diff options
author | yinsimei | 2017-06-05 19:58:32 +0200 |
---|---|---|
committer | Eugene Sandulenko | 2017-07-13 18:27:45 +0200 |
commit | bee42dc52fb7fa2d73f95cf088fc26ced732a17c (patch) | |
tree | f414e55652ba611caf72a137380beacd9ce51788 /engines | |
parent | 7430ebe8830f58ae8fd1c123bfd7b08031a0f8b1 (diff) | |
download | scummvm-rg350-bee42dc52fb7fa2d73f95cf088fc26ced732a17c.tar.gz scummvm-rg350-bee42dc52fb7fa2d73f95cf088fc26ced732a17c.tar.bz2 scummvm-rg350-bee42dc52fb7fa2d73f95cf088fc26ced732a17c.zip |
SLUDGE: remove platform dependent defines
Diffstat (limited to 'engines')
28 files changed, 12 insertions, 827 deletions
diff --git a/engines/sludge/builtin.cpp b/engines/sludge/builtin.cpp index 9733689c20..873b523872 100644 --- a/engines/sludge/builtin.cpp +++ b/engines/sludge/builtin.cpp @@ -20,10 +20,6 @@ * */ -#if 0 -#include <SDL/SDL.h> -#endif - #include "sludge/debug.h" #include "sludge/allfiles.h" #include "sludge/sludger.h" @@ -995,11 +991,7 @@ builtIn(launch) { launchMe = copyString(newTextA); } else { char *gameDir; -#ifdef _WIN32 - gameDir = joinStrings(gamePath, "\\"); -#else gameDir = joinStrings(gamePath, "/"); -#endif launchMe = joinStrings(gameDir, newText); delete newText; if (!launchMe) diff --git a/engines/sludge/cursors.cpp b/engines/sludge/cursors.cpp index 4720677bfe..abe09c86d3 100644 --- a/engines/sludge/cursors.cpp +++ b/engines/sludge/cursors.cpp @@ -20,14 +20,6 @@ * */ -#if 0 -#if !defined(HAVE_GLES2) -#include "GLee.h" -#else -#include <GLES2/gl2.h> -#endif -#endif - #include "sludge/allfiles.h" #include "sludge/cursors.h" #include "sludge/colours.h" diff --git a/engines/sludge/debug.cpp b/engines/sludge/debug.cpp index e79571a834..cbeb9967fb 100644 --- a/engines/sludge/debug.cpp +++ b/engines/sludge/debug.cpp @@ -20,10 +20,6 @@ *
*/
-#if 0
-#include <stdarg.h>
-#endif
-
#include "sludge/allfiles.h"
#include "sludge/debug.h"
#include "sludge/language.h"
diff --git a/engines/sludge/fileset.cpp b/engines/sludge/fileset.cpp index 2c4216d4de..0a68f7a5b2 100644 --- a/engines/sludge/fileset.cpp +++ b/engines/sludge/fileset.cpp @@ -19,13 +19,6 @@ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * */ -#if 0 -#include <errno.h> -#include <stdint.h> -#include <string.h> -// For unicode conversion -#include <iconv.h> -#endif #include "common/file.h" #include "common/debug.h" @@ -44,7 +37,7 @@ bool sliceBusy = true; Common::File *bigDataFile = NULL; -uint32_t startOfDataIndex, startOfTextIndex, startOfSubIndex, startOfObjectIndex; +uint32 startOfDataIndex, startOfTextIndex, startOfSubIndex, startOfObjectIndex; bool openSubSlice(int num) { // FILE * dbug = fopen ("debuggy.txt", "at"); diff --git a/engines/sludge/floor.h b/engines/sludge/floor.h index 193b6d19bf..1b212fa73b 100644 --- a/engines/sludge/floor.h +++ b/engines/sludge/floor.h @@ -22,10 +22,6 @@ #ifndef SLUDGE_FLOOR_H #define SLUDGE_FLOOR_H -#ifdef _WIN32 -#include "windef.h" -#endif - namespace Sludge { struct floorPolygon { @@ -33,12 +29,10 @@ struct floorPolygon { int *vertexID; }; -#ifndef _WIN32 struct POINT { int x; int y; }; -#endif struct flor { int originalNum; diff --git a/engines/sludge/graphics.cpp b/engines/sludge/graphics.cpp index e48ad8c2ee..29cc47fd8d 100644 --- a/engines/sludge/graphics.cpp +++ b/engines/sludge/graphics.cpp @@ -19,21 +19,6 @@ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * */ -#if 0 -#include <stdarg.h> - -#include <SDL/SDL.h> - -#if !defined(HAVE_GLES2) -#ifdef _WIN32 -#include <GL\glu.h> // handy for gluErrorString -#elif defined __APPLE__ -#include <OpenGL/glu.h> -#else -#include <GL/glu.h> -#endif -#endif -#endif #include "sludge/allfiles.h" #include "sludge/debug.h" @@ -364,62 +349,6 @@ void saveTexture(GLuint tex, GLubyte *data) { glViewport(old_vp[0], old_vp[1], old_vp[2], old_vp[3]); glBindFramebuffer(GL_FRAMEBUFFER, old_fbo); } -#elif defined _WIN32 -// Replacement for glGetTexImage, because some ATI drivers are buggy. -void saveTexture(GLuint tex, GLubyte *data) { - setPixelCoords(true); - - glBindTexture(GL_TEXTURE_2D, tex); - - GLint