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2008-08-05Output errors on (some) missing files.Johannes Schickel
svn-id: r33635
2008-08-05Changed implementation parameters/return values to match definition.Johannes Schickel
svn-id: r33632
2008-08-04Fix for misplaced objects in mouse object selection (Operation Stealth ↵Kari Salminen
specific). - Implemented Operation Stealth specific part of getObjectUnderCursor which handles negative frame values. - Fixed a test case (Should test for ydif <= 0 although tested for ydif < 0). - Made part-value be anded with 0x0F in a test case to comply with disassembly. - Added comment about a test case which isn't present in the disassembly. Removing it makes things crash sometimes so letting it be. svn-id: r33620
2008-08-04Added Italian translation for the load confirmation window in IHNMFilippos Karapetis
svn-id: r33611
2008-08-04SCUMM: Only try to load savefile metadata from slots >= 0Max Horn
svn-id: r33607
2008-08-04Turned InSaveFile & OutSaveFile into simple typedefsMax Horn
svn-id: r33606
2008-08-04Remove debug left over.Travis Howell
svn-id: r33596
2008-08-03fix last commit (invalid kyra.dat game features for HOFCD)Florian Kagerer
svn-id: r33580
2008-08-03Added detection entries for kyra2 cd italian fan translation (see fr#2003504 ↵Johannes Schickel
"KYRA: add support for Italian version of Kyrandia 2&3"). (totally untested!) svn-id: r33579
2008-08-03add support for HOF Italian fan translation to kyra.datFlorian Kagerer
svn-id: r33578
2008-08-03Fix bug #2011470: "DRASCULA: slowdown when you hold mouse buttons"Eugene Sandulenko
svn-id: r33576
2008-08-03Fix bug #2017432: "DRASCULA: Typing is slow when you save a game"Eugene Sandulenko
svn-id: r33574
2008-08-03Fixed bug #1995033 ("BASS: BG Sound stopped on opening item list"). ApparentlyTorbjörn Andersson
the sound is supposed to be paused and then unpaused, but the pause function is called many more times than the unpause function. In the original, this presumably didn't matter. In ScummVM's mixer, it does. svn-id: r33570
2008-08-03Fixed bug #1995022 ("BASS: wrong displayed 2 line text").Torbjörn Andersson
svn-id: r33568
2008-08-03Fixed bug that prevented upper-case letters from being used in savegame names.Torbjörn Andersson
Apparently, strchr(..., 0) will find the string terminator - at least for me - and when that's added to the name, it will terminate the string. svn-id: r33565
2008-08-03Shut up MSVC warning about mgY being an unreferenced local variable.Kari Salminen
svn-id: r33561
2008-08-03Fixed #2021902 ("DRASCULA: Can't adjust the volume inside the game"). I can'tTorbjörn Andersson
verify that this matches the original behaviour, but at least it's better now. svn-id: r33558
2008-08-02add non-interactive lol demoFlorian Kagerer
svn-id: r33556
2008-08-02Renamed Tinsel v1->v0 (used in the demo only), and v2->v1, to avoid ↵Max Horn
confusion with DW2 svn-id: r33553
2008-08-02Fix for bug #1945335: "SCUMM: Invalid charset id can be stored".Eugene Sandulenko
Regressions possible. svn-id: r33552
2008-08-02Fix bug #1879606: "MANIACNES: Crash when game ends"Eugene Sandulenko
svn-id: r33546
2008-08-02Fix bug #2023727: "MONKEY2: Misplaced Text"Eugene Sandulenko
svn-id: r33544
2008-08-02Fix bug #2007170: "DRASCULA: No Spaces in SaveGames Names"Eugene Sandulenko
svn-id: r33541
2008-08-02Fix crash when drascula.dat file is missingEugene Sandulenko
svn-id: r33537
2008-08-02Made loadResourcesFromSave internally use the loadResource-function.Kari Salminen
Fixes Operation Stealth savegame loading! HURRAH! FINALLY! svn-id: r33530
2008-08-02- Combined loadAbs and loadResource into one function.Kari Salminen
- Made resource loading functions (loadSpl, loadMsk etc) return the number of the animDataTable entry right after the loaded data. - Made resource loading functions always load multiframe data into directly sequential animDataTable entries (Hopefully this won't break anything). svn-id: r33529
2008-08-02Added a member function loadSoundFile to Sound which accepts a filename ↵Johannes Schickel
string instead of a filename list id. svn-id: r33527
2008-08-02Fixed yet another crash in kyra1 amiga.Johannes Schickel
svn-id: r33526
2008-08-02Detect both HOF non-interactive demos.Travis Howell
svn-id: r33525
2008-08-02Add warning when a voc file is not found.Johannes Schickel
svn-id: r33524
2008-08-02HOF: bug fix for FM-Towns music when using output rates other than 22050 khzFlorian Kagerer
svn-id: r33523
2008-08-02Fixed regressions in kyra1 amiga.Johannes Schickel
svn-id: r33522
2008-08-02Proper fix for bug #2035459 "KYRA1: long savegame names cause garbage".Johannes Schickel
svn-id: r33519
2008-08-02Fix for bug #2035459 "KYRA1: long savegame names cause garbage".Johannes Schickel
svn-id: r33518
2008-08-02* Increasing max number of allowed token on one line.Nicola Mettifogo
* Increasing buffer size to match old parser. svn-id: r33512
2008-08-02Fixed issues detected by DrMcCoy's obnoxious compiler. ;)Nicola Mettifogo
svn-id: r33511
2008-08-02Removed debug code I forgot a long time ago ;)Nicola Mettifogo
svn-id: r33510
2008-08-02* Added a preprocessor to deal with the crappy location scripts in BRA.Nicola Mettifogo
* Added some comments on how the parser and related code should be changed to make things smoother. svn-id: r33509
2008-08-01Fixed crash on exit from commit #32742 - the memory leak was only in IHNM, ↵Filippos Karapetis
not ITE (in ITE, the 4 sprite lists are actually one) svn-id: r33492
2008-08-01Added load confirmation dialog for IHNM, like in the original.Filippos Karapetis
Fixes bug #1971699 - "IHNM: No Load Game Confirmation" svn-id: r33490
2008-08-01Merged revisions ↵Vicent Marti
32701,32705,32727-32728,32730-32733,32737-32738,32742,32744-32745,32747,32750-32759,32762-32764,32769,32777,32783,32785-32786,32789-32791,32798-32799,32801-32807,32809-32812,32816-32817,32819-32821,32823-32830,32832-32836,32838-32844,32846-32850,32852-32854,32858-32859,32865-32868,32873-32874,32879,32883,32895,32899,32902-32904,32910-32912,32923-32924,32930-32931,32938,32940,32948-32949,32951,32960-32964,32966-32970,32972-32974,32976,32978,32983,32986-32990,32992,32994,33002-33004,33006-33007,33009-33010,33014,33017,33021-33023,33030,33033,33052-33053,33056-33058,33061-33064,33068,33070,33072,33075,33078-33079,33083,33086-33087,33089,33094-33096,33098-33099,33104,33108-33109,33114-33117,33120,33135-33146,33160,33162,33165,33167-33169,33188-33189,33191-33193,33196,33198,33202-33203,33206,33210,33212,33218-33220,33222,33224-33226,33229-33243,33246,33248-33250,33252,33258-33261,33263,33266,33270,33272-33283,33285,33287-33290,33295-33298,33321,33325-33330,33332-33335,33337-33340,33342,33345,33347,33349-33350,33352-33357,33359-33367,33369-33371,33373,33375-33377,33379-33380,33383-33385,33387-33389,33392-33394,33400-33402,33404-33405,33407-33410,33412-33416,33418-33419,33425-33427,33432,33436-33438,33444,33446,33452-33453,33455-33459,33463-33464,33466-33471,33473-33474,33478 via svnmerge from https://scummvm.svn.sourceforge.net/svnroot/scummvm/scummvm/trunk ................ r32701 | Tanoku | 2008-06-14 16:44:06 +0200 (Sat, 14 Jun 2008) | 1 line Updated MS Visual Studio project files for MusicPlugin. ................ r32705 | sev | 2008-06-15 09:15:58 +0200 (Sun, 15 Jun 2008) | 2 lines Make null plugin compilable ................ r32727 | thebluegr | 2008-06-17 20:27:03 +0200 (Tue, 17 Jun 2008) | 1 line Removed duplicate code ................ r32728 | thebluegr | 2008-06-17 23:52:58 +0200 (Tue, 17 Jun 2008) | 1 line Possible fix for bug #1979086 - "DRASCULA: Wrong language detection(?) and crash" ................ r32730 | buddha_ | 2008-06-18 05:31:13 +0200 (Wed, 18 Jun 2008) | 1 line Fixed a small discrepancy in Delphine unpacker's command 00b's documentation (Parameter range is 1..8, not 1..9). ................ r32731 | john_doe | 2008-06-18 13:01:51 +0200 (Wed, 18 Jun 2008) | 4 lines - Fixed sprite drawing in Rodney's Funscreen - Handle mouse button up events and event number fixes in MadeEngine::handleEvents() - Use milliseconds -> game ticks calculation based on Windows version of the original engine - "Rodney's Fun Screen" -> "Rodney's Funscreen" ................ r32732 | fingolfin | 2008-06-18 21:46:50 +0200 (Wed, 18 Jun 2008) | 1 line Setting svn:ignore for backends/fs/wii ................ r32733 | fingolfin | 2008-06-18 23:02:52 +0200 (Wed, 18 Jun 2008) | 1 line Renamed M4Surface::empty() to clear() (two reason: empty is not a verb, and in class String it is used for a bool property) ................ r32737 | drmccoy | 2008-06-19 18:27:49 +0200 (Thu, 19 Jun 2008) | 2 lines Only try playing object videos when the game version supports that (only Woodruff, for now) ................ r32738 | drmccoy | 2008-06-20 00:54:17 +0200 (Fri, 20 Jun 2008) | 2 lines Fixed a palette issue in Lost in Time ................ r32742 | cpage88 | 2008-06-20 22:20:46 +0200 (Fri, 20 Jun 2008) | 117 lines Merged revisions 31992,32088,32094,32129,32203,32208,32219,32236,32329,32332-32333,32357,32504,32519,32525,32566,32578,32641-32642,32673,32675,32677,32679-32680,32718-32719,32721,32739 via svnmerge from https://scummvm.svn.sourceforge.net/svnroot/scummvm/scummvm/branches/gsoc2008-rtl ........ r31992 | cpage88 | 2008-05-10 18:44:46 -0500 (Sat, 10 May 2008) | 1 line Modified game loop to return to launcher, codeblocks layouts update 1.5->1.6 ........ r32088 | cpage88 | 2008-05-13 11:09:57 -0500 (Tue, 13 May 2008) | 1 line used memmove() instead of memcpy() to fix memory overlap error ........ r32094 | cpage88 | 2008-05-13 17:59:19 -0500 (Tue, 13 May 2008) | 1 line Fixed memory leak by deallocating memory used by window->iconPtr ........ r32129 | cpage88 | 2008-05-14 18:26:32 -0500 (Wed, 14 May 2008) | 1 line Fixed memory leak when returning to launcher in AGOS engine by properly creating and deleting midi driver pointer ........ r32203 | cpage88 | 2008-05-20 16:40:53 -0500 (Tue, 20 May 2008) | 1 line AGOS Engine: Began implementation for a new quit event which will cleanly return to the launcher. This replaces the old shutdown() method within delay() ........ r32208 | cpage88 | 2008-05-21 13:52:27 -0500 (Wed, 21 May 2008) | 1 line AGOS: Fixed two memory leaks when returning to the launcher (_mouseData and _zoneBuffers) ........ r32219 | cpage88 | 2008-05-22 18:40:36 -0500 (Thu, 22 May 2008) | 1 line AGOS: Fixed a memory leak from earlier in a better way ........ r32236 | cpage88 | 2008-05-23 19:08:13 -0500 (Fri, 23 May 2008) | 1 line AGI: Fixed two memory leaks when returning to launcher from AGI Engine ........ r32329 | cpage88 | 2008-05-27 15:15:36 -0500 (Tue, 27 May 2008) | 1 line AGI: Modified AGI Engine to shutdown without using system->quit ........ r32332 | cpage88 | 2008-05-27 18:26:48 -0500 (Tue, 27 May 2008) | 1 line CINE: Fixed two memory leaks when shutting down the CINE engine ........ r32333 | cpage88 | 2008-05-27 19:52:45 -0500 (Tue, 27 May 2008) | 1 line CINE: Initialize exitEngine to 0 in mainLoop() to allow replay after returning to the launcher ........ r32357 | cpage88 | 2008-05-28 18:28:11 -0500 (Wed, 28 May 2008) | 1 line LURE: Fixed some memory leaks when returning to the launcher from the LURE engine ........ r32504 | cpage88 | 2008-06-02 16:08:49 -0500 (Mon, 02 Jun 2008) | 1 line PARA: Got rid of calls to system->quit() so that the Parallaction engine can return to the launcher. Also fixed a couple of memory leaks. ........ r32519 | cpage88 | 2008-06-03 13:24:54 -0500 (Tue, 03 Jun 2008) | 1 line PARA: Fixed some memory leaks ........ r32525 | cpage88 | 2008-06-04 00:21:47 -0500 (Wed, 04 Jun 2008) | 1 line QUEEN: Modified engine to use a quit flag instead of system->quit() in order to return to the launcher ........ r32566 | cpage88 | 2008-06-05 19:34:47 -0500 (Thu, 05 Jun 2008) | 1 line TOUCHE: Fixed a memory leak ........ r32578 | cpage88 | 2008-06-06 11:40:39 -0500 (Fri, 06 Jun 2008) | 1 line SKY: Fixed a memory leak in SKY engine ........ r32641 | cpage88 | 2008-06-09 17:26:05 -0500 (Mon, 09 Jun 2008) | 1 line TOUCHE: Reverted some comments that were used for testing purposes ........ r32642 | cpage88 | 2008-06-09 18:15:17 -0500 (Mon, 09 Jun 2008) | 1 line Implemented popAllCursors() in CursorManager to ensure that all unnecessary cursors are removed from the cursor stack when returning to the launcher ........ r32673 | cpage88 | 2008-06-12 11:58:02 -0500 (Thu, 12 Jun 2008) | 1 line SAGA: Fixed memory leaks in the SAGA engine ........ r32675 | cpage88 | 2008-06-12 13:11:09 -0500 (Thu, 12 Jun 2008) | 1 line LURE: Fixed memory leaks in the LURE engine ........ r32677 | cpage88 | 2008-06-12 13:52:43 -0500 (Thu, 12 Jun 2008) | 1 line CINE: Fixed memory leaks in the CINE engine ........ r32679 | cpage88 | 2008-06-12 14:34:32 -0500 (Thu, 12 Jun 2008) | 1 line AGOS: Fixed a memory leak in the AGOS engine ........ r32680 | cpage88 | 2008-06-12 14:43:54 -0500 (Thu, 12 Jun 2008) | 1 line SCUMM: Fixed a memory leak in the SCUMM engine ........ r32718 | cpage88 | 2008-06-16 12:34:58 -0500 (Mon, 16 Jun 2008) | 1 line AGOS: Found a system->quit(), changed to _quit=true ........ r32719 | cpage88 | 2008-06-16 13:47:32 -0500 (Mon, 16 Jun 2008) | 1 line Fixed a problem where the function that I previously implemented, popAllCursors(), was causing the mouse cursor to disapear ........ r32721 | cpage88 | 2008-06-16 14:55:59 -0500 (Mon, 16 Jun 2008) | 1 line Cleaned up some unnecessary comments ........ r32739 | cpage88 | 2008-06-20 14:38:38 -0500 (Fri, 20 Jun 2008) | 1 line Reverting changes to codeblocks layouts made in revision 31992 ........ ................ r32744 | peres001 | 2008-06-22 07:42:22 +0200 (Sun, 22 Jun 2008) | 1 line Circular references between Zone/Animation and Command are now manually removed, to allow the objects - which are stored into SharedPtr's - to be deallocated. ................ r32745 | fingolfin | 2008-06-22 12:26:18 +0200 (Sun, 22 Jun 2008) | 1 line Disabled return to launcher on trunk again ................ r32747 | thebluegr | 2008-06-22 12:29:36 +0200 (Sun, 22 Jun 2008) | 1 line Updated NEWS about Drascula support ................ r32750 | athrxx | 2008-06-22 14:31:05 +0200 (Sun, 22 Jun 2008) | 1 line this should fix bug #1997149: KYRA2: no text in spellbook ................ r32751 | lordhoto | 2008-06-22 14:36:38 +0200 (Sun, 22 Jun 2008) | 2 lines Cleanup. ................ r32752 | lordhoto | 2008-06-22 14:39:40 +0200 (Sun, 22 Jun 2008) | 2 lines Update comment. ................ r32753 | athrxx | 2008-06-22 14:41:46 +0200 (Sun, 22 Jun 2008) | 1 line missed this in last commit (bug fix for #1997149) ................ r32754 | lordhoto | 2008-06-22 14:43:32 +0200 (Sun, 22 Jun 2008) | 2 lines Cleanup. ................ r32755 | lordhoto | 2008-06-22 15:26:22 +0200 (Sun, 22 Jun 2008) | 2 lines Fixed getTotalPlayTime implementation for MP3InputStream. ................ r32756 | peres001 | 2008-06-22 16:31:45 +0200 (Sun, 22 Jun 2008) | 1 line Fixed leak when loading sounds for Amiga version of Nippon Safes. ................ r32757 | peres001 | 2008-06-22 16:46:08 +0200 (Sun, 22 Jun 2008) | 1 line Added constructor and destructor to Dialogue, thus fixing a long standing leak. ................ r32758 | thebluegr | 2008-06-22 19:36:14 +0200 (Sun, 22 Jun 2008) | 1 line Fixed 2 MSVC warnings (potentially undefined behavior and possibly uninitialized variable used) ................ r32759 | thebluegr | 2008-06-22 19:57:06 +0200 (Sun, 22 Jun 2008) | 1 line Turned off overzealous warning 4800 - "forcing value to bool 'true' or 'false' (performance warning)" ................ r32762 | peres001 | 2008-06-24 15:21:22 +0200 (Tue, 24 Jun 2008) | 1 line Fix for bug #2001193. Character confirmation screen didn't appear and game crashed because too many strings were added to the draw list. ................ r32763 | lordhoto | 2008-06-24 15:59:48 +0200 (Tue, 24 Jun 2008) | 2 lines Added const to some static data. ................ r32764 | jvprat | 2008-06-24 16:23:26 +0200 (Tue, 24 Jun 2008) | 2 lines Fixed mktemp usage in BSD systems (as noted in bug #2000931) ................ r32769 | buddha_ | 2008-06-24 22:44:37 +0200 (Tue, 24 Jun 2008) | 7 lines Fixed opcodes: - 0xA0: o2_addGfxElementType20 (Was o2_addGfxElementA0) Implemented opcodes: - 0xA1: o2_removeGfxElementType20 (Was o2_removeGfxElementA0) - 0xA2: o2_addGfxElementType21 (Was o2_opA2) - 0xA3: o2_removeGfxElementType21 (Was o2_opA3) NOTE: Drawing of type 21 overlay elements isn't coded yet. ................ r32777 | thebluegr | 2008-06-25 10:36:07 +0200 (Wed, 25 Jun 2008) | 1 line Possible fix for (for the drascula engine) for bug #2001583 - "WINCE: CRUISE and DRASCULA engines can not be compiled" ................ r32783 | thebluegr | 2008-06-25 14:02:34 +0200 (Wed, 25 Jun 2008) | 1 line Added patch from bug report #2001189 - "DRASCULA: Wrong intro music in Spanish version" ................ r32785 | buddha_ | 2008-06-25 17:09:24 +0200 (Wed, 25 Jun 2008) | 5 lines Implemented opcode: - 0x8D: o2_op8D (Didn't come up with a descriptive name yet) Compares ranges of x, y and mask parameters between two objects. Possibly some kind of an intersection testing function? ................ r32786 | buddha_ | 2008-06-25 19:14:44 +0200 (Wed, 25 Jun 2008) | 4 lines Implemented opcode: - 0x82: o2_modifySeqListElement (Was o2_op82) Seeks a matching element from the seqList and modifies its values. ................ r32789 | buddha_ | 2008-06-25 20:51:44 +0200 (Wed, 25 Jun 2008) | 1 line Added FIXME about the broken implementation of opcode 0x9A (o2_wasZoneChecked). ................ r32790 | buddha_ | 2008-06-25 23:57:08 +0200 (Wed, 25 Jun 2008) | 5 lines Implemented support for zoneQuery (Operation Stealth specific). Fixed opcodes (related to zoneQuery): - 0x08: o1_checkCollision - 0x9A: o2_wasZoneChecked NOTE: Savegame support for the zoneQuery data is broken ................ r32791 | buddha_ | 2008-06-26 00:13:18 +0200 (Thu, 26 Jun 2008) | 1 line Fix for GCC warning (Warned about testing x >= 0 when x is unsigned and therefore the test is always true). ................ r32798 | cyx | 2008-06-26 12:12:12 +0200 (Thu, 26 Jun 2008) | 1 line moved midi driver object creation to MidiPlayer class (to match delete call) ................ r32799 | cyx | 2008-06-26 12:12:47 +0200 (Thu, 26 Jun 2008) | 1 line fix possible oob access ................ r32801 | buddha_ | 2008-06-26 17:16:15 +0200 (Thu, 26 Jun 2008) | 1 line Comments update. ................ r32802 | buddha_ | 2008-06-26 17:44:26 +0200 (Thu, 26 Jun 2008) | 1 line Comments update. ................ r32803 | anotherguest | 2008-06-26 18:51:02 +0200 (Thu, 26 Jun 2008) | 1 line Fixed Symbian buildsystem for new defines. Fixed ARM asm syntax for Symbian build. ................ r32804 | buddha_ | 2008-06-26 19:29:21 +0200 (Thu, 26 Jun 2008) | 4 lines Fixed opcode: - 0x83: o2_isSeqRunning (Should it be named o2_isSeqNotRunning?) -- Added previously missing test part -- Negated the result (It was backwards before!) ................ r32805 | anotherguest | 2008-06-26 20:31:33 +0200 (Thu, 26 Jun 2008) | 1 line Changed default paths ................ r32806 | anotherguest | 2008-06-26 20:45:46 +0200 (Thu, 26 Jun 2008) | 1 line Remove inclusion of .o in mmp.in ................ r32807 | athrxx | 2008-06-26 21:42:59 +0200 (Thu, 26 Jun 2008) | 3 lines - improved hof music support for fm-towns (driver for *.twn tracks) (still needs quite some work) - some PC-98 music support since it uses a very similar driver, but this can't be considered working yet) - Kyra 1 PC-98 music doen't work at all since I haven't figured out yet how to turn track numbers into the corresponding music file names (might require a hard coded track map) ................ r32809 | drmccoy | 2008-06-26 21:56:18 +0200 (Thu, 26 Jun 2008) | 2 lines Fixing compilation for me. There are still lots of "cast casts away constness" warnings, though ................ r32810 | athrxx | 2008-06-26 22:13:04 +0200 (Thu, 26 Jun 2008) | 1 line cleanup ................ r32811 | athrxx | 2008-06-26 22:30:43 +0200 (Thu, 26 Jun 2008) | 1 line more cleanup ................ r32812 | athrxx | 2008-06-26 22:43:23 +0200 (Thu, 26 Jun 2008) | 1 line fix bad const casts ................ r32816 | buddha_ | 2008-06-27 01:30:45 +0200 (Fri, 27 Jun 2008) | 1 line Implemented Operation Stealth's version of addOverlay(objectIndex, overlayType). ................ r32817 | john_doe | 2008-06-27 11:57:38 +0200 (Fri, 27 Jun 2008) | 2 lines - Fixed umlauts in printText - Don't exit when a pmv video couldn't be found ................ r32819 | athrxx | 2008-06-28 15:13:37 +0200 (Sat, 28 Jun 2008) | 2 lines - HOF: bug fix for music driver - KYRA1 PC98: fix music file selection ................ r32820 | peres001 | 2008-06-28 15:31:58 +0200 (Sat, 28 Jun 2008) | 1 line Added comment for fix for bug #2001193. ................ r32821 | athrxx | 2008-06-28 15:40:03 +0200 (Sat, 28 Jun 2008) | 1 line hof: remove debug code ................ r32823 | joostp | 2008-06-28 15:53:39 +0200 (Sat, 28 Jun 2008) | 2 lines add getFilesystemFactory() method to null backend ................ r32824 | fingolfin | 2008-06-28 16:14:16 +0200 (Sat, 28 Jun 2008) | 1 line Removed OSystem::getFilesystemFactory() default implentation, as announced ................ r32825 | fingolfin | 2008-06-28 17:00:27 +0200 (Sat, 28 Jun 2008) | 1 line Removed dead X11 backend ................ r32826 | fingolfin | 2008-06-28 17:13:54 +0200 (Sat, 28 Jun 2008) | 1 line Removed obsolete ::clearSoundCallback() code ................ r32827 | fingolfin | 2008-06-28 17:27:40 +0200 (Sat, 28 Jun 2008) | 1 line Doxygenified a comment ................ r32828 | fingolfin | 2008-06-28 17:28:29 +0200 (Sat, 28 Jun 2008) | 1 line Patch ##1956946 (Audio::Mixer internal API revision) with some tweaks ................ r32829 | athrxx | 2008-06-28 17:36:50 +0200 (Sat, 28 Jun 2008) | 1 line - implement music fading for Hof FM-Towns ................ r32830 | eriktorbjorn | 2008-06-28 18:00:04 +0200 (Sat, 28 Jun 2008) | 2 lines Fixed warning. (Hopefully without breaking anything.) ................ r32832 | marcus_c | 2008-06-29 00:16:51 +0200 (Sun, 29 Jun 2008) | 1 line Set $(DEPDIR). ................ r32833 | peres001 | 2008-06-29 11:30:32 +0200 (Sun, 29 Jun 2008) | 1 line Changed all remaining code to use the GfxObj class to keep frames data. This allows for more uniform processing during rendering, and also fixes the display of dialogue faces for BRA. ................ r32834 | peres001 | 2008-06-29 11:56:44 +0200 (Sun, 29 Jun 2008) | 1 line Merged the three render lists (for animations, doors and objects) into a single one. ................ r32835 | djwillis | 2008-06-29 12:16:20 +0200 (Sun, 29 Jun 2008) | 1 line Small GP2X tidy (mostly svn:executable on scripts) and fixes needed to reflect "Patch ##1956946 (Audio::Mixer internal API revision)" ................ r32836 | marcus_c | 2008-06-29 13:51:47 +0200 (Sun, 29 Jun 2008) | 1 line New Mixer API. ................ r32838 | marcus_c | 2008-06-29 14:10:38 +0200 (Sun, 29 Jun 2008) | 1 line Updated to use new EngineMan.detectGames() API. ................ r32839 | knakos | 2008-06-29 16:40:41 +0200 (Sun, 29 Jun 2008) | 1 line finish up new mixer changes ................ r32840 | knakos | 2008-06-29 16:41:44 +0200 (Sun, 29 Jun 2008) | 1 line fix some quirks of the newer build system ................ r32841 | athrxx | 2008-06-29 17:25:45 +0200 (Sun, 29 Jun 2008) | 2 lines - some more work on the Hof FM-Towns/PC98 music driver - move channels to a separate class ................ r32842 | athrxx | 2008-06-29 17:59:35 +0200 (Sun, 29 Jun 2008) | 1 line cleanup ................ r32843 | athrxx | 2008-06-29 18:07:29 +0200 (Sun, 29 Jun 2008) | 1 line fix warning ................ r32844 | knakos | 2008-06-29 18:58:27 +0200 (Sun, 29 Jun 2008) | 1 line adding a fixme ................ r32846 | joostp | 2008-06-30 01:36:44 +0200 (Mon, 30 Jun 2008) | 2 lines changes required for new mixer API + implement getMillis() and delayMillis() using gettimeofday() and usleep() resp. ................ r32847 | peres001 | 2008-06-30 03:36:50 +0200 (Mon, 30 Jun 2008) | 1 line Small cleanup/shuffling of Gfx code. ................ r32848 | buddha_ | 2008-06-30 05:33:08 +0200 (Mon, 30 Jun 2008) | 1 line Implemented resetGfxEntityEntry and made it used where appropriate (The function wasn't very easy to reverse engineer so it may have flaws still, but let's hope it doesn't ;-)). ................ r32849 | thebluegr | 2008-06-30 10:46:20 +0200 (Mon, 30 Jun 2008) | 1 line Updated MSVC project files for commit #32828 ................ r32850 | buddha_ | 2008-06-30 19:24:23 +0200 (Mon, 30 Jun 2008) | 1 line Fixed addAni (A test before using resetGfxEntityEntry was incorrect). Also added comments and checked that most 8-bit values used in this function are used as signed integers. ................ r32852 | buddha_ | 2008-06-30 20:15:34 +0200 (Mon, 30 Jun 2008) | 1 line Removed TODO from checkCollision: Updating zoneQuery each time checkCollision is called seems to be fine. ................ r32853 | anotherguest | 2008-06-30 21:10:32 +0200 (Mon, 30 Jun 2008) | 1 line del instead of rm command ................ r32854 | athrxx | 2008-06-30 23:55:08 +0200 (Mon, 30 Jun 2008) | 2 lines - this fixes Hof PC98 music initialization - music sounds exactly like FM-Towns for now ................ r32858 | lordhoto | 2008-07-01 01:39:56 +0200 (Tue, 01 Jul 2008) | 2 lines Added support for Spanish fan translation of kyra3 (See fr #1994040 "KYRA3: Add support for Spanish fan translation"). ................ r32859 | lordhoto | 2008-07-01 01:44:33 +0200 (Tue, 01 Jul 2008) | 2 lines Fix game flags for detection entries of installed kyra3 versions. ................ r32865 | fingolfin | 2008-07-01 12:33:25 +0200 (Tue, 01 Jul 2008) | 1 line Fixed unitialized variables ................ r32866 | dreammaster | 2008-07-01 13:46:29 +0200 (Tue, 01 Jul 2008) | 1 line Made corrections to the Italian strings ................ r32867 | dreammaster | 2008-07-01 13:48:06 +0200 (Tue, 01 Jul 2008) | 1 line New lure.dat with corrections to the Italian strings ................ r32868 | fingolfin | 2008-07-01 16:51:44 +0200 (Tue, 01 Jul 2008) | 1 line Reverted accidental commit of Tinsel changes in engines.mk ................ r32873 | peres001 | 2008-07-02 03:41:08 +0200 (Wed, 02 Jul 2008) | 2 lines - Changed labels to be GfxObj's, thus removing the Label object altogether. - Changed Item's to be almost GfxObj's, since ownership and destruction of underlying resource is an issue here (got to think some more about it). ................ r32874 | buddha_ | 2008-07-02 06:31:50 +0200 (Wed, 02 Jul 2008) | 5 lines Fully implemented processSeqListElement - Added parts that were missing and fixed a couple of errors -- One test was backwards and a global variable was written to when it shouldn't have been Added global variable inputVar0 that's used in processSeqListElement NOTE: inputVar0 isn't updated anywhere yet, so that's a TODO ................ r32879 | sev | 2008-07-03 10:44:29 +0200 (Thu, 03 Jul 2008) | 1 line Fix for bug #2008054: Parallaction engine doesn't compile under MSVC9 ................ r32883 | peres001 | 2008-07-03 12:31:25 +0200 (Thu, 03 Jul 2008) | 1 line Changed balloons to use GfxObj as well. Next step is to integrate balloons for BRA. ................ r32895 | drmccoy | 2008-07-03 18:25:59 +0200 (Thu, 03 Jul 2008) | 2 lines Fixing a crash when loading a save made within the cult/bargon building (bug #2005965) ................ r32899 | athrxx | 2008-07-03 23:09:07 +0200 (Thu, 03 Jul 2008) | 1 line minor fix for Towns/PC98 music ................ r32902 | peres001 | 2008-07-04 02:29:21 +0200 (Fri, 04 Jul 2008) | 2 lines - Moved dialogue balloon management code from Gfx to its own class - Added a class to draw balloons in BRA (still without text and with wrong placement) ................ r32903 | Kirben | 2008-07-04 02:35:39 +0200 (Fri, 04 Jul 2008) | 1 line Correct typo. ................ r32904 | buddha_ | 2008-07-04 11:38:03 +0200 (Fri, 04 Jul 2008) | 1 line Updated MSVC project files (Added Parallaction's balloons.cpp). ................ r32910 | sev | 2008-07-05 06:28:17 +0200 (Sat, 05 Jul 2008) | 2 lines Mention merge of Chris Page's memory leak plugging code. ................ r32911 | lordhoto | 2008-07-05 09:47:27 +0200 (Sat, 05 Jul 2008) | 2 lines Added spanish menu strings for spanish fan translation of Kyrandia 3. ................ r32912 | lordhoto | 2008-07-05 10:20:10 +0200 (Sat, 05 Jul 2008) | 2 lines Added support for Italian fan translation of Kyrandia 3. (see fr#2003504 "KYRA: add support for Italian version of Kyrandia 2&3") ................ r32923 | marcus_c | 2008-07-06 00:53:17 +0200 (Sun, 06 Jul 2008) | 1 line Enable all engines. ................ r32924 | dhewg | 2008-07-06 14:04:19 +0200 (Sun, 06 Jul 2008) | 1 line adjustments to the recent mixer api changes ................ r32930 | eriktorbjorn | 2008-07-06 20:37:52 +0200 (Sun, 06 Jul 2008) | 4 lines Implemented Good Enough(TM) XMIDI looping. This is used by Kyrandia 2 (the loop hack is no longer needed, and has been removed), and will be used by Discworld. ................ r32931 | eriktorbjorn | 2008-07-06 21:25:32 +0200 (Sun, 06 Jul 2008) | 4 lines Fixed silly error. The NEXT_BREAK event should, of course, jump to the event *after* the FOR_LOOP event. Apart from simplifying things, this should allow limited number of repeats to work. ................ r32938 | drmccoy | 2008-07-07 15:01:54 +0200 (Mon, 07 Jul 2008) | 2 lines Don't let listSavefiles() search subdirectories. Files with the same name (in different directories) would cause duplicate entries for the same file. ................ r32940 | peres001 | 2008-07-07 16:51:27 +0200 (Mon, 07 Jul 2008) | 1 line Fixed regression after label code refactoring. ................ r32948 | thebluegr | 2008-07-07 21:40:43 +0200 (Mon, 07 Jul 2008) | 1 line Some fixes for warnings under GCC 2.95 ................ r32949 | lordhoto | 2008-07-07 22:40:35 +0200 (Mon, 07 Jul 2008) | 1 line Fix for bug #2012293 "KYRA: Bad Spanish String in menu". ................ r32951 | buddha_ | 2008-07-08 00:02:01 +0200 (Tue, 08 Jul 2008) | 1 line Fix for bathroom door opening crash in Operation Stealth's start. ................ r32960 | fingolfin | 2008-07-08 12:29:35 +0200 (Tue, 08 Jul 2008) | 1 line Remove reference to kPlainSoundType ................ r32961 | sev | 2008-07-08 13:18:44 +0200 (Tue, 08 Jul 2008) | 1 line Shut couple of MSVC warnings ................ r32962 | drmccoy | 2008-07-08 13:35:09 +0200 (Tue, 08 Jul 2008) | 2 lines Modified the EGA story image delay to work for the Mac versions as well ................ r32963 | drmccoy | 2008-07-08 13:36:52 +0200 (Tue, 08 Jul 2008) | 3 lines Added a Gob1 version supplied by raina in the forums. It does look like the Mac version with a DOS executable and stripped music to me, so let's hope the Mac level image workaround works there as well. ................ r32964 | sev | 2008-07-08 13:48:16 +0200 (Tue, 08 Jul 2008) | 1 line One more MSVC warning ................ r32966 | eriktorbjorn | 2008-07-08 18:25:39 +0200 (Tue, 08 Jul 2008) | 4 lines On reading some more about XMIDI, I believe the NEXT and BREAK variants of the controller are mutually exclusive cases, i.e. a BREAK simply means forget about the innermost loop, and continue as if nothing had happened. ................ r32967 | joostp | 2008-07-08 19:20:26 +0200 (Tue, 08 Jul 2008) | 2 lines changes for new Mixer API ................ r32968 | joostp | 2008-07-08 19:41:09 +0200 (Tue, 08 Jul 2008) | 2 lines Enable static engines -- time to start thinking about prx/plugin support! ................ r32969 | joostp | 2008-07-08 19:46:26 +0200 (Tue, 08 Jul 2008) | 2 lines set DEPDIR ................ r32970 | tramboi | 2008-07-09 04:19:57 +0200 (Wed, 09 Jul 2008) | 3 lines New configure flag --enable-profiling to compile and link with -pg (for gprof) ................ r32972 | peres001 | 2008-07-09 04:49:20 +0200 (Wed, 09 Jul 2008) | 1 line Added a couple of NULLity checks. ................ r32973 | fingolfin | 2008-07-09 12:42:47 +0200 (Wed, 09 Jul 2008) | 1 line cleanup / code formatting ................ r32974 | peres001 | 2008-07-09 12:52:46 +0200 (Wed, 09 Jul 2008) | 1 line Fixed regression introduced with GfxObj: the character sprite was sometimes removed from the rendering list. ................ r32976 | peres001 | 2008-07-09 15:27:09 +0200 (Wed, 09 Jul 2008) | 1 line Fixed leaks in NS and BRA. ................ r32978 | agent-q | 2008-07-09 18:50:23 +0200 (Wed, 09 Jul 2008) | 1 line DS: Backend changes for new mixer code ................ r32983 | peres001 | 2008-07-10 04:00:54 +0200 (Thu, 10 Jul 2008) | 1 line Fixed destruction of sprites in BRA. ................ r32986 | lordhoto | 2008-07-10 13:25:43 +0200 (Thu, 10 Jul 2008) | 2 lines Workaround for gcc 2.95 compiler bug. ................ r32987 | lordhoto | 2008-07-10 13:28:51 +0200 (Thu, 10 Jul 2008) | 2 lines Fixed mem leak in MIDI related code. ................ r32988 | lordhoto | 2008-07-10 14:05:38 +0200 (Thu, 10 Jul 2008) | 2 lines Added filename to unknown opcode/command warnings of EMC scripts. ................ r32989 | lordhoto | 2008-07-10 14:12:42 +0200 (Thu, 10 Jul 2008) | 2 lines Added filename to unkown command/opcode warnings for TIM scripts. ................ r32990 | lordhoto | 2008-07-10 14:14:00 +0200 (Thu, 10 Jul 2008) | 2 lines Typo. ................ r32992 | eriktorbjorn | 2008-07-10 18:19:17 +0200 (Thu, 10 Jul 2008) | 2 lines Fixed Kyra 3 detection regression. ................ r32994 | tramboi | 2008-07-10 20:01:54 +0200 (Thu, 10 Jul 2008) | 1 line Fixed a few warnings ................ r33002 | peres001 | 2008-07-11 14:55:08 +0200 (Fri, 11 Jul 2008) | 2 lines Fixed leak in sound code by explicitly deleting the midi driver. ................ r33003 | peres001 | 2008-07-11 15:06:28 +0200 (Fri, 11 Jul 2008) | 3 lines Moved program and command execution code out of the engine, into their own brand new classes. ................ r33004 | buddha_ | 2008-07-11 15:13:28 +0200 (Fri, 11 Jul 2008) | 1 line Update MSVC project files. ................ r33006 | peres001 | 2008-07-11 15:36:22 +0200 (Fri, 11 Jul 2008) | 1 line Cleanup. ................ r33007 | peres001 | 2008-07-11 17:07:13 +0200 (Fri, 11 Jul 2008) | 1 line Added a script (courtesy of salty-horse) to create/set properties for source files under version control by Subversion. Specifically, the mime-type, eol-style and keywords properties are handled. ................ r33009 | fingolfin | 2008-07-11 22:28:14 +0200 (Fri, 11 Jul 2008) | 1 line Don't use kPlainSoundType if you don't have to ................ r33010 | fingolfin | 2008-07-11 22:28:50 +0200 (Fri, 11 Jul 2008) | 1 line cleanup ................ r33014 | drmccoy | 2008-07-12 17:21:38 +0200 (Sat, 12 Jul 2008) | 3 lines Changed tricky variable access from pointers to a new class that minds endianess. This should fix a few regressions with BE games on LE systems and vice versa that I introduced when I changed how variables are stored (which was necessary to get Woodruff work on BE systems). ................ r33017 | tramboi | 2008-07-12 22:35:44 +0200 (Sat, 12 Jul 2008) | 2 lines Minor constness fix to help with aliasing ................ r33021 | peres001 | 2008-07-13 05:30:14 +0200 (Sun, 13 Jul 2008) | 1 line Properly implemented the OFF command. The new rendering order for graphics let this mistake finally surface. ................ r33022 | peres001 | 2008-07-13 05:39:42 +0200 (Sun, 13 Jul 2008) | 1 line Cleanup and improved debugging output for CommandExec::run() ................ r33023 | peres001 | 2008-07-13 08:27:31 +0200 (Sun, 13 Jul 2008) | 1 line Cleanup of walk code. ................ r33030 | athrxx | 2008-07-13 14:20:24 +0200 (Sun, 13 Jul 2008) | 1 line - fix for bug #2016965: KYRA: does not compile in MSVC71 ................ r33033 | peres001 | 2008-07-13 15:04:36 +0200 (Sun, 13 Jul 2008) | 1 line More refactoring of walk code. ................ r33052 | peres001 | 2008-07-14 02:13:31 +0200 (Mon, 14 Jul 2008) | 1 line Made sure characters are not removed from the rendering list during switches. ................ r33053 | peres001 | 2008-07-14 02:21:05 +0200 (Mon, 14 Jul 2008) | 1 line Fixed regression in walk code. Now standing frames are correctly selected when the character encounters an unexpected blocking object in his/her path. ................ r33056 | fingolfin | 2008-07-14 09:54:18 +0200 (Mon, 14 Jul 2008) | 1 line Fixed code formatting ................ r33057 | dreammaster | 2008-07-14 12:33:57 +0200 (Mon, 14 Jul 2008) | 1 line Fix for missing data in the savegame format that could result in not being able to talk to Goewin in the apothecary after restoring a savegame ................ r33058 | peres001 | 2008-07-14 15:35:43 +0200 (Mon, 14 Jul 2008) | 1 line Removed all labels from the rendering list to avoid random crashes after introduction is over. ................ r33061 | fingolfin | 2008-07-14 21:14:26 +0200 (Mon, 14 Jul 2008) | 1 line cleanup (and test for Marwan's branch.... ;) ................ r33062 | tramboi | 2008-07-14 22:34:31 +0200 (Mon, 14 Jul 2008) | 1 line Register spilling avoided in AGOS background drawing (and 2x unrolling) ................ r33063 | wjpalenstijn | 2008-07-14 23:00:39 +0200 (Mon, 14 Jul 2008) | 1 line Don't draw scumm saveload dialog while reflowing layout, as that would use uninitialized values ................ r33064 | wjpalenstijn | 2008-07-14 23:04:42 +0200 (Mon, 14 Jul 2008) | 1 line remove accidentally committed debugging code; fix shadowing warning ................ r33068 | buddha_ | 2008-07-15 01:10:51 +0200 (Tue, 15 Jul 2008) | 8 lines Fix for bug #2016647 (FW: crash with italian amiga version). - Consists of a workaround for a script bug that used local variable 251 when it should've used global variable 251. - Also added a fix for a crash when failing copy protection in Amiga or Atari ST versions of Future Wars. NOTE: That any of the Amiga or Atari ST versions of Future Wars haven't crashed right in the beginning before seems like plain luck because accessing local variable 251 is out of bounds! ................ r33070 | fingolfin | 2008-07-15 12:47:24 +0200 (Tue, 15 Jul 2008) | 1 line config.log and tmp files should be put into the configure (= current) dir, not the source dir ................ r33072 | peres001 | 2008-07-15 12:59:58 +0200 (Tue, 15 Jul 2008) | 1 line Made frame unpacking buffer dynamic (this frees some BSS space). ................ r33075 | fingolfin | 2008-07-15 19:13:06 +0200 (Tue, 15 Jul 2008) | 1 line Implemented audio double buffering (for now OSX only) ................ r33078 | cyx | 2008-07-15 22:26:12 +0200 (Tue, 15 Jul 2008) | 1 line fix bug #1995042: stop previous sfx playback when starting a new sfx (matches original dos code). Also removed the "sound skipping" hack in final bam scene. ................ r33079 | cyx | 2008-07-15 22:31:11 +0200 (Tue, 15 Jul 2008) | 2 lines fix bug #1876741: changed .SB playback rate to 11840Hz (matches dos game) ................ r33083 | tramboi | 2008-07-16 11:08:44 +0200 (Wed, 16 Jul 2008) | 3 lines Split the drawVertImage function in the agos engine to make it clearer and easier to profile ................ r33086 | peres001 | 2008-07-17 02:38:11 +0200 (Thu, 17 Jul 2008) | 1 line Fixed regression bug in dialogue, which de-facto allowed user to skip in-game protection. ................ r33087 | buddha_ | 2008-07-17 09:13:41 +0200 (Thu, 17 Jul 2008) | 1 line Patch #2019455: Patch for reducing the BSS size of Cine engine. ................ r33089 | fingolfin | 2008-07-17 17:56:24 +0200 (Thu, 17 Jul 2008) | 1 line Committing PS2 changes on behalf of the other Max ;) ................ r33094 | eriktorbjorn | 2008-07-18 06:16:00 +0200 (Fri, 18 Jul 2008) | 4 lines Don't crash if you try to use music file #2 as music file #1. When the music wasn't found, it would close the file even if something else was already playing from it. (Some music is in both files.) ................ r33095 | dreammaster | 2008-07-18 11:36:49 +0200 (Fri, 18 Jul 2008) | 2 lines In OSystem_SDL::closeMixer moved the call to SDL_CloseAudio to before the deletion of the _mixer variable in to fix an assert that was being generated in OSystem_SDL::mixCallback ................ r33096 | buddha_ | 2008-07-18 16:01:53 +0200 (Fri, 18 Jul 2008) | 1 line Added savefile position comments to savegame loading routine (Helpful for debugging the formats). ................ r33098 | anotherguest | 2008-07-18 21:02:40 +0200 (Fri, 18 Jul 2008) | 1 line Symbian soundsmixer update. (Compile fix) ................ r33099 | anotherguest | 2008-07-18 22:40:48 +0200 (Fri, 18 Jul 2008) | 1 line Introduced cache for filereading to fix slowness in AGOS among others. ................ r33104 | anotherguest | 2008-07-19 00:07:52 +0200 (Sat, 19 Jul 2008) | 1 line Fixed typo in filehandling ................ r33108 | anotherguest | 2008-07-19 09:08:37 +0200 (Sat, 19 Jul 2008) | 1 line eof was not working properly with caching ................ r33109 | anotherguest | 2008-07-19 09:44:12 +0200 (Sat, 19 Jul 2008) | 1 line Enable support to turn off ALL variations. all variation is most often the one used ................ r33114 | fingolfin | 2008-07-19 23:42:31 +0200 (Sat, 19 Jul 2008) | 1 line Removed -Wundef from the default list of compiler flags, and changed PLUGIN_ENABLED_DYNAMIC to not use 'defined()', thus avoiding compiler problems on e.g. BeOS ................ r33115 | sunmax | 2008-07-20 03:30:47 +0200 (Sun, 20 Jul 2008) | 9 lines 1. Re-added "rpckbd" as in 0.11.0 2. Committed only its source, you will need to do a make inside its folder before being able to compile our beloved PlayStation2 backend. Enjoy, -max ................ r33116 | sunmax | 2008-07-20 03:40:08 +0200 (Sun, 20 Jul 2008) | 4 lines Added the empty "elf" folder for the PS2 scummvm binary, so that developers won't have to mkdir it by hand. ................ r33117 | sunmax | 2008-07-20 03:44:40 +0200 (Sun, 20 Jul 2008) | 5 lines Added "DEPDIR := .deps" in Makefile.ps2 Thanks Max [the other one] for pointing it out! ................ r33120 | knakos | 2008-07-20 13:15:29 +0200 (Sun, 20 Jul 2008) | 1 line workaround for bogus findfirstfile. kyra now starts up correctly ................ r33135 | fingolfin | 2008-07-20 18:27:12 +0200 (Sun, 20 Jul 2008) | 1 line cleanup ................ r33136 | fingolfin | 2008-07-20 18:28:06 +0200 (Sun, 20 Jul 2008) | 1 line Fixed nasty bug in findPlainGameDescriptor -- contrary to is documentation, it would not return 0 upon failure to find a match, but rather a (0,0) record. ................ r33137 | fingolfin | 2008-07-20 18:42:56 +0200 (Sun, 20 Jul 2008) | 1 line Fixed potential issue in Common::String when asserting a substring of a string X back to X (memcpy -> memmove); also added some other sanity checks, and merged some duplicate code into a new method String::initWithCStr ................ r33138 | fingolfin | 2008-07-20 18:47:34 +0200 (Sun, 20 Jul 2008) | 1 line Two new TODO/FIXME comments for class File ................ r33139 | fingolfin | 2008-07-20 18:47:52 +0200 (Sun, 20 Jul 2008) | 1 line New SeekableReadStream::readLine_NEW() method, closely modelled after fgets, w/o the line length limitations of the old eekableReadStream::readLine() (which it will replace, after the feature freeze has been lifted) ................ r33140 | fingolfin | 2008-07-20 18:52:25 +0200 (Sun, 20 Jul 2008) | 1 line Fix for bug #1971499: ALL: config manager crashes when reading too long lines ................ r33141 | knakos | 2008-07-20 18:55:51 +0200 (Sun, 20 Jul 2008) | 1 line modified patch #1882942 - optimize and kill code for really old platforms ................ r33142 | knakos | 2008-07-20 19:04:27 +0200 (Sun, 20 Jul 2008) | 1 line a little more cleanup ................ r33143 | marcus_c | 2008-07-20 19:56:43 +0200 (Sun, 20 Jul 2008) | 1 line Solaris tr does not like character classes in some locales. Use "C" locale. ................ r33144 | marcus_c | 2008-07-20 19:58:14 +0200 (Sun, 20 Jul 2008) | 1 line Deps now go in the .deps directory. ................ r33145 | athrxx | 2008-07-20 20:00:00 +0200 (Sun, 20 Jul 2008) | 1 line KYRA: disable incomplete PC-98 audio support for 0.12.0 release (use towns audio instead) ................ r33146 | eriktorbjorn | 2008-07-20 21:25:16 +0200 (Sun, 20 Jul 2008) | 2 lines Commented out some more PC-98 audio stuff, to avoid warnings. ................ r33160 | sev | 2008-07-21 07:09:29 +0200 (Mon, 21 Jul 2008) | 2 lines This is 0.13.0svn now ................ r33162 | peres001 | 2008-07-21 08:08:30 +0200 (Mon, 21 Jul 2008) | 1 line Massive refactoring of dialogue code, which is now implemented as a finite state machine. Related code in other files has been updated has well. ................ r33165 | peres001 | 2008-07-21 11:25:40 +0200 (Mon, 21 Jul 2008) | 1 line Some refactoring for tracking of floating labels. ................ r33167 | tramboi | 2008-07-21 12:13:44 +0200 (Mon, 21 Jul 2008) | 1 line Avoid branching in the inner loop of AGOS drawVertImageCompressed ................ r33168 | Kirben | 2008-07-21 12:32:20 +0200 (Mon, 21 Jul 2008) | 1 line Spacing. ................ r33169 | buddha_ | 2008-07-21 13:33:30 +0200 (Mon, 21 Jul 2008) | 1 line Silence a warning which complains about using an uninitialized variable. ................ r33188 | peres001 | 2008-07-22 11:00:39 +0200 (Tue, 22 Jul 2008) | 1 line Changed comment display code so that input polling is integrated into the main loop, instead of being performed in a blocking way from a separate routine. ................ r33189 | peres001 | 2008-07-22 11:12:10 +0200 (Tue, 22 Jul 2008) | 1 line Removed unneeded input code. ................ r33191 | peres001 | 2008-07-22 12:12:20 +0200 (Tue, 22 Jul 2008) | 1 line Fixed regression in dialogue code: certain commands weren't executed anymore after dialogue ended. ................ r33192 | buddha_ | 2008-07-22 12:15:58 +0200 (Tue, 22 Jul 2008) | 14 lines Fix for bug #2019355 (FW: broken compatibility with 0.11.1 saves): - Changed savegame loading related functions to use SeekableReadStream rather than InSaveFile so MemoryReadStream can be used transparently. - Fixed loadResourcesFromSave to load multiframe animations correctly and to load 0.11.0/0.11.1 Future Wars savegames which used a slightly different format. - Added a savegame format detector that tries to detect between the old Future Wars savegame format, the new one and a broken revision of the new one. - Changed makeLoad to first load the savegame fully into memory and only then handle it (If the savegame's packed then it's unpacked first). If the packed savegame can't tell its unpacked size (i.e. it's using zlib format) then we'll try to load up to 256kB of the savegame data. Thanks to wjp for his help with nailing this release critical bug. ................ r33193 | peres001 | 2008-07-22 12:17:19 +0200 (Tue, 22 Jul 2008) | 1 line Fix build. ................ r33196 | buddha_ | 2008-07-22 14:17:44 +0200 (Tue, 22 Jul 2008) | 1 line Fix CineSaveGameFormat enumeration's include order (Caused problems at least with GCC). ................ r33198 | peres001 | 2008-07-22 14:35:46 +0200 (Tue, 22 Jul 2008) | 1 line Merged inventory input code from different files. ................ r33202 | fingolfin | 2008-07-22 16:38:54 +0200 (Tue, 22 Jul 2008) | 1 line Fix warnings in CINE ................ r33203 | fingolfin | 2008-07-22 16:39:26 +0200 (Tue, 22 Jul 2008) | 1 line Added String::trim() method ................ r33206 | aquadran | 2008-07-22 17:24:39 +0200 (Tue, 22 Jul 2008) | 1 line shutup valgrind warning ................ r33210 | anotherguest | 2008-07-22 20:52:13 +0200 (Tue, 22 Jul 2008) | 1 line Fixed seek problem when cached data is used. ................ r33212 | anotherguest | 2008-07-22 21:09:10 +0200 (Tue, 22 Jul 2008) | 1 line Disable hashmemory pool for Symbian OS ................ r33218 | anotherguest | 2008-07-22 22:13:57 +0200 (Tue, 22 Jul 2008) | 2 lines AddedAdded MAD as default feature ................ r33219 | peres001 | 2008-07-23 03:07:39 +0200 (Wed, 23 Jul 2008) | 1 line More merging of input code. ................ r33220 | peres001 | 2008-07-23 04:01:15 +0200 (Wed, 23 Jul 2008) | 1 line Fixed mouse cursor when closing inventory. ................ r33222 | drmccoy | 2008-07-23 04:41:02 +0200 (Wed, 23 Jul 2008) | 2 lines More savegame-endianness fixes :/ ................ r33224 | peres001 | 2008-07-23 04:45:09 +0200 (Wed, 23 Jul 2008) | 1 line More decoupling of inventory code. ................ r33225 | peres001 | 2008-07-23 09:31:35 +0200 (Wed, 23 Jul 2008) | 1 line Removed useless event management code and made readInput() more general. ................ r33226 | peres001 | 2008-07-23 09:52:43 +0200 (Wed, 23 Jul 2008) | 1 line Removed the historical waitUntilLeftClick function and adapted code to use the more general readInput and waitForButtonEvent. ................ r33229 | Kirben | 2008-07-23 11:01:33 +0200 (Wed, 23 Jul 2008) | 1 line Update NEWS. ................ r33230 | fingolfin | 2008-07-23 11:02:47 +0200 (Wed, 23 Jul 2008) | 1 line Added Tinsel engine to main repos (no news item for it ON PURPOSE) ................ r33231 | dreammaster | 2008-07-23 11:28:23 +0200 (Wed, 23 Jul 2008) | 1 line Replaced the out of date file list in the MSVC8 project with the proper file list ................ r33232 | dreammaster | 2008-07-23 11:37:15 +0200 (Wed, 23 Jul 2008) | 1 line Added the Tinsel engine to the Scummvm MSVC8 Solution ................ r33233 | buddha_ | 2008-07-23 11:45:44 +0200 (Wed, 23 Jul 2008) | 1 line Updated rest of the MSVC project and solution files for Tinsel. ................ r33234 | fingolfin | 2008-07-23 11:53:29 +0200 (Wed, 23 Jul 2008) | 1 line Fix String::trim to work right for shared strings; augemented test cases to cover this ................ r33235 | fingolfin | 2008-07-23 12:27:24 +0200 (Wed, 23 Jul 2008) | 1 line Got rid of some typedefs ................ r33236 | fingolfin | 2008-07-23 12:29:37 +0200 (Wed, 23 Jul 2008) | 1 line Removed some dead code ................ r33237 | fingolfin | 2008-07-23 12:33:36 +0200 (Wed, 23 Jul 2008) | 1 line cleanup; removed const bNoScroll variable ................ r33238 | dreammaster | 2008-07-23 12:54:59 +0200 (Wed, 23 Jul 2008) | 1 line Added extra defines and include for Tinsel project ................ r33239 | buddha_ | 2008-07-23 14:15:02 +0200 (Wed, 23 Jul 2008) | 1 line Enable Tinsel also for MSVC 7 & 7.1 & 9 in addition to MSVC 8. ................ r33240 | buddha_ | 2008-07-23 16:19:31 +0200 (Wed, 23 Jul 2008) | 3 lines Renamed opcodes 0x49 and 0x68: - Opcode 0x49: setDefaultMenuColor2 -> setDefaultMenuBgColor - Opcode 0x68: setDefaultMenuColor -> setPlayerCommandPosY ................ r33241 | fingolfin | 2008-07-23 16:42:27 +0200 (Wed, 23 Jul 2008) | 1 line Moved POLYGON struct into polygon.cpp; got rid of some more typedefs ................ r33242 | fingolfin | 2008-07-23 16:43:41 +0200 (Wed, 23 Jul 2008) | 1 line Added svn:ignore attribute ................ r33243 | fingolfin | 2008-07-23 16:44:33 +0200 (Wed, 23 Jul 2008) | 1 line Added Tinsel to credits & NEWS ................ r33246 | fingolfin | 2008-07-23 18:33:53 +0200 (Wed, 23 Jul 2008) | 1 line Added convenience method String::makeUnique(); simplified String::operator=(char c); extended String unit tests ................ r33248 | fingolfin | 2008-07-23 18:49:45 +0200 (Wed, 23 Jul 2008) | 1 line Reorder stuff a little bit, moving private String methods together: cleanup ................ r33249 | fingolfin | 2008-07-23 18:55:52 +0200 (Wed, 23 Jul 2008) | 1 line TINSEL: Renamed CoroutineInstall back to ProcessCreate; got rid of yet another typedef; more cleanup ................ r33250 | fingolfin | 2008-07-23 19:01:42 +0200 (Wed, 23 Jul 2008) | 1 line cleanup ................ r33252 | sev | 2008-07-23 21:50:57 +0200 (Wed, 23 Jul 2008) | 2 lines Fix bug which was triggered by file named 'a' in current directory. ................ r33258 | peres001 | 2008-07-24 10:04:17 +0200 (Thu, 24 Jul 2008) | 1 line Can't test a SharedPtr for nullity! ................ r33259 | fingolfin | 2008-07-24 10:59:17 +0200 (Thu, 24 Jul 2008) | 1 line Moved scheduler / process managment code into a new class Scheduler ................ r33260 | peres001 | 2008-07-24 11:24:32 +0200 (Thu, 24 Jul 2008) | 3 lines * Moved end intro and end game sequences code to gui. * Rewrote all gui code to be run inside the main loop * Added code to avoid crashes when a scene with no standard background is drawn ................ r33261 | peres001 | 2008-07-24 11:42:44 +0200 (Thu, 24 Jul 2008) | 1 line Fixed leak in new gui code. ................ r33263 | fingolfin | 2008-07-24 12:31:37 +0200 (Thu, 24 Jul 2008) | 1 line cleanup ................ r33266 | eriktorbjorn | 2008-07-25 00:12:48 +0200 (Fri, 25 Jul 2008) | 2 lines Make sure _musicVolume and _sfxVolume are clipped to fit in a byte. ................ r33270 | peres001 | 2008-07-25 04:37:55 +0200 (Fri, 25 Jul 2008) | 3 lines * Merged old input management flags into a single mouse status variable. * Mouse is now displayed when it is needed, and hidden when it is not ;) ................ r33272 | peres001 | 2008-07-25 08:35:02 +0200 (Fri, 25 Jul 2008) | 1 line Converted BRA to work with the new menu approach. It is not yet well plugged-in as in NS, but it suffices for the moment. ................ r33273 | peres001 | 2008-07-25 10:27:44 +0200 (Fri, 25 Jul 2008) | 1 line Made character visible in BRA. ................ r33274 | fingolfin | 2008-07-25 11:05:04 +0200 (Fri, 25 Jul 2008) | 1 line TINSEL: Updating the palette should only require a call to OSystem::updateScreen and not a blit ................ r33275 | fingolfin | 2008-07-25 11:12:03 +0200 (Fri, 25 Jul 2008) | 1 line TINSEL: Get rid of Graphics::Surface class ................ r33276 | fingolfin | 2008-07-25 11:13:08 +0200 (Fri, 25 Jul 2008) | 1 line TINSEL: ActorTag & PolyTag abused a SCNHANDLE and some global enums to keep a trinary state -- fixed that by introducing a new enum HotSpotTag ................ r33277 | fingolfin | 2008-07-25 11:15:03 +0200 (Fri, 25 Jul 2008) | 1 line cleanup ................ r33278 | fingolfin | 2008-07-25 11:15:32 +0200 (Fri, 25 Jul 2008) | 1 line TINSEL: Got rid of NO_TAG (not used) ................ r33279 | fingolfin | 2008-07-25 11:16:33 +0200 (Fri, 25 Jul 2008) | 1 line Added Common::Rect::isEmpty() method ................ r33280 | fingolfin | 2008-07-25 11:17:47 +0200 (Fri, 25 Jul 2008) | 1 line More tinsel cleanup ................ r33281 | fingolfin | 2008-07-25 11:18:39 +0200 (Fri, 25 Jul 2008) | 1 line TINSEL: Fixed forgotten ClearScreen(0) call ................ r33282 | fingolfin | 2008-07-25 11:19:06 +0200 (Fri, 25 Jul 2008) | 1 line TINSEL: Got rid of PIMAGE, PINT_CONTEXT, PINV_OBJECT, PINV_DEF, PCONFBOX, PCONFINIT ................ r33283 | dreammaster | 2008-07-25 11:36:18 +0200 (Fri, 25 Jul 2008) | 1 line Fix to prevent attempt to delete a non-initialised object during game exit ................ r33285 | joostp | 2008-07-25 12:20:05 +0200 (Fri, 25 Jul 2008) | 2 lines change PPINIT struct to use ScummVM datatypes, so sizeof(PPINIT) is 28 on ppc/OSX as well. ................ r33287 | buddha_ | 2008-07-25 13:39:58 +0200 (Fri, 25 Jul 2008) | 1 line Update MSVC project files for Parallaction. ................ r33288 | drmccoy | 2008-07-25 14:59:46 +0200 (Fri, 25 Jul 2008) | 2 lines Fixed the inventory bug that's been reported in the forums ................ r33289 | peres001 | 2008-07-25 18:01:25 +0200 (Fri, 25 Jul 2008) | 2 lines * Changed walk code to use Common::Point instead of the clumsy WalkNode. * Changed walk code to use object copy instead of managing pointers. ................ r33290 | peres001 | 2008-07-25 18:08:10 +0200 (Fri, 25 Jul 2008) | 1 line Changed the remaining references to Nodes into Points. ................ r33295 | peres001 | 2008-07-26 04:09:50 +0200 (Sat, 26 Jul 2008) | 1 line BRA now parses path data from the scripts. ................ r33296 | peres001 | 2008-07-26 06:01:11 +0200 (Sat, 26 Jul 2008) | 2 lines * Added walk calculations to BRA (doesn't walk yet, though). * Adapted Character and Animation to handle both versions of the engine. ................ r33297 | peres001 | 2008-07-26 07:37:52 +0200 (Sat, 26 Jul 2008) | 1 line Cleanup. ................ r33298 | peres001 | 2008-07-26 07:56:39 +0200 (Sat, 26 Jul 2008) | 1 line More cleanup. ................ r33321 | Kirben | 2008-07-27 03:54:40 +0200 (Sun, 27 Jul 2008) | 1 line Fix buffer overflow in error message. ................ r33325 | peres001 | 2008-07-27 10:35:00 +0200 (Sun, 27 Jul 2008) | 1 line Doug from BRA can now walk in his hotel room. He still stops in bizarre poses, though. ................ r33326 | vinterstum | 2008-07-27 12:15:57 +0200 (Sun, 27 Jul 2008) | 1 line The iPhone backend is now (mostly) up to speed again, and works for firmware 2.0 ................ r33327 | Kirben | 2008-07-27 12:36:26 +0200 (Sun, 27 Jul 2008) | 1 line Search common directory, when loading frames and talks in Amiga verison of BRA. ................ r33328 | peres001 | 2008-07-27 12:37:54 +0200 (Sun, 27 Jul 2008) | 1 line Added rudimental support for location changes when walking through doors. The best part of this commit is that Doug now stops in a normal position. ................ r33329 | Kirben | 2008-07-27 12:43:15 +0200 (Sun, 27 Jul 2008) | 1 line Add music/sound loading in Amiga version of BRA. ................ r33330 | lordhoto | 2008-07-27 13:07:38 +0200 (Sun, 27 Jul 2008) | 1 line Fixed win32 plugin provider. ................ r33332 | lordhoto | 2008-07-27 14:05:40 +0200 (Sun, 27 Jul 2008) | 2 lines Fixed macro. ................ r33333 | lordhoto | 2008-07-27 14:09:10 +0200 (Sun, 27 Jul 2008) | 2 lines Fixed typo. ................ r33334 | lordhoto | 2008-07-27 14:12:40 +0200 (Sun, 27 Jul 2008) | 3 lines - Fixed fadePalette for HoF and Kyra3 - Fixed bug in wsaFrameAnimationStep ................ r33335 | peres001 | 2008-07-27 15:43:40 +0200 (Sun, 27 Jul 2008) | 1 line Inventory icons are now loaded correctly (not yet displayed). BRA doesn't crash anymore when pressing the right button. :) ................ r33337 | peres001 | 2008-07-27 16:21:16 +0200 (Sun, 27 Jul 2008) | 1 line Moved inventory cursor drawing code to InventoryRenderer. ................ r33338 | buddha_ | 2008-07-27 16:33:37 +0200 (Sun, 27 Jul 2008) | 1 line Cut savegame loading into smaller functional parts (resetEngine, loadPlainSave etc). ................ r33339 | buddha_ | 2008-07-27 16:36:53 +0200 (Sun, 27 Jul 2008) | 1 line Clear the confusing usage of NUM_MAX_VAR (It's 255 actually, not 256). ................ r33340 | anotherguest | 2008-07-27 20:22:23 +0200 (Sun, 27 Jul 2008) | 1 line Fix for ftell error when caching. HOF now starts properly ................ r33342 | sev | 2008-07-27 23:14:31 +0200 (Sun, 27 Jul 2008) | 2 lines Patch from bugreport #2020561: "MMNES : Incorrect detection (US/GB)" ................ r33345 | anotherguest | 2008-07-27 23:35:39 +0200 (Sun, 27 Jul 2008) | 1 line Fixed the Symbian default savepath, but adding the needed \ at the end. ................ r33347 | anotherguest | 2008-07-27 23:37:47 +0200 (Sun, 27 Jul 2008) | 1 line Fixed the Symbian default savepath, but adding the needed \ at the end and now as a string. ................ r33349 | buddha_ | 2008-07-28 00:50:36 +0200 (Mon, 28 Jul 2008) | 3 lines Added a preliminary saving routine for Operation Stealth (Disabled by default, needs more work still. WIP!). Added backgrounds' name saving (8 names in Operation Stealth instead of just 1 like in Future Wars). Added 256 color palette saving and restoring (One of the palettes isn't properly handled yet though). ................ r33350 | peres001 | 2008-07-28 04:56:17 +0200 (Mon, 28 Jul 2008) | 1 line Fixed constructor for WindowsFilesystemNode. On Windows, trailing slashes can be added only to directory names. ................ r33352 | peres001 | 2008-07-28 07:18:23 +0200 (Mon, 28 Jul 2008) | 3 lines * Changed Disk code in BRA to use FilesystemNode (duplication has become truly visible!). * Fixed Inventory items loading. ................ r33353 | peres001 | 2008-07-28 07:21:11 +0200 (Mon, 28 Jul 2008) | 1 line Some unneeded references slipped in with the last commit. ................ r33354 | Kirben | 2008-07-28 07:38:24 +0200 (Mon, 28 Jul 2008) | 1 line Fix compile. ................ r33355 | peres001 | 2008-07-28 08:06:35 +0200 (Mon, 28 Jul 2008) | 1 line Inventory is now properly rendered. Item selection is not yet working. ................ r33356 | Kirben | 2008-07-28 08:18:39 +0200 (Mon, 28 Jul 2008) | 1 line There is no mask or path directories for part0 of BRA (Amiga), so always check whether they exist. ................ r33357 | Kirben | 2008-07-28 09:20:55 +0200 (Mon, 28 Jul 2008) | 1 line Add basic support for running Amiga and PC demos of BRA. ................ r33359 | peres001 | 2008-07-28 10:25:06 +0200 (Mon, 28 Jul 2008) | 1 line Some instrumentation for script debugging. ................ r33360 | peres001 | 2008-07-28 10:25:52 +0200 (Mon, 28 Jul 2008) | 1 line Added support for text in BRA DOS demo. ................ r33361 | Kirben | 2008-07-28 10:44:14 +0200 (Mon, 28 Jul 2008) | 1 line Correct character name set by character location parser. ................ r33362 | buddha_ | 2008-07-28 10:44:49 +0200 (Mon, 28 Jul 2008) | 3 lines Made the savegame loading routine choose between loading a Future Wars or an Operation Stealth savegame format. Added a stub for loading the Operation Stealth's temporary savegame format (Not yet implemented). Made mouse cursor change to a disk icon when loading a savegame and back to normal after its done. ................ r33363 | peres001 | 2008-07-28 10:56:37 +0200 (Mon, 28 Jul 2008) | 1 line Added a post processing step to runScripts, so that Animation can be validated after buggy scripts have been executed. ................ r33364 | peres001 | 2008-07-28 11:00:00 +0200 (Mon, 28 Jul 2008) | 1 line Preliminary code for traps. ................ r33365 | buddha_ | 2008-07-28 12:09:00 +0200 (Mon, 28 Jul 2008) | 1 line Now detects temporary Operation Stealth savegame format and saves it. No loading yet. ................ r33366 | buddha_ | 2008-07-28 12:44:54 +0200 (Mon, 28 Jul 2008) | 1 line Cut Future Wars savegame loading routine into parts that can be reused when loading the Operation Stealth savegame format. ................ r33367 | buddha_ | 2008-07-28 12:54:53 +0200 (Mon, 28 Jul 2008) | 1 line Added remaining load functions needed for the Operation Stealth savegame format loading (loadSeqList and loadZoneQuery). Not used yet. ................ r33369 | peres001 | 2008-07-28 13:47:03 +0200 (Mon, 28 Jul 2008) | 1 line Tiny readability aid for parser code. ................ r33370 | peres001 | 2008-07-28 13:48:04 +0200 (Mon, 28 Jul 2008) | 1 line Implemented opcodes for picking up/dropping/opening/closing items. ................ r33371 | peres001 | 2008-07-28 13:50:36 +0200 (Mon, 28 Jul 2008) | 1 line Pick up/drop/open/close actions are now available in game. ................ r33373 | thebluegr | 2008-07-28 14:46:30 +0200 (Mon, 28 Jul 2008) | 1 line Cleanup ................ r33375 | peres001 | 2008-07-28 16:02:46 +0200 (Mon, 28 Jul 2008) | 1 line Fixed loading of static items. ................ r33376 | peres001 | 2008-07-28 16:22:44 +0200 (Mon, 28 Jul 2008) | 1 line Moved validation step from revision 33363, so that it is executed for all animations. ................ r33377 | peres001 | 2008-07-28 16:23:49 +0200 (Mon, 28 Jul 2008) | 1 line Yet another hack to deal with labels... Must rethink this crap from scratch. ................ r33379 | buddha_ | 2008-07-28 18:02:40 +0200 (Mon, 28 Jul 2008) | 6 lines Added loading of temporary Operation Stealth savegames. Needs testing! - Music related settings and adBgVar0 & adBgVar1 aren't loaded currently. Modified resetEngine to also reset more of the Operation Stealth specific variables. Added getter for background scrolling value. Changed additional background indices 1 & 2 from byte to uint16. Made savegame loading functions return !in.ioFailed() as return value instead of true as previously. ................ r33380 | buddha_ | 2008-07-28 18:46:20 +0200 (Mon, 28 Jul 2008) | 1 line Fixed crash when running Operation Stealth introduced in r33339 (There are actually 256 global variables although only 255 of them are saved and loaded from savegames. The last one is VAR_BYPASS_PROTECTION and it is written to in the mainLoop so that's why there was a crash). ................ r33383 | fingolfin | 2008-07-29 00:21:11 +0200 (Tue, 29 Jul 2008) | 1 line Fixing 'warning: comparison of unsigned expression < 0 is always false' ................ r33384 | peres001 | 2008-07-29 01:21:03 +0200 (Tue, 29 Jul 2008) | 1 line Enforcing use of nullZonePtr only for nulling out pointers, as it is useless for comparisons. ................ r33385 | fingolfin | 2008-07-29 02:02:06 +0200 (Tue, 29 Jul 2008) | 1 line SDL: Properly init vars related to mixer double buffering ................ r33387 | fingolfin | 2008-07-29 02:49:44 +0200 (Tue, 29 Jul 2008) | 1 line Changed output of --test-detector: multiple hits with same gameid now only are a warning, not a failure ................ r33388 | fingolfin | 2008-07-29 02:50:12 +0200 (Tue, 29 Jul 2008) | 1 line Changed advanced detector to *always* use the FSNode API for detection (i.e. killed second code path which used File::open trial&error directory 'scanning') ................ r33389 | fingolfin | 2008-07-29 02:54:28 +0200 (Tue, 29 Jul 2008) | 1 line BASE: in runGame, do not set addDefaultDirectory() the game path before invoking createInstance() -- detectors must use FSNode for detection, not rely on File::open ................ r33392 | peres001 | 2008-07-29 05:14:35 +0200 (Tue, 29 Jul 2008) | 2 lines * Fixed positioning of balloons and faces in BRA (dos, at least). * Adapted loading of faces. ................ r33393 | Kirben | 2008-07-29 06:00:07 +0200 (Tue, 29 Jul 2008) | 1 line Add check common directories, in loadScenery() for Amiga version of BRA. ................ r33394 | Kirben | 2008-07-29 06:06:10 +0200 (Tue, 29 Jul 2008) | 1 line Mask files don't always exist in Amiga version of BRA, in paricular NULL.msk. ................ r33400 | lordhoto | 2008-07-29 11:16:53 +0200 (Tue, 29 Jul 2008) | 2 lines Added a reset method to SharedPtr, which allows NULLifying it. ................ r33401 | lordhoto | 2008-07-29 11:23:54 +0200 (Tue, 29 Jul 2008) | 2 lines Formatting. ................ r33402 | peres001 | 2008-07-29 11:44:05 +0200 (Tue, 29 Jul 2008) | 1 line Added dialogue text rendering for BRA. ................ r33404 | buddha_ | 2008-07-29 12:13:53 +0200 (Tue, 29 Jul 2008) | 6 lines Rearranged parts of the Operation Stealth savegame loading routine. - Emulating the Future Wars savegame loading routine and hoping for the best. - Fixes an array out of bounds access when loading the global scripts. Now the loading crashes in the mainloop in processSeqList! But at least we got a bit farther this time. More fixing to come... ................ r33405 | peres001 | 2008-07-29 12:22:50 +0200 (Tue, 29 Jul 2008) | 2 lines * Added flexible verb configuration for both NS and BRA. * Objects can now be really opened and closed in BRA. ................ r33407 | buddha_ | 2008-07-29 14:56:32 +0200 (Tue, 29 Jul 2008) | 1 line Added a debug message to loadTempSaveOS's to check whether we loaded the whole savefile. Made objectStruct's clearing also clear x and y member variables in resetEngine. ................ r33408 | peres001 | 2008-07-29 14:59:55 +0200 (Tue, 29 Jul 2008) | 2 lines * Implemented pause/resume of command execution * Implemented command opcode MOVE (not the script instruction). ................ r33409 | buddha_ | 2008-07-29 15:44:14 +0200 (Tue, 29 Jul 2008) | 7 lines Added purgeSeqList function (Used in mainloop now). Let's see if this helps any... Renamed functions: * addScriptToList0 -> addScriptToGlobalScripts * executeList0 -> executeGlobalScripts * executeList1 -> executeObjectScripts * purgeList1 -> purgeObjectScripts (Also added a clarifying TODO to this function) * purgeList0 -> purgeGlobalScripts (Also added a clarifying TODO to this function) ................ r33410 | buddha_ | 2008-07-29 15:46:42 +0200 (Tue, 29 Jul 2008) | 1 line Make sure processSeqList and purgeSeqList are only called in the main loop when running Operation Stealth. Mostly a precaution as the seqList should be totally empty when running Future Wars as it doesn't use it. ................ r33412 | fingolfin | 2008-07-29 18:09:10 +0200 (Tue, 29 Jul 2008) | 1 line Changed class File (and derived classes) to only support read-only access; added a new class DumpFile for writing ................ r33413 | fingolfin | 2008-07-29 18:12:42 +0200 (Tue, 29 Jul 2008) | 1 line CONFIGMAN: Store domains in the order they were added ................ r33414 | fingolfin | 2008-07-29 18:16:15 +0200 (Tue, 29 Jul 2008) | 1 line Added convenience accessor method GameDescriptor::preferredtarget ................ r33415 | fingolfin | 2008-07-29 18:29:28 +0200 (Tue, 29 Jul 2008) | 1 line Mass detector: sort all newly detected games by target name before adding them to the config manager ................ r33416 | lordhoto | 2008-07-29 19:00:15 +0200 (Tue, 29 Jul 2008) | 2 lines Added documentation for the functions in algorithm.h. ................ r33418 | fingolfin | 2008-07-29 19:38:07 +0200 (Tue, 29 Jul 2008) | 1 line Set svn:ignore for tools/create_drascula ................ r33419 | fingolfin | 2008-07-29 19:42:19 +0200 (Tue, 29 Jul 2008) | 1 line Added two new classes, BufferedReadStream & BufferedSeekableReadStream, as proposed on scummvm-devel ................ r33425 | lordhoto | 2008-07-29 22:09:30 +0200 (Tue, 29 Jul 2008) | 2 lines Documentation for func.h. ................ r33426 | lordhoto | 2008-07-29 22:15:29 +0200 (Tue, 29 Jul 2008) | 2 lines Little fix for documentation. ................ r33427 | lordhoto | 2008-07-29 22:21:54 +0200 (Tue, 29 Jul 2008) | 3 lines - Formatting - Improved Functor#Mem::isValid implementations. ................ r33432 | peres001 | 2008-07-30 08:25:17 +0200 (Wed, 30 Jul 2008) | 1 line Reordered initialization lists to silence warning. ................ r33436 | fingolfin | 2008-07-30 09:39:41 +0200 (Wed, 30 Jul 2008) | 1 line Changed BufferedReadStream to not permanently decrease its buffer size at the end of a stream (this would fail when using BufferedSeekableReadStream and then seeking back from the end); this also fixes a bug which let you seek back beyond the start of a stream (not that we currently support that in other streams) ................ r33437 | peres001 | 2008-07-30 09:58:25 +0200 (Wed, 30 Jul 2008) | 2 lines * Unified implementation of flow control opcodes in NS and BRA * Simplified script execution loop and context ................ r33438 | thebluegr | 2008-07-30 10:23:04 +0200 (Wed, 30 Jul 2008) | 1 line Make sure that save game descriptions are 0-terminated ................ r33444 | buddha_ | 2008-07-30 13:03:52 +0200 (Wed, 30 Jul 2008) | 1 line Added some debug aids related to addAni and the processSeqList crashing. ................ r33446 | buddha_ | 2008-07-30 13:36:14 +0200 (Wed, 30 Jul 2008) | 1 line Debug printing a couple more relevant variables in addAni. ................ r33452 | peres001 | 2008-07-30 17:01:15 +0200 (Wed, 30 Jul 2008) | 1 line Reordered initialization order to kill a ton of warnings. ................ r33453 | fingolfin | 2008-07-30 17:16:57 +0200 (Wed, 30 Jul 2008) | 1 line Advanced detector: split out part of detectGame into a new function detectGameFilebased; some cleanup ................ r33455 | fingolfin | 2008-07-30 17:38:42 +0200 (Wed, 30 Jul 2008) | 1 line Simplified advanced detector file sys scanning code ................ r33456 | fingolfin | 2008-07-30 17:44:34 +0200 (Wed, 30 Jul 2008) | 1 line Revert my accidental commit of the OSystem changes (oops) ................ r33457 | fingolfin | 2008-07-30 17:48:16 +0200 (Wed, 30 Jul 2008) | 1 line Simplify/optimize/cleanup detectGameFilebased further ................ r33458 | peres001 | 2008-07-30 18:06:46 +0200 (Wed, 30 Jul 2008) | 1 line Fixed Win32 build, after Fingolfin's commits (probably because of the revert in revision 33456). ................ r33459 | fingolfin | 2008-07-30 18:26:38 +0200 (Wed, 30 Jul 2008) | 1 line This time properly reverted my accidental commits of the osystem&configman patch (I didn't mean to commit it in the first place, still waiting for any replies to my corresponding scummvm-devel mail). Sorry for messing up so badly ................ r33463 | lordhoto | 2008-07-31 12:47:15 +0200 (Thu, 31 Jul 2008) | 2 lines Committed slightly modified patch #2029395 "KYRA: Lands of Lore Intro + Character selection". ................ r33464 | lordhoto | 2008-07-31 12:52:29 +0200 (Thu, 31 Jul 2008) | 2 lines Removed debugging leftover. ................ r33466 | buddha_ | 2008-07-31 13:16:48 +0200 (Thu, 31 Jul 2008) | 1 line Update MSVC project files for Kyra Lands of Lore additions. ................ r33467 | peres001 | 2008-07-31 13:29:37 +0200 (Thu, 31 Jul 2008) | 1 line Set correct font for dialogues in BRA Amiga. ................ r33468 | peres001 | 2008-07-31 14:26:12 +0200 (Thu, 31 Jul 2008) | 1 line Changed Gfx::_backgroundInfo to be a pointer. This temporarily kills all z-buffering. ................ r33469 | peres001 | 2008-07-31 14:50:43 +0200 (Thu, 31 Jul 2008) | 1 line Made changing of background more flexible, in that the engine can now configure its BackgroundInfo before passing it to Gfx. ................ r33470 | lordhoto | 2008-07-31 15:36:13 +0200 (Thu, 31 Jul 2008) | 3 lines - Added Common::mem_fun_ref for object references instead of pointers. - Added simple tests for a little bit functionallity from common/func.h ................ r33471 | eriktorbjorn | 2008-07-31 15:45:58 +0200 (Thu, 31 Jul 2008) | 4 lines Applied my patch #2030058 ("Workaround for incorrectly compressed FotAQ"), and made a mention in NEWS that speech is played correctly now. Of course, we should still provide a correctly compressed version at some point. ................ r33473 | peres001 | 2008-07-31 16:20:51 +0200 (Thu, 31 Jul 2008) | 1 line Disabled masks in BRA Amiga, because the decoding is not known yet. ................ r33474 | peres001 | 2008-07-31 17:15:42 +0200 (Thu, 31 Jul 2008) | 2 lines * Removed references to the current _backgroundInfo from parser code. * Re-enabled masks (in BRA DOS). ................ r33478 | anotherguest | 2008-07-31 19:33:48 +0200 (Thu, 31 Jul 2008) | 1 line Enabled the correct features for standard builds ................ svn-id: r33486
2008-07-31* Removed references to the current _backgroundInfo from parser code.Nicola Mettifogo
* Re-enabled masks (in BRA DOS). svn-id: r33474
2008-07-31Disabled masks in BRA Amiga, because the decoding is not known yet.Nicola Mettifogo
svn-id: r33473
2008-07-31Applied my patch #2030058 ("Workaround for incorrectly compressed FotAQ"), andTorbjörn Andersson
made a mention in NEWS that speech is played correctly now. Of course, we should still provide a correctly compressed version at some point. svn-id: r33471
2008-07-31Made changing of background more flexible, in that the engine can now ↵Nicola Mettifogo
configure its BackgroundInfo before passing it to Gfx. svn-id: r33469
2008-07-31Changed Gfx::_backgroundInfo to be a pointer. This temporarily kills all ↵Nicola Mettifogo
z-buffering. svn-id: r33468
2008-07-31Set correct font for dialogues in BRA Amiga.Nicola Mettifogo
svn-id: r33467
2008-07-31Removed debugging leftover.Johannes Schickel
svn-id: r33464
2008-07-31Committed slightly modified patch #2029395 "KYRA: Lands of Lore Intro + ↵Johannes Schickel
Character selection". svn-id: r33463
2008-07-30Debug printing a couple more relevant variables in addAni.Kari Salminen
svn-id: r33446