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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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2008-08-11
Moved fontParamTable inside TextHandler struct and made it a constant size as...
Kari Salminen
2008-08-11
Changed palPtr from a pointer to a Common::Array named palArray. Removed palE...
Kari Salminen
2008-08-11
Removed textDataPtr pointer as it's not used beyond the loadTextData function...
Kari Salminen
2008-08-11
Changed partBuffer from a pointer to a Common::Array. Removed numElementInPar...
Kari Salminen
2008-08-11
Added a safeguard to readBundleFile so it shouldn't corrupt memory even if th...
Kari Salminen
2008-08-11
Changed readBundleFile to unpack data in-place and added debugging messages t...
Kari Salminen
2008-08-11
LOL: add support for floppy installer files
Florian Kagerer
2008-08-10
Fixed a bunch of Valgrind warnings (mostly uninitialised variables, but also an
Torbjörn Andersson
2008-08-10
Committed my patch #2040074 ("XMIDI callback control events"). At the moment,...
Torbjörn Andersson
2008-08-10
Add checksums for ScummVM repacked Italian and Spanish versions.
Eugene Sandulenko
2008-08-10
address the ignored events and bad inventory screen handling 'features'
Kostas Nakos
2008-08-10
hint the backend to show the VK
Kostas Nakos
2008-08-10
Added fallback to text only mode when voice files are not found.
Johannes Schickel
2008-08-10
Fixed kyra to support properly support restarting of engine (for GSoC RTL, ba...
Johannes Schickel
2008-08-10
Fixed crash in KyraEngine_HoF::pauseEngineIntern.
Johannes Schickel
2008-08-09
Converted zoneData and zoneQuery tables from plain array types to Common::Arr...
Kari Salminen
2008-08-09
Converted animDataTable from a plain array to a Common::Array. Should help to...
Kari Salminen
2008-08-09
Converted objectTable from a plain array to a Common::Array. Should help to c...
Kari Salminen
2008-08-09
Made type 21 & 22 overlays not be flipped (The oxygen gauge looks actually be...
Kari Salminen
2008-08-09
Made drawPlainBox's effective width and height always at least one.
Kari Salminen
2008-08-09
fix MR on ce: allocate large buffer on the heap instead and of the stack, and...
Kostas Nakos
2008-08-09
Added preliminary version of drawing type 22 overlays (Such overlays are adde...
Kari Salminen
2008-08-09
Added updating of global variable var5 to Operation Stealth's renderOverlay f...
Kari Salminen
2008-08-09
Removing moving with keys qweasdzxc for now because they messed with savegame...
Kari Salminen
2008-08-09
Small cleanup: Renamed rol to rolByte and made it handle all cases.
Kari Salminen
2008-08-08
Added detection entry for the Sony published CD version of Future Wars.
Kari Salminen
2008-08-08
Partially fix Adlib volume setting in Cine (Now uses music volume for Adlib v...
Kari Salminen
2008-08-08
Added basic moving using keyboard (Only works in Operation Stealth at the mom...
Kari Salminen
2008-08-08
Remove debug leftover.
Travis Howell
2008-08-08
Hopefully allow quiting at any stage AGOS engines games again.
Travis Howell
2008-08-07
fix for bug #2040484: TOUCHE: Graphic glitch with long answer options
Gregory Montoir
2008-08-07
fix for bug #2040311: TOUCHE: Missing characters in the spanish version
Gregory Montoir
2008-08-07
Implemented game speed changing by pressing - or + to e.g. ease testing.
Kari Salminen
2008-08-07
Added precautionary tests to background scrolling function in Operation Steal...
Kari Salminen
2008-08-07
Made drawPlainBox handle border cases so it won't corrupt memory so easily. T...
Kari Salminen
2008-08-07
Fix for popup boxes sometimes blocking animation when they shouldn't in Opera...
Kari Salminen
2008-08-07
Initialise the _sound object. Otherwise, ScummVM crashes for me if I use a na...
Torbjörn Andersson
2008-08-07
smartphone-specific code not needed anymore
Kostas Nakos
2008-08-06
HACK: In Operation Stealth after the first arcade sequence jump player's posi...
Kari Salminen
2008-08-06
Tiny comment update to loadCt-opcodes: Load collision table data.
Kari Salminen
2008-08-06
Renamed page3Raw to collisionPage so it's more apparent what it does.
Kari Salminen
2008-08-06
Add 320x200 screen bounds checking to Operation Stealth's checkCollision func...
Kari Salminen
2008-08-06
HACK: Force oxygen to maximum during Operation Stealth's first arcade sequence.
Kari Salminen
2008-08-06
Do not query savestates which obviously do not exist (to shut up bogus consol...
Max Horn
2008-08-06
Workaround for bug #2016521 (DOTT: Bernard impersonating LaVerne)
Max Horn
2008-08-06
SCUMM: Renamed inventoryScript -> inventoryScriptIndy3Mac
Max Horn
2008-08-05
Workaround for missing player character animation when exiting the airport in...
Kari Salminen
2008-08-05
Made rest of resource loading functions used in loadResource return -1 on error.
Kari Salminen
2008-08-05
Add detection entry for a previously unrecognized 16 color PC version of Oper...
Kari Salminen
2008-08-05
SCUMM: cleanup SaveLoadChooser::updateInfos code
Max Horn
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