tw, th; - getTextureDimensions(tex, &tw, &th); - - //glTexEnvf (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); - - int xoffset = 0; - while (xoffset < tw) { - int w = (tw - xoffset < viewportWidth) ? tw - xoffset : viewportWidth; - - int yoffset = 0; - while (yoffset < th) { - int h = (th - yoffset < viewportHeight) ? th - yoffset : viewportHeight; - - glClear(GL_COLOR_BUFFER_BIT); // Clear The Screen - - const GLfloat vertices[] = { - (GLfloat) - xoffset, (GLfloat) - yoffset, 0.f, - (GLfloat)tw - xoffset, (GLfloat) - yoffset, 0.f, - (GLfloat) - xoffset, (GLfloat) - yoffset + th, 0.f, - (GLfloat)tw - xoffset, (GLfloat) - yoffset + th, 0.f - }; - - const GLfloat texCoords[] = { - 0.0f, 0.0f, - 1.0f, 0.0f, - 0.0f, 1.0f, - 1.0f, 1.0f - }; - - glUseProgram(shader.texture); - setPMVMatrix(shader.texture); - - drawQuad(shader.texture, vertices, 1, texCoords); - glUseProgram(0); - - for (int i = 0; i < h; i++) { - glReadPixels(viewportOffsetX, viewportOffsetY + i, w, 1, GL_RGBA, GL_UNSIGNED_BYTE, data + xoffset * 4 + (yoffset + i) * 4 * tw); - } - - yoffset += viewportHeight; - } - - xoffset += viewportWidth; - } - //glReadPixels(viewportOffsetX, viewportOffsetY, tw, th, GL_RGBA, GL_UNSIGNED_BYTE, data); - - setPixelCoords(false); - -} #else #if 0 void saveTexture(GLuint tex, GLubyte *data) { diff --git a/engines/sludge/graphics.h b/engines/sludge/graphics.h index 5d2bb9a098..b6d82ab47f 100644 --- a/engines/sludge/graphics.h +++ b/engines/sludge/graphics.h @@ -22,15 +22,6 @@ #ifndef SLUDGE_GRAPHICS_H #define SLUDGE_GRAPHICS_H -#if 0 -#if !defined(HAVE_GLES2) -#include "GLee.h" -#else -#include <GLES2/gl2.h> -#include "eglport/eglport.h" -#endif -#endif - #include "graphics/surface.h" namespace Sludge { diff --git a/engines/sludge/language.cpp b/engines/sludge/language.cpp index d06dda3903..1aff3942fc 100644 --- a/engines/sludge/language.cpp +++ b/engines/sludge/language.cpp @@ -70,11 +70,7 @@ char *getPrefsFilename(char *filename) { char *f = filename; for (i = 0; i < n; i++) { -#ifdef _WIN32 - if (filename[i] == '\\') -#else if (filename[i] == '/') -#endif f = filename + i + 1; } diff --git a/engines/sludge/libwebm/mkvreader.cpp b/engines/sludge/libwebm/mkvreader.cpp index 5ead48718b..4cae468d0d 100644 --- a/engines/sludge/libwebm/mkvreader.cpp +++ b/engines/sludge/libwebm/mkvreader.cpp @@ -15,6 +15,7 @@ #include <cassert>
#include <stdio.h>
+#if 0
MkvReader::MkvReader() :
m_file(0)
{
@@ -116,3 +117,4 @@ int MkvReader::Read(long long offset, long len, unsigned char* buffer) return 0; //success
}
+#endif
diff --git a/engines/sludge/libwebm/mkvreader.hpp b/engines/sludge/libwebm/mkvreader.hpp index 6be9e16aac..b46ef7821a 100644 --- a/engines/sludge/libwebm/mkvreader.hpp +++ b/engines/sludge/libwebm/mkvreader.hpp @@ -16,6 +16,7 @@ class MkvReader : public mkvparser::IMkvReader
{
+#if 0
MkvReader(const MkvReader&);
MkvReader& operator=(const MkvReader&);
public:
@@ -32,6 +33,7 @@ private: long long m_length;
unsigned int m_start;
int m_file;
+#endif
};
#endif //MKVREADER_HPP
diff --git a/engines/sludge/line.cpp b/engines/sludge/line.cpp index b041884a51..2262d9255f 100644 --- a/engines/sludge/line.cpp +++ b/engines/sludge/line.cpp @@ -19,9 +19,6 @@ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * */ -#if 0 -#include <stdlib.h> -#endif #include "sludge/graphics.h" #include "sludge/allfiles.h" diff --git a/engines/sludge/linuxstuff.cpp b/engines/sludge/linuxstuff.cpp deleted file mode 100644 index 84f3bc0f38..0000000000 --- a/engines/sludge/linuxstuff.cpp +++ /dev/null @@ -1,230 +0,0 @@ -/* ScummVM - Graphic Adventure Engine - * - * ScummVM is the legal property of its developers, whose names - * are too numerous to list here. Please refer to the COPYRIGHT - * file distributed with this source distribution. - * - * This program is free software; you can redistribute it and/or - * modify it under the terms of the GNU General Public License - * as published by the Free Software Foundation; either version 2 - * of the License, or (at your option) any later version. - * - * This program is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - * GNU General Public License for more details. - * - * You should have received a copy of the GNU General Public License - * along with this program; if not, write to the Free Software - * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. - * - */ -#if defined __unix__ && !