Age | Commit message (Collapse) | Author | |
---|---|---|---|
2012-12-04 | CRUISE: Correct missing comma and extra value in Spanish font table. | D G Turner | |
The correction in 6046b8f1348a9a50ca09a257b5781a8ca2970d2d was not quite correct as this was caused by a missing comma. This didn't cause a compilation error as the code was still valid, just incorrect i.e. (0x80<newline>-1, gaves 0x7f). This fixes bug #3568616 - "CRUISE: Cruise for a Corpse Spanish - Incorrect character". | |||
2012-12-03 | TINSEL: Fix misleading comment | Torbjörn Andersson | |
I missed these in my scroll wheel pull request, but better late than never. | |||
2012-12-03 | GROOVIE: Fix some indentation in StuffIt | Matthew Hoops | |
2012-12-03 | Merge pull request #294 from eriktorbjorn/tinsel-scrollwheel | David Turner | |
TINSEL: Add scrollwheel support to save/load and inventory | |||
2012-12-03 | WINTERMUTE: Enable dirty rects by default. | Einar Johan Trøan Sømåen | |
2012-12-03 | WINTERMUTE: Const-ify member-functions that obviously should be const. | Einar Johan Trøan Sømåen | |
2012-12-03 | WINTERMUTE: Privatize members in BaseKeyboardState | Einar Johan Trøan Sømåen | |
2012-12-03 | SCI: Fix a small glitch when loading (regression) | Filippos Karapetis | |
This is caused by commit ed6bc0a13dea0abee56182bc9ff0cd616942fd65, and caused players to click an extra time when trying to change the game audio options after loading a game | |||
2012-12-02 | QUEEN: Workaround a bug in the llvm-g++ compiler | Thierry Crozat | |
That code made llvm-g++ 4.2.1 crash when compiling with optimizations. | |||
2012-12-02 | WINTERMUTE: Avoid including script_ext_math.h in base_game.cpp | Einar Johan Trøan Sømåen | |
2012-12-02 | DREAMWEB: Fix key handling for non-QWERTY layouts | Thierry Crozat | |
This fixes bug #3590814. The case for KP0-KP9 can probably be removed as it should be handled by the case above. But I don't have a keyboard with keypad to test. So I am leaving it for now. | |||
2012-12-02 | SCI: Resync audio options when a game is restarted (bug #3589453) | Filippos Karapetis | |
2012-12-02 | WINTERMUTE: Fix a warning from buildbot. | Einar Johan Trøan Sømåen | |
2012-12-02 | WINTERMUTE: Correct wrong logic in last commit. | Einar Johan Trøan Sømåen | |
2012-12-02 | WINTERMUTE: Make dirty rect-rendering available in config-file. | Einar Johan Trøan Sømåen | |
2012-12-02 | WINTERMUTE: Fix a warning. | Einar Johan Trøan Sømåen | |
2012-12-02 | WINTERMUTE: Draw invalid tickets too (as they must have become invalid AFTER ↵ | Einar Johan Trøan Sømåen | |
their draw-call) | |||
2012-12-02 | WINTERMUTE: Reset renderTicket-system on SaveGame-load | Einar Johan Trøan Sømåen | |
2012-12-02 | WINTERMUTE: Reset _wantsDraw when no part of the screen is dirty. | Einar Johan Trøan Sømåen | |
2012-12-02 | WINTERMUTE: Make the TTF-cache actually use LRU. | Einar Johan Trøan Sømåen | |
2012-12-01 | SCI: Add the French DOS version of Freddy Pharkas (bug #3589449) | Filippos Karapetis | |
2012-12-01 | TINSEL: Start handling the BE resources of the Mac versions of DW1 | Filippos Karapetis | |
Refer to bug #3110936 This is still work in progress, but it doesn't affect the rest of the LE versions of DW1. Both the Mac demo and the full version still crash. The music in the Mac version is skipped for now, as it isn't MIDI | |||
2012-12-01 | DREAMWEB: Check for exFrame data corruption on load | Willem Jan Palenstijn | |
This provides earlier detection for corrupted savegames caused by bug #3591088 | |||
2012-11-30 | DREAMWEB: Add some debugging output to emergencyPurge | Willem Jan Palenstijn | |
2012-11-30 | DREAMWEB: Make frame fixups more specific and add sanity checks | Willem Jan Palenstijn | |
This should detect (and trigger asserts on) the kind of ex frame data corruption in bug #3591088. | |||
