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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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Age
Commit message (
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Author
2019-09-16
HDB: Turn a couple of arrays into static const
Strangerke
2019-09-16
HDB: Fix some more uninitialized variables
Strangerke
2019-09-16
BLADERUNNER: Add engine gui option to avoid use of delayMillis()
Thanasis Antoniou
2019-09-16
DIRECTOR: Fix Some MSVC Warnings
D G Turner
2019-09-15
AGI: Replace Various String Functions with Common String Usage
D G Turner
2019-09-15
WINTERMUTE: Fix MSVC Warning
D G Turner
2019-09-15
SCUMM: HE: Fix MSVC Warning
D G Turner
2019-09-15
ILLUSIONS: Fix Further MSVC Warning
D G Turner
2019-09-15
SCUMM: Replace Various String Functions with Common String Usage
D G Turner
2019-09-15
BLADERUNNER: Fix map glitches and teleport in BB09
Thanasis Antoniou
2019-09-15
TOON: Replace Various String Functions with Common String Usage
D G Turner
2019-09-15
GLK: FROTZ: Change GameID to avoid Conflict with Pegasus Prime Engine
D G Turner
2019-09-15
BLADERUNNER: Remove redundant initializations
Thanasis Antoniou
2019-09-15
TOUCHE: Remove Various Fixed Sized String Buffer Usage
D G Turner
2019-09-15
SWORD1: Remove Fixed Sized Buffer Usage from Savegame Name Code
D G Turner
2019-09-15
HDB: Remove Another Fixed Size String Buffer
D G Turner
2019-09-14
SCI32: Remove QFG4 "a:" prefix from export filename
sluicebox
2019-09-14
SCI: Add a sanity check when loading vocab 901 (suffixes)
Filippos Karapetis
2019-09-14
SCI: Add special check for Russian versions of the games
Eugene Sandulenko
2019-09-14
SCI: Add more script patcher checks for games without a selector vocab
Filippos Karapetis
2019-09-14
HDB: Improve String Code Usage in HDB Engine Code
D G Turner
2019-09-14
HDB: Improve String Buffer Usage in AI Inventory Code
D G Turner
2019-09-14
HDB: Replace Unecessary Buffer in AI Inventory Code
D G Turner
2019-09-14
HDB: Avoid String Buffer Overruns from Save Load Code
D G Turner
2019-09-14
HDB: Remove Fixed String Buffer Usage in Window Code
D G Turner
2019-09-14
HDB: Removed Fixed String Buffer from AI Player Code
D G Turner
2019-09-14
HDB: Remove More Fixed Sized String Buffers in Menu Code
D G Turner
2019-09-14
ENGINES: More consistent error messages
Ben Castricum
2019-09-14
HDB: Remove Fixed Sized String Buffers in Menu Code
D G Turner
2019-09-14
SUPERNOVA: Fix warning
Thierry Crozat
2019-09-14
SUPERNOVA: Replace String Copy With Safer ScummVM Common Version
D G Turner
2019-09-14
HDB: Fix More GCC Compiler Warnings
D G Turner
2019-09-13
SUPERNOVA: Change type of an array to avoid casting
Thierry Crozat
2019-09-13
SUPERNOVA: Fix Reported MSVC Compiler Warnings
D G Turner
2019-09-13
HDB: Further Fixes for GCC Compiler Warnings
D G Turner
2019-09-13
HDB: Fix Some GCC Compiler Warnings
D G Turner
2019-09-13
HDB: Fix Major Memory Leak in File Manager Class
D G Turner
2019-09-13
HDB: Close Memory Leaks in Sound Class
D G Turner
2019-09-13
SUPERNOVA: Add testing flag and build engine by default
Thierry Crozat
2019-09-13
HDB: Ensure Demos are Indicated in ScummVM GUI Launcher List
D G Turner
2019-09-13
HDB: Fix Crash on Invalid Sound String Pointers
D G Turner
2019-09-12
SCI32: Disable QFG4 Change Directory import button
sluicebox
2019-09-13
SUPERNOVA: Enable improved mode by default
Thierry Crozat
2019-09-13
SUPERNOVA: Stop any playing sound before loading a savegame
Thierry Crozat
2019-09-13
PRINCE: Build engine by default
Thierry Crozat
2019-09-12
BLADERUNNER: Remove use of unaligned memory access (#1839)
Cameron Cawley
2019-09-12
SCI32: Fix loading system font for Mac games
sluicebox
2019-09-12
SCI32: Fix loading autosaves (slot 0)
sluicebox
2019-09-11
BLADERUNNER: Ensure the Color256 struct is correctly packed (#1838)
Cameron Cawley
2019-09-11
CRYO: EDEN: Move graphics into a separate class
David Fioramonti
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