(defined __APPLE__) -#include <iostream> -#include <fstream> -#include <unistd.h> -#include <stdlib.h> -#include <sys/stat.h> -#include <sys/wait.h> -#include <getopt.h> - -#include "linuxstuff.h" -#include "platform-dependent.h" -#include "allfiles.h" -#include "language.h" // for settings -#include "debug.h" -#include "helpers.h" - -namespace Sludge { - -extern settingsStruct gameSettings; -cmdlineSettingsStruct cmdlineSettings; - -extern char **languageName; - -/* - * Functions declared in linuxstuff.h: - */ - -void printCmdlineUsage() { - fprintf(stdout, "OpenSLUDGE engine, usage: sludge-engine [<options>] <gamefile name>\n\n"); - fprintf(stdout, "Options:\n"); - fprintf(stdout, "-f, --fullscreen Set display mode to fullscreen\n"); - fprintf(stdout, "-w, --window Set display mode to windowed\n"); - fprintf(stdout, "-L, --list-languages Print available languages and their indices\n"); - fprintf(stdout, "-l<index>, --language=<index> Set language to <index> (look up with -L)\n"); - fprintf(stdout, "-a<number>, --antialias=<number> Turn antialiasing on (1) or off (0)\n"); - fprintf(stdout, " or choose linear interpolation (-1)\n"); - fprintf(stdout, "-d<number>, --debug=<number> Turn debug mode on (1) or off (0)\n"); - fprintf(stdout, "-h, --help Print this help message\n\n"); - fprintf(stdout, "Options are saved, so you don't need to specify them every time.\n"); - fprintf(stdout, "If you entered a wrong language number, use -l0 to reset the language to the default setting.\n"); - fprintf(stdout, "You can always toggle between fullscreen and windowed mode with \"Alt+Enter\"\n"); - fprintf(stdout, "or antialiasing on and off with \"Alt+A\".\n"); -} - -void printLanguageTable() { - if (gameSettings.numLanguages) { - fprintf(stdout, "Index Language\n"); - for (unsigned int i = 0; i <= gameSettings.numLanguages; i++) { - if (languageName[i]) { - fprintf(stdout, "%d %s\n", i, languageName[i]); - } else { - fprintf(stdout, "%d Language %d\n", i, i); - } - } - } else { - fprintf(stdout, "No translations available.\n"); - } -} - -bool parseCmdlineParameters(int argc, char *argv[]) { - int retval = true; - cmdlineSettings.fullscreenSet = false; - cmdlineSettings.languageSet = false; - cmdlineSettings.aaSet = false; - cmdlineSettings.debugModeSet = false; - cmdlineSettings.listLanguages = false; - while (1) { - static struct option long_options[] = { - {"fullscreen", no_argument, 0, 'f' }, - {"window", no_argument, 0, 'w' }, - {"list-languages", no_argument, 0, 'L' }, - {"language", required_argument, 0, 'l' }, - {"antialias", required_argument, 0, 'a' }, - {"debug", required_argument, 0, 'd' }, - {"help", no_argument, 0, 'h' }, - {0, 0, 0, 0} /* This is a filler for -1 */ - }; - int option_index = 0; - int c = getopt_long(argc, argv, "fwLl:a:d:h", long_options, &option_index); - if (c == -1) break; - switch (c) { - case 'f': - cmdlineSettings.fullscreenSet = true; - cmdlineSettings.userFullScreen = true; - break; - case 'w': - cmdlineSettings.fullscreenSet = true; - cmdlineSettings.userFullScreen = false; - break; - case 'L': - cmdlineSettings.listLanguages = true; - break; - case 'l': - cmdlineSettings.languageSet = true; - cmdlineSettings.languageID = atoi(optarg); - break; - case 'a': - cmdlineSettings.aaSet = true; - cmdlineSettings.antiAlias = atoi(optarg); - break; - case 'd': - cmdlineSettings.debugModeSet = true; - cmdlineSettings.debugMode = atoi(optarg); - break; - case 'h': - default: - retval = false; - break; - } - } - return retval; -} - -/* - * Functions declared in platform-dependent.h: - */ - -char *grabFileName() { - return NULL; -} - -int showSetupWindow() { - if (cmdlineSettings.listLanguages) { - printLanguageTable(); - return 0; - } - if (cmdlineSettings.languageSet) { - if (cmdlineSettings.languageID <= gameSettings.numLanguages) { - gameSettings.languageID = cmdlineSettings.languageID; - } else { - fprintf(stdout, "Language index %d doesn't exist. Please specify an index between 0 and %d.