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2017-07-13SLUDGE: move initGraphics after sludge inityinsimei
2017-07-13SLUDGE: free resource when finish reading png spriteyinsimei
2017-07-13SLUDGE: add several debug infos and exit when erroryinsimei
2017-07-13SLUDGE: add game detection for Robin's rescueyinsimei
2017-07-13SLUDGE: add fall back detectionyinsimei
2017-07-13SLUDGE: use Common::List to reproduce layer effectsyinsimei
2017-07-13SLUDGE: formatting code in sprites.cppyinsimei
2017-07-13SLUDGE: load zBuffer sprites as backdrop copiesyinsimei
2017-07-13SLUDGE: change background and zByffer restore order in freezeyinsimei
2017-07-13SLUDGE: paste image to backgroundyinsimei
2017-07-13SLUDGE: add dark screen effectyinsimei
2017-07-13SLUDGE: remove a low-level graphic loopyinsimei
2017-07-13SLUDGE: fix error that chracter has no click effectyinsimei
2017-07-13SLUDGE: free surfaces in freeze structyinsimei
2017-07-13SLUDGE: get input work by replacing sdl event by scummvm eventyinsimei
2017-07-13SLUDGE: give a 0.5 opacity for mixOverlay imageyinsimei
2017-07-13SLUDGE: get freeze and unfreeze scene workyinsimei
2017-07-13SLUDGE: remove unused variable in parallaxLayeryinsimei
2017-07-13SLUDGE: change struct texture to Surfaceyinsimei
2017-07-13SLUDGE: set to right delay timeyinsimei
2017-07-13SLUDGE: remove #ifndef of cursor display and formatting codeyinsimei
2017-07-13SLUDGE: cache of ended sound in playlist won't be used before handledyinsimei
2017-07-13SLUDGE: add sound loop for wav and oggyinsimei
2017-07-13SLUDGE: add sound loop test gameyinsimei
2017-07-13SLUDGE: get loop sound work for wav and oggyinsimei
2017-07-13SLUDGE: add new game for testingyinsimei
2017-07-13SLUDGE: leave MOD sound loading asideyinsimei
2017-07-13SLUDGE: play game wav sound in a rough wayyinsimei
2017-07-13SLUDGE: remove unused sound files and rename cppyinsimei
2017-07-13SLUDGE: remove value setting loop by memsetyinsimei
2017-07-13SLUDGE: change pixel formats to pointers and fix seg faultyinsimei
2017-07-13SLUDGE: fix unmatched delete[] leaksyinsimei
2017-07-13SLUDGE: replace sludge colours by pixelformatyinsimei
2017-07-13SLUDGE: add game file name getter in detectionyinsimei
2017-07-13SLUDGE: use AD_ENTRY1s instead of AD_ENTRY1yinsimei
2017-07-13SLUDGE: remove showSetupWindowyinsimei
2017-07-13SLUDGE: replace int type by scummvm types in utf8yinsimei
2017-07-13SLUDGE: spelling correction in defineyinsimei
2017-07-13SLUDGE: correct int typeyinsimei
2017-07-13SLUDGE: remove platform dependent definesyinsimei
2017-07-13SLUDGE: use scummvm int type instead of uint16/32_tyinsimei
2017-07-13SLUDGE: header formattingyinsimei
2017-07-13SLUDGE: remove implementation of tga.hyinsimei
2017-07-13SLUDGE: align increment operatoryinsimei
2017-07-13SLUDGE: add copyright informationyinsimei
2017-07-13SLUDGE: format code and remove onelinersyinsimei
2017-07-13SLUDGE: text displayyinsimei
2017-07-13SLUDGE: fix sprite flickering by using a full screen surfaceyinsimei
2017-07-13SLUDGE: display sprites with TransparentSurfaceyinsimei
2017-07-13SLUDGE: fix sprite loading erroryinsimei