining MIDI music with ↵ | Johannes Schickel | |
Adlib sfx") (created a wrapper class for two different sound drivers instead of adding a new variable to the KyraEngine class and chaning stuff there) - Prevents to play track 0 for non mt-32 midi devices (got ugly sound output with windows midi) svn-id: r21479 | |||
2006-03-28 | Update game detection code, with recent changes from SAGA engine | Travis Howell | |
svn-id: r21478 | |||
2006-03-28 | Renamed various container isEmpty() methods to empty() to match STL conventions | Max Horn | |
svn-id: r21472 | |||
2006-03-28 | Removing bogus leftovers | Max Horn | |
svn-id: r21471 | |||
2006-03-27 | Further progress on disassembling pathfinding and support methods | Paul Gilbert | |
svn-id: r21470 | |||
2006-03-27 | Comments out unneeded code in enterNewScene (only used for cd audio version). | Johannes Schickel | |
Fixes bug with stopping pegasus music before the animation finished. svn-id: r21469 | |||
2006-03-27 | improve game detection: | Andrew Kurushin | |
- start process speedup (remove already scanned files) - merge md5 & game files list svn-id: r21468 | |||
2006-03-27 | Adjust width in dump_bitmap() for FF | Travis Howell | |
svn-id: r21467 | |||
2006-03-27 | Always init state.depack_cont | Travis Howell | |
svn-id: r21466 | |||
2006-03-27 | Commited too much | Travis Howell | |
svn-id: r21465 | |||
2006-03-27 | Add FF support to dump_bitmap() | Travis Howell | |
svn-id: r21464 | |||
2006-03-26 | Cleaned up update_playRhythmSection(). It's almost possible to understand what | Torbjörn Andersson | |
it's intended to do now. Renamed _unkOutputByte2 to _vibratoAndAMDepthBits. It's a pretty terrible name, but that's what it is: the two most significant bits of the Adlib BD register. Renamed _rhythmSection to _rhythmSectionBits for consistency: It's the five least significant bits of the Adlib BD register. (The remaining bit is the rhythm on/off bit. I don't think we store that one in any variable.) svn-id: r21463 | |||
2006-03-26 | Always use the correct string slot for HE games specific cases in ↵ | Travis Howell | |
decodeParseString() svn-id: r21462 | |||
2006-03-26 | Ooops, correct cut and past error in last commit | Travis Howell | |
svn-id: r21461 | |||
2006-03-26 | Increase size of _charsetData to 16 * 23 for HE games, fixes subtitle color ↵ | Travis Howell | |
glitches in Buzzy games svn-id: r21460 | |||
2006-03-26 | Added support for mouse wheel scrolling in save/restore dialog. | Torbjörn Andersson | |
svn-id: r21459 | |||
2006-03-26 | Implement feature request #1450364: "Suggestion on how to cope with | Eugene Sandulenko | |
fan-translations" svn-id: r21458 | |||
2006-03-26 | Reduce size of saved games for HE games, music/speech resources don't need ↵ | Travis Howell | |
to be saved svn-id: r21456 | |||
2006-03-25 | Fixing bug #1458388: "SIMON1: Game Detection fails". | Eugene Sandulenko | |
Sometimes instead of "GAMEPC" we get "GAMEPC." (note trailing dot) svn-id: r21455 | |||
2006-03-25 | fixed wrong computation of decflag in AkosRenderer::drawLimb (HE specific, ↵ | Gregory Montoir | |
bug #1416186). svn-id: r21454 | |||
2006-03-25 | - Print more meaningful game names on detection stage | Eugene Sandulenko | |
- Move detection debug messages from level 0 to level 2 svn-id: r21453 | |||
2006-03-25 | - Move AddDefaultDirectory() calls in somon engine to constructor | Eugene Sandulenko | |
- Move AddDefaultDirectory() from NewTheme.cpp to main.cpp svn-id: r21451 | |||
2006-03-25 | Move convertFilePath() to ScummEngine_v60he, to allow use by earlier HE games | Travis Howell | |
svn-id: r21450 | |||
2006-03-25 | I believe that the purpose of updateCallback45() is to add a signed value to a | Torbjörn Andersson | |
channel's unsigned tempo. Rewrote the function to make this clearer, and renamed it update_changeChannelTempo(). svn-id: r21448 | |||
2006-03-25 | More renamings: | Torbjörn Andersson | |
unk11 -> durationRandomness updateCallback12() -> update_setupNoteAndDuration() updateCallback26() -> update_setupDuration() updateCallback44() -> update_setDurationRandomness() svn-id: r21447 | |||
2006-03-25 | Minor cleanup | Travis Howell | |
svn-id: r21446 | |||
2006-03-25 | Add Blue's ABC Time and upgrade demo target to full game | Eugene Sandulenko | |
svn-id: r21444 | |||
2006-03-25 | - Implemented case insensitive file reading. Left old system as a fallback | Eugene Sandulenko | |
in case some engine writer decide to do something unwise - Removed used of ConfMan.getKey("path") in file-related cases, because now File class handles that - Fixed bug in ScummEngine_v80he::o80_getFileSize() where path delimiters weren't translated svn-id: r21443 | |||
2006-03-24 | Fix MSVC warnings #3 | Andrew Kurushin | |
svn-id: r21442 | |||
2006-03-24 | Fix MSVC warnings #2 | Andrew Kurushin | |
svn-id: r21441 | |||
2006-03-24 | Fix MSVC warnings | Andrew Kurushin | |
svn-id: r21440 | |||
2006-03-24 | fix ITE SUNSPOT music loop | Andrew Kurushin | |
svn-id: r21439 | |||
2006-03-24 | Reduce (indirect) dependencies on gui/eval.h (and thus common/assocarray.h) ↵ | Max Horn | |
to a minimum svn-id: r21426 | |||
2006-03-24 | o Move built-in evaluator constants to AssocArray to speed it up | Eugene Sandulenko | |
o Introduced .align text widget property o Moved all text widgets to use it and populated theme config file svn-id: r21420 | |||
2006-03-23 | Partially disassembly of the pathfinding code and miscellaneous support methods | Paul Gilbert | |
svn-id: r21418 | |||
2006-03-23 | Minor changes for FF and cleanup | Travis Howell | |
svn-id: r21417 | |||
2006-03-23 | Add opcode 161 difference in FF, fixes some glitches in 2nd room | Travis Howell | |
svn-id: r21416 | |||
2006-03-23 | Match game speed with original | Eugene Sandulenko | |
svn-id: r21415 | |||
2006-03-23 | uint8 -> byte | Eugene Sandulenko | |
svn-id: r21414 | |||
2006-03-23 | Made mouse more responsive | Eugene Sandulenko | |
svn-id: r21413 | |||
2006-03-23 | Got rid of ASSERT and ASSERT_PTR defines | Eugene Sandulenko | |
svn-id: r21412 | |||
2006-03-23 | Make copy protection in OS and FW turnable. Still buggy | Eugene Sandulenko | |
svn-id: r21411 | |||
2006-03-23 | Fix compile without ZLIB support (GP32). | Won Star | |
svn-id: r21408 | |||
2006-03-22 | Code for inverted rect when scaling images of FF no longer required. Minor ↵ | Travis Howell | |
cleanup svn-id: r21407 | |||
2006-03-22 | Rename draw buffers correctly | Travis Howell | |
svn-id: r21406 | |||
2006-03-22 | Small correction to scaling code in FF | Travis Howell | |
svn-id: r21405 |