\n\n", - cmdlineSettings.languageID, gameSettings.numLanguages); - printLanguageTable(); - return 0; - } - } - if (cmdlineSettings.fullscreenSet) { - gameSettings.userFullScreen = cmdlineSettings.userFullScreen; - } - if (cmdlineSettings.aaSet) { - gameSettings.antiAlias = cmdlineSettings.antiAlias; - } - if (cmdlineSettings.debugModeSet) { - gameSettings.debugMode = cmdlineSettings.debugMode; - } - return 1; -} - -void msgBox(const char *head, const char *msg) { - fprintf(stderr, "%s\n%s\n", head, msg); -} - -int msgBoxQuestion(const char *head, const char *msg) { - return 1; -} - -void changeToUserDir() { - if (chdir(getenv("HOME"))) { - debugOut("Error: Failed changing to directory %s\n", getenv("HOME")); - } - mkdir(".sludge-engine", 0000777); - if (chdir(".sludge-engine")) { - debugOut("Error: Failed changing to directory %s\n", ".sludge-engine"); - } -} - -uint32 launch(char *filename) { - debugOut("Trying to launch: %s\n", filename); - - if (!fileExists("/usr/bin/xdg-open")) { - debugOut("Launching failed due to missing /usr/bin/xdg-open.\n"); - return 0; - } - - if (!(filename[0] == 'h' && - filename[1] == 't' && - filename[2] == 't' && - filename[3] == 'p' && - (filename[4] == ':' || (filename[4] == 's' && filename[5] == ':'))) && - !fileExists(filename)) { - return 0; - } - - int status; - - pid_t pid = fork(); - if (pid < 0) { - return 0; - } else if (pid == 0) { - execl("/usr/bin/xdg-open", "xdg-open", filename, (char *)0); - exit(EXIT_FAILURE); - } else { - waitpid(pid, &status, 0); - } - - if (status == EXIT_SUCCESS) { - return 69; - } else { - return 0; - } -} - -bool defaultUserFullScreen() { - return false; -} - -} // End of namespace Sludge - -#endif diff --git a/engines/sludge/linuxstuff.h b/engines/sludge/linuxstuff.h deleted file mode 100644 index b97c7bf7fc..0000000000 --- a/engines/sludge/linuxstuff.h +++ /dev/null @@ -1,44 +0,0 @@ -/* ScummVM - Graphic Adventure Engine - * - * ScummVM is the legal property of its developers, whose names - * are too numerous to list here. Please refer to the COPYRIGHT - * file distributed with this source distribution. - * - * This program is free software; you can redistribute it and/or - * modify it under the terms of the GNU General Public License - * as published by the Free Software Foundation; either version 2 - * of the License, or (at your option) any later version. - * - * This program is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - * GNU General Public License for more details. - * - * You should have received a copy of the GNU General Public License - * along with this program; if not, write to the Free Software - * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. - * - */ -#ifndef SLUDGE_LINUXSTUFF_H -#define SLUDGE_LINUXSTUFF_H - -namespace Sludge { - -struct cmdlineSettingsStruct { - bool languageSet; - unsigned int languageID; - bool fullscreenSet; - bool userFullScreen; - bool aaSet; - int antiAlias; - bool debugModeSet; - bool debugMode; - bool listLanguages; -}; - -void printCmdlineUsage(); -bool parseCmdlineParameters(int argc, char *argv[]); - -} // End of namespace Sludge - -#endif diff --git a/engines/sludge/main_loop.cpp b/engines/sludge/main_loop.cpp index 143d84f05d..ebeedf974b 100644 --- a/engines/sludge/main_loop.cpp +++ b/engines/sludge/main_loop.cpp @@ -19,38 +19,6 @@ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * */ -#if defined __unix__ && !