Age | Commit message (Expand) | Author |
2006-04-12 | This assertion shouldn't be needed. At least not here. | Torbjörn Andersson |
2006-04-12 | Fixed serious bug in removeOverlayElement() that would cause it to fail. This | Torbjörn Andersson |
2006-04-12 | sizeof(void *) != sizeof(int) for a large number of systems. | Jonathan Gray |
2006-04-12 | - Fixed the mistake in Mult_v2::loadMult() that caused Gob2 floppy to | Sven Hesse |
2006-04-12 | Fix script dumping | Eugene Sandulenko |
2006-04-12 | cleanup | Eugene Sandulenko |
2006-04-12 | DEBUG_SCRIPT -> debugC | Eugene Sandulenko |
2006-04-11 | Add F1-F10 keymappings like in original engine. | Eugene Sandulenko |
2006-04-11 | Re-fix the CD version of Loom | Max Horn |
2006-04-11 | Rearranged code in ScummEngine::openRoom a bit, to separate the filename gene... | Max Horn |
2006-04-11 | Fix warning. | Eugene Sandulenko |
2006-04-11 | Added TODO comment about refreshAnimData[] and why it's not (yet) a field in | Torbjörn Andersson |
2006-04-11 | If generateDetectName() generates an empty string, that's a failure, not a | Torbjörn Andersson |
2006-04-11 | Some more MD5 entries / confirmations by Peter Eckerlein | Max Horn |
2006-04-11 | Added delays to the main and menu event loops to keep Lure from gobbling up all | Torbjörn Andersson |
2006-04-11 | Changed max() to MAX(). This fixes compilation for me. | Torbjörn Andersson |
2006-04-11 | Added disassembly of room exit handling, as well as a few cleanups to the pat... | Paul Gilbert |
2006-04-11 | Added proper path finding code for rooms, as well as miscellaneous support me... | Paul Gilbert |
2006-04-11 | Added a destRoomNumber variable to store which room a highlighted exit goes t... | Paul Gilbert |
2006-04-11 | Implemented better handling of changing rooms via room exits | Paul Gilbert |
2006-04-11 | Added new resources for pathfinding and new resources | Paul Gilbert |
2006-04-11 | Resource loader enhanced to load hotspot proximity data and room walkable areas | Paul Gilbert |
2006-04-11 | Updated resource structures to add support for hotspot y corrections, proximi... | Paul Gilbert |
2006-04-11 | Added a script method for setting a blocking hotspot script | Paul Gilbert |
2006-04-11 | Ooops, re-enable code in allocBlock() | Travis Howell |
2006-04-11 | Update waitForSync() for FF and minor cleanup | Travis Howell |
2006-04-10 | Might as well clear ptr1 and ptr2 in animDataTable[] when loading a savegame. | Torbjörn Andersson |
2006-04-10 | Cleanup | Travis Howell |
2006-04-10 | If I understand things correctly, cinE used to dump the entire animDataTable | Torbjörn Andersson |
2006-04-10 | More commented out stuff: added generateFilenameForDetection method, for use ... | Max Horn |
2006-04-10 | Some more tweaks to the (still unused) gameFilenamesTable; also readded an en... | Max Horn |
2006-04-10 | Removing dummy code from resource.cpp | Max Horn |
2006-04-10 | Merged scumm_settings into extra_versions, which in turn got renamed to gameV... | Max Horn |
2006-04-10 | Add code for bltOracleText() in FF | Travis Howell |
2006-04-10 | Cleanup. | Torbjörn Andersson |
2006-04-10 | Split the playTune opcode into Simon 1, Simon 2 and FF versions. The FF version | Torbjörn Andersson |
2006-04-10 | Some opcodes have been made Simon 1-specific, either because they really are | Torbjörn Andersson |
2006-04-10 | With the old o_ functions out of the way, I have renamed all o1_ functions as | Torbjörn Andersson |
2006-04-10 | By now, it should be obvious that I'm trying to get rid of the o_ functions. | Torbjörn Andersson |
2006-04-10 | Merged o_setup_cond_c() into o1_getDollar2(). (We could merge | Torbjörn Andersson |
2006-04-10 | Merged o_printStr() into o1_screenTextMsg(). | Torbjörn Andersson |
2006-04-10 | Merged o_pathfind() into o1_getPathPosn(). | Torbjörn Andersson |
2006-04-10 | Merged o_restoreIconArray() into o1_restoreIconArray(). | Torbjörn Andersson |
2006-04-10 | Merged o_confirmQuit() into o1_pauseGame(). | Torbjörn Andersson |
2006-04-10 | Merged o_inventory_descriptions() into o1_screenTextPObj(). | Torbjörn Andersson |
2006-04-10 | Merged o_loadGame() and o_saveGame() into o1_loadUserGame() and | Torbjörn Andersson |
2006-04-10 | Merged o_loadZone() and o_unloadZone() into o1_loadZone() and o1_unloadZone(). | Torbjörn Andersson |
2006-04-10 | Merged o_playSFX() into o1_playEffect(). | Torbjörn Andersson |
2006-04-10 | Merged o_loadBeard() and o_unloadBeard() into o1_loadBeard() and | Torbjörn Andersson |
2006-04-10 | Merged o_lockZone() and o_unlockZone() into o1_lockZones() and o1_unlockZones() | Torbjörn Andersson |