2012-11-30 | DREAMWEB: Fix emergencyPurge checks | Willem Jan Palenstijn | |
It could re-delete previously deleted objects, causing ex data (frame/text) corruption. This is the likely cause of bug #3591088. Asm conversion error from eaf87bdfa7ac279f736c03b25af94ac1df3b31ce. | |||
2012-11-30 | KYRA: Allow user to cancel saving in EoB via ESC. | Johannes Schickel | |
2012-11-30 | CONFIGURE: Enable EoB by default. | Johannes Schickel | |
2012-11-30 | KYRA: Change loop variable to uint, rather than size_t. | D G Turner | |
2012-11-30 | DRASCULA: Change loop variable to uint, rather than size_t. | D G Turner | |
2012-11-30 | DREAMWEB: Change various loop variables to uint, rather than size_t. | D G Turner | |
This is partly for readability and partly to avoid any possible portability issues i.e. though they should be the same, size_t is defined by system headers, whereas uint is defined within our build system. Also, replaced a array size calculation with our ARRAYSIZE macro. | |||
2012-11-30 | DREAMWEB: Migrate object/inventory related functions out of stubs. | D G Turner | |
2012-11-30 | DREAMWEB: Further migration to screen size constants. | D G Turner | |
2012-11-30 | DREAMWEB: Fix usage of defines, rather than values for screen size. | D G Turner | |
2012-11-30 | DREAMWEB: Remove dead code functions and minor formatting cleanup. | D G Turner | |
2012-11-29 | DREAMWEB: Add debugging output for keyboard input. | D G Turner | |
2012-11-29 | DREAMWEB: Correction of minor conversion mistake. | D G Turner | |
2012-11-29 | DREAMWEB: Further cleanup to keyboard input buffer code. | D G Turner | |
Removed the buffer from being a global non-const variable. Also, the code changes should allow the buffer size to be increased by just changing the size of _keyBuffer if needed. | |||
2012-11-29 | DREAMWEB: Simplify _lastHardKey usage and migrate to Common::KeyCode. | D G Turner | |
This improves readability and should help with dealing with changes to fix bug #3590814 ("DREAMWEB: M key does not work in Network"). | |||
2012-11-26 | PEGASUS: Improve descriptions for the keymap | Matthew Hoops | |
2012-11-26 | SCI: Amended fix for palette related compiler warnings. | D G Turner | |
2012-11-26 | SCI: Fix warnings | Filippos Karapetis | |
2012-11-24 | KYRA: fix bug #3589442 (LOL Floppy - No speech during intro) | athrxx | |
2012-11-24 | TINSEL: Add scrollwheel support to save/load and inventory | Torbjörn Andersson | |
2012-11-24 | PEGASUS: Use the new VideoDecoder::setRate code | Matthew Hoops | |
The filling station now plays at the proper speed | |||
2012-11-24 | SCUMM: Handle note value 1 as "hold current note" in MI1 Mac | Torbjörn Andersson | |
After listening to the original music in a Mac emulator (which unfortunately doesn't handle the music very well), I can only conclude that note value 1 means the note should continue playing. At first I thought maybe it was supposed to fade the current note, or perhaps change its volume, but I can't hear any traces of either. So I'm going to assume it just means "hold the current note", though for the life of me I cannot think of any valid reason for such a command. So it may be wrong, but it sounds closer to the emulator than it did before. | |||
2012-11-23 | COMPOSER: Fix order of directoryGlobs qualifiers. | D G Turner | |
Some compilers throw a warning on the "const static" ordering, so the more standard "static const" should be used instead. | |||
2012-11-23 | KYRA: Some slight cleanup. | Johannes Schickel | |
2012-11-23 | KYRA: Fix bug #3589441 "KYRA: LOL DOS is broken". | Johannes Schickel | |
In fact it affected all DOS versions of the game. This is a regression from 93e69aa4da0558b05fc235684355ed38eed9863d. | |||
2012-11-23 | SCUMM: Added TODO comment about Mac MI1 music | Torbjörn Andersson | |
Some notes in the main theme are very staccato, and this could possibly explain why. |