(defined __APPLE__) -#include "linuxstuff.h" -#endif - -#if 0 -#ifdef _WIN32 -#include "winstuff.h" -#endif - -#include <stdio.h> -#include <stdlib.h> -#include <string.h> -#include <math.h> -#include <unistd.h> - -#include <iostream> - -#include <stdexcept> - -#include <time.h> -#include <sys/time.h> - -#if !defined(HAVE_GLES2) -#include "GLee.h" -#else -#include <GLES2/gl2.h> -#include "eglport/eglport.h" -#endif - -#include <SDL/SDL.h> -#include <SDL/SDL_syswm.h> -#endif #include "common/debug.h" @@ -81,12 +49,6 @@ namespace Sludge { -#ifdef _WIN32 -#define PATHSLASH '\\' -#else -#define PATHSLASH '/' -#endif - extern bool runningFullscreen; #ifndef MAX_PATH @@ -148,10 +110,6 @@ void saveHSI(Common::WriteStream *writer); extern bool reallyWantToQuit; -#ifdef _WIN32 -#undef main -#endif - int weAreDoneSoQuit; void checkInput() { @@ -426,13 +384,6 @@ int main_loop(char *filename) setupOpenGLStuff(); #endif -#ifdef _WIN32 - SDL_SysWMinfo wmInfo; - SDL_VERSION(&wmInfo.version); - SDL_GetWMInfo(&wmInfo); - hMainWindow = wmInfo.window; -#endif - registerWindowForFatal(); if (!killResizeBackdrop(winWidth, winHeight)) diff --git a/engines/sludge/module.mk b/engines/sludge/module.mk index 726cd6b115..b0913617a1 100644 --- a/engines/sludge/module.mk +++ b/engines/sludge/module.mk @@ -42,10 +42,9 @@ MODULE_OBJS := \ variable.o \ zbuffer.o \ CommonCode/utf8.o \ -# linuxstuff.o \ - shaders.o \ - libwebm/mkvparser.o \ - libwebm/mkvreader.o \ +# shaders.o \ +# libwebm/mkvparser.o \ +# libwebm/mkvreader.o \ MODULE_DIRS += \ engines/sludge diff --git a/engines/sludge/moreio.cpp b/engines/sludge/moreio.cpp index 7dca5a6f2b..f76b919e1b 100644 --- a/engines/sludge/moreio.cpp +++ b/engines/sludge/moreio.cpp @@ -188,12 +188,8 @@ char *encodeFilename(char *nameIn) { } else { int a; for (a = 0; nameIn[a]; a++) { -#ifdef _WIN32 - if (nameIn[a] == '/') nameIn[a] = '\\'; -#else if (nameIn[a] == '\\') nameIn[a] = '/'; -#endif } return copyString(nameIn); diff --git a/engines/sludge/newfatal.cpp b/engines/sludge/newfatal.cpp index c00476de00..bc97d6a610 100644 --- a/engines/sludge/newfatal.cpp +++ b/engines/sludge/newfatal.cpp @@ -114,6 +114,7 @@ int inFatal(const char *str) { atexit(displayFatal); exit(1); #endif + return true; } int checkNew(const void *mem) { diff --git a/engines/sludge/people.h b/engines/sludge/people.h index 442cb925ca..45ba55a233 100644 --- a/engines/sludge/people.h +++ b/engines/sludge/people.h @@ -22,6 +22,8 @@ #ifndef SLUDGE_PEOPLE_H
#define SLUDGE_PEOPLE_H
+#include "sludge/variable.h"
+
namespace Sludge {
struct animFrame {
diff --git a/engines/sludge/shaders.h b/engines/sludge/shaders.h index 13b6e3703c..fe31e196cf 100644 --- a/engines/sludge/shaders.h +++ b/engines/sludge/shaders.h @@ -22,14 +22,6 @@ #ifndef SLUDGE_SHADERS_H #define SLUDGE_SHADERS_H -#if 0 -#if !defined(HAVE_GLES2) -#include "GLee.h" -#else -#include <GLES2/gl2.h> -#endif -#endif - namespace Sludge { char *shaderFileRead(const char *fn); diff --git a/engines/sludge/sludger.cpp b/engines/sludge/sludger.cpp index 3ae7c35aed..0b99d79c39 100644 --- a/engines/sludge/sludger.cpp +++ b/engines/sludge/sludger.cpp @@ -19,19 +19,6 @@ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * */ -#if 0 -#if defined __unix__ && !(defined __APPLE__) -#include <png.h> -#else -#include <libpng/png.h> -#endif - -#include <SDL/SDL.h> - -#include <sys/types.h> -#include <sys/stat.h> -#include <iconv.h> -#endif #include "common/debug.h" @@ -457,12 +444,6 @@ bool initSludge(char *filename) { png_set_expand(png_ptr); if (color_type == PNG_COLOR_TYPE_GRAY || color_type == PNG_COLOR_TYPE_GRAY_ALPHA) png_set_gray_to_rgb(png_ptr); if (bit_depth == 16) png_set_strip_16(png_ptr); -#ifdef WIN32 - // Windows wants a BGR bitmap - if (color_type == PNG_COLOR_TYPE_RGB || - color_type == PNG_COLOR_TYPE_RGB_ALPHA) - png_set_bgr(png_ptr); -#endif png_set_add_alpha(png_ptr, 0xff, PNG_FILLER_AFTER); @@ -500,16 +481,9 @@ bool initSludge(char *filename) { n = 1; } while (n --) { -#ifdef WIN32 - // Windows wants a BGR bitmap - *p++ = (Uint8) blueValue(c); - *p++ = (Uint8) greenValue(c); - *p++ = (Uint8) redValue(c); -#else *p++ = (Uint8) redValue(c); *p++ = (Uint8) greenValue(c); *p++ = (Uint8) blueValue(c); -#endif *p++ = (Uint8) /*(c == transCol) ? 0 :*/255; t1++; @@ -541,11 +515,7 @@ bool initSludge(char *filename) { #if 0 changeToUserDir(); -#ifdef _WIN32 - mkdir(gameName); -#else mkdir(gameName, 0000777); -#endif if (chdir(gameName)) return fatal("This game's preference folder is inaccessible!\nI can't access the following directory (maybe there's a file with the same name, or maybe it's read-protected):", gameName); #endif @@ -577,11 +547,7 @@ bool initSludge(char *filename) { if (dataFol[0]) { char *dataFolder = encodeFilename(dataFol); #if 0 -#ifdef _WIN32 - mkdir(dataFolder); -#else mkdir(dataFolder, 0000777); -#endif if (chdir(dataFolder)) return fatal("This game's data folder is inaccessible!\nI can't access the following directory (maybe there's a file with the same name, or maybe it's read-protected):", dataFolder); #endif diff --git a/engines/sludge/sludger.h b/engines/sludge/sludger.h index be49276cb0..840af9e409 100644 --- a/engines/sludge/sludger.h +++ b/engines/sludge/sludger.h @@ -31,12 +31,10 @@ namespace Sludge {
-#ifndef _WIN32
typedef struct _FILETIME {
uint32 dwLowDateTime;
uint32 dwHighDateTime;
} FILETIME;
-#endif
struct variable;
struct variableStack;
diff --git a/engines/sludge/sound.h b/engines/sludge/sound.h index ee1321a739..2e31943df6 100644 --- a/engines/sludge/sound.h +++ b/engines/sludge/sound.h @@ -23,11 +23,7 @@ #ifndef SLUDGE_SOUND_H #define SLUDGE_SOUND_H -#ifdef _WIN32 -#include <windows.h> -#else #define HWND void * -#endif #include "common/file.h" diff --git a/engines/sludge/talk.cpp b/engines/sludge/talk.cpp index 59f71aa459..162875cb8a 100644 --- a/engines/sludge/talk.cpp +++ b/engines/sludge/talk.cpp @@ -281,9 +281,8 @@ bool loadSpeech(speechStruct *sS, Common::SeekableReadStream *stream) { (* viewLine) = newOne; viewLine = &(newOne->next); } - - return true; #endif + return true; } } // End of namespace Sludge diff --git a/engines/sludge/timing.cpp b/engines/sludge/timing.cpp index 6bf68632d0..152d9ae776 100644 --- a/engines/sludge/timing.cpp +++ b/engines/sludge/timing.cpp @@ -19,9 +19,6 @@ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * */ -#if 0 -#include <SDL/SDL.h> -#endif namespace Sludge { diff --git a/engines/sludge/variable.cpp b/engines/sludge/variable.cpp index 949060c786..73e90f0b16 100644 --- a/engines/sludge/variable.cpp +++ b/engines/sludge/variable.cpp @@ -33,11 +33,6 @@ #include "sludge/fileset.h" #include "sludge/sludge.h" -#ifdef _WIN32 -#include "windows.h" - -#endif - namespace Sludge { const char *typeName[] = { "undefined", "number", "user function", "string", @@ -149,12 +144,6 @@ int stackSize(const stackHandler *me) { return r; } -#ifdef _WIN32 -#include <windows.h> -WCHAR *ConvertToUTF16(const char *input); -char *ConvertFromUTF16(const WCHAR *input); -#endif - bool getSavedGamesStack(stackHandler *sH, char *ext) { char *pattern = joinStrings("*", ext); if (!pattern) @@ -163,33 +152,6 @@ bool getSavedGamesStack(stackHandler *sH, char *ext) { variable newName; newName.varType = SVT_NULL; #if 0 -#ifdef _WIN32 - - WCHAR *w_pattern = ConvertToUTF16(pattern); - - WIN32_FIND_DATA theData; - HANDLE handle = FindFirstFile(w_pattern, & theData); - - delete w_pattern; - - if (handle != INVALID_HANDLE_VALUE) { - bool keepGoing; - do { - theData.cFileName[lstrlen(theData.cFileName) - strlen(ext)] = TEXT('\0'); - char *fileName = ConvertFromUTF16(theData.cFileName); - char *decoded = decodeFilename(fileName); - makeTextVar(newName, decoded); - delete fileName; - delete decoded; - if (! addVarToStack(newName, sH -> first)) return false; - if (sH -> last == NULL) sH -> last = sH -> first; - keepGoing = FindNextFile(handle, & theData); - }while (keepGoing); - FindClose(handle); - } - -#else - DIR *dir = opendir("."); if (!dir) return false; @@ -211,8 +173,6 @@ bool getSavedGamesStack(stackHandler *sH, char *ext) { } closedir(dir); - -#endif #endif delete[] pattern; pattern = NULL; diff --git a/engines/sludge/winstuff.cpp b/engines/sludge/winstuff.cpp deleted file mode 100644 index dfe0a5a794..0000000000 --- a/engines/sludge/winstuff.cpp +++ /dev/null @@ -1,231 +0,0 @@ -/* ScummVM - Graphic Adventure Engine - * - * ScummVM is the legal property of its developers, whose names - * are too numerous to list here. Please refer to the COPYRIGHT - * file distributed with this source distribution. - * - * This program is free software; you can redistribute it and/or - * modify it under the terms of the GNU General Public License - * as published by the Free Software Foundation; either version 2 - * of the License, or (at your option) any later version. - * - * This program is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - * GNU General Public License for more details. - * - * You should have received a copy of the GNU General Public License - * along with this program; if not, write to the Free Software - * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. - * - */ -#ifdef _WIN32 -#include <windows.h> -#include <shellapi.h> - -#include "allfiles.h" -#include "debug.h" - -#include "winstuff.h" -#include "platform-dependent.h" -#include "language.h" -#include "newfatal.h" -#include "sprites.h" -#include "sprbanks.h" -#include "fonttext.h" -#include "backdrop.h" -#include "sludger.h" -#include "cursors.h" -#include "objtypes.h" -#include "region.h" -#include "people.h" -#include "talk.h" -#include "direct.h" -#include "sound.h" -#include "colours.h" -#include "moreio.h" -#include "stringy.h" - -#include <shellapi.h> -#include <shlobj.h> // For SHGetFolderPath - -#include "..\..\images\resource.h" - -namespace Sludge { - - HINSTANCE hInst; // Handle of the main instance - extern HWND hMainWindow; - - extern variableStack *noStack; - -// The platform-specific functions - Windows edition. - - WCHAR *ConvertToUTF16(const char *input) { - int s = MultiByteToWideChar(CP_UTF8, MB_ERR_INVALID_CHARS, input, -1, NULL, 0); - WCHAR *ret = new WCHAR [s]; - checkNew(ret); - /*int a = */MultiByteToWideChar(CP_UTF8, MB_ERR_INVALID_CHARS, input, -1, ret, s); - return ret; - } - - char *ConvertFromUTF16(const WCHAR *input) { - int s = WideCharToMultiByte(CP_UTF8, 0, input, -1, NULL, 0, NULL, NULL); - char *ret = new char [s]; - checkNew(ret); - /*int a = */WideCharToMultiByte(CP_UTF8, 0, input, -1, ret, s, NULL, NULL); - return ret; - } - - char *grabFileName() { - OPENFILENAME ofn; - WCHAR path[MAX_PATH]; - WCHAR file[MAX_PATH] = TEXT(""); - - hInst = GetModuleHandle(NULL); - - memset(& ofn, 0, sizeof(ofn)); - ofn.lStructSize = sizeof(ofn); - ofn.hwndOwner = NULL; - ofn.hInstance = hInst; - ofn.nMaxFile = MAX_PATH; - ofn.lpstrInitialDir = path; - ofn.Flags = OFN_HIDEREADONLY | OFN_EXPLORER; - ofn.lpstrFilter = TEXT("SLUDGE games (*.SLG)\0*.slg\0\0"); - ofn.lpstrFile = file; - - if (GetOpenFileName(& ofn)) { - return ConvertFromUTF16(file); - } else { - return NULL; - } - } - - extern char **languageName; - extern int *languageTable; - - HBITMAP hLogo = NULL; - extern unsigned char *gameLogo; - - BOOL CALLBACK setupDlgProc(HWND hDlg, UINT message, WPARAM wParam, LPARAM lParam) { - switch (message) { - case WM_INITDIALOG: - if (gameLogo) { - hLogo = CreateBitmap(310, 88, 1, 32, gameLogo); - SendDlgItemMessage(hDlg, 1003, STM_SETIMAGE, (WPARAM)IMAGE_BITMAP, (LPARAM)hLogo); - } - - if (gameSettings.userFullScreen) - CheckDlgButton(hDlg, 1000, BST_CHECKED); - else - CheckDlgButton(hDlg, 1000, BST_UNCHECKED); - - SendDlgItemMessage(hDlg, 1002, CB_ADDSTRING, 0, reinterpret_cast<LPARAM>((LPCTSTR)TEXT("Default (best looking)"))); - SendDlgItemMessage(hDlg, 1002, CB_ADDSTRING, 0, reinterpret_cast<LPARAM>((LPCTSTR)TEXT("Linear (faster but blurry)"))); - SendDlgItemMessage(hDlg, 1002, CB_ADDSTRING, 0, reinterpret_cast<LPARAM>((LPCTSTR)TEXT("Off (blocky graphics)"))); - - if (gameSettings.antiAlias < 0) - SendDlgItemMessage(hDlg, 1002, CB_SETCURSEL, 1, 0); - else if (gameSettings.antiAlias) - SendDlgItemMessage(hDlg, 1002, CB_SETCURSEL, 0, 0); - else - SendDlgItemMessage(hDlg, 1002, CB_SETCURSEL, 2, 0); - - if (gameSettings.numLanguages) { - WCHAR text[20]; - for (unsigned int i = 0; i <= gameSettings.numLanguages; i++) { - if (languageName[i]) { - WCHAR *w_lang = ConvertToUTF16(languageName[i]); - SendDlgItemMessage(hDlg, 1001, CB_ADDSTRING, 0, reinterpret_cast<LPARAM>((LPCTSTR)w_lang)); - delete w_lang; - } else { - swprintf(text, TEXT("Language %d"), i); - SendDlgItemMessage(hDlg, 1001, CB_ADDSTRING, 0, reinterpret_cast<LPARAM>((LPCTSTR)text)); - } - } - SendDlgItemMessage(hDlg, 1001, CB_SETCURSEL, getLanguageForFileB(), 0); - } else { - const WCHAR *text = TEXT("No translations available"); - SendDlgItemMessage(hDlg, 1001, CB_ADDSTRING, 0, reinterpret_cast<LPARAM>((LPCTSTR)text)); - SendDlgItemMessage(hDlg, 1001, CB_SETCURSEL, 0, 0); - EnableWindow(GetDlgItem(hDlg, 1001), false); - } - return true; - - case WM_COMMAND: - if (hLogo) DeleteObject(hLogo); - switch (LOWORD(wParam)) { - case IDOK: - - gameSettings.userFullScreen = (IsDlgButtonChecked(hDlg, 1000) == BST_CHECKED); - gameSettings.antiAlias = SendDlgItemMessage(hDlg, 1002, CB_GETCURSEL, 0, 0); - if (gameSettings.antiAlias == 0) gameSettings.antiAlias = 1; - else if (gameSettings.antiAlias == 1) gameSettings.antiAlias = -1; - else if (gameSettings.antiAlias == 2) gameSettings.antiAlias = 0; - - if (gameSettings.numLanguages) { - gameSettings.languageID = SendDlgItemMessage(hDlg, 1001, CB_GETCURSEL, 0, 0); - if (gameSettings.languageID < 0) gameSettings.languageID = 0; - gameSettings.languageID = languageTable[gameSettings.languageID]; - } - EndDialog(hDlg, true); - return TRUE; - - case IDCANCEL: - EndDialog(hDlg, false); - return TRUE; - } - break; - } - return false; - } - - int showSetupWindow() { - - hInst = GetModuleHandle(NULL); - - if (! hInst) debugOut("ERROR: No hInst!\n"); - - if (DialogBox(hInst, TEXT("SETUPWINDOW"), NULL, setupDlgProc)) return true; - return false; - - } - - void msgBox(const char *head, const char *msg) { - WCHAR *w_head = ConvertToUTF16(head); - WCHAR *w_msg = ConvertToUTF16(msg); - MessageBox(NULL, w_msg, w_head, MB_OK | MB_ICONSTOP | MB_SYSTEMMODAL | MB_SETFOREGROUND); - delete w_head; - delete w_msg; - } - - int msgBoxQuestion(const char *head, const char *msg) { - WCHAR *w_head = ConvertToUTF16(head); - WCHAR *w_msg = ConvertToUTF16(msg); - int val = MessageBox(NULL, w_msg, w_head, MB_YESNO | MB_SETFOREGROUND | MB_APPLMODAL | MB_ICONQUESTION) == IDNO; - delete w_head; - delete w_msg; - if (val) - return false; - return true; - } - - void changeToUserDir() { - TCHAR szAppData[MAX_PATH]; - /*hr = */SHGetFolderPath(NULL, CSIDL_APPDATA, NULL, 0, szAppData); - _wchdir(szAppData); - } - - uint32 launch(char *f) { - WCHAR *w_f = ConvertToUTF16(f); - uint32 r = (uint32) ShellExecute(hMainWindow, TEXT("open"), w_f, NULL, TEXT("C:\\"), SW_SHOWNORMAL); - delete w_f; - return r; - } - - bool defaultUserFullScreen() { - return true; - } - -} // End of namespace Sludge - -#endif diff --git a/engines/sludge/winstuff.h b/engines/sludge/winstuff.h deleted file mode 100644 index 4a0cbbeb4c..0000000000 --- a/engines/sludge/winstuff.h +++ /dev/null @@ -1,43 +0,0 @@ -/* ScummVM - Graphic Adventure Engine
- *
- * ScummVM is the legal property of its developers, whose names
- * are too numerous to list here. Please refer to the COPYRIGHT
- * file distributed with this source distribution.
- *
- * This program is free software; you can redistribute it and/or
- * modify it under the terms of the GNU General Public License
- * as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software
- * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
- *
- */
-#ifndef SLUDGE_WINSTUFF_H
-#define SLUDGE_WINSTUFF_H
-
-#ifdef _WIN32
-#include <windows.h>
-#endif
-
-namespace Sludge {
-
-#ifndef _WIN32
-#ifndef HINSTANCE
-#define HINSTANCE int
-#endif
-#endif
-
-void setWindowName(const char *tx);
-bool InitApplication(HINSTANCE hInstance);
-bool InitInstance(HINSTANCE hInstance, const char *);
-
-} // End of namespace Sludge
-
-#endif
diff --git a/engines/sludge/zbuffer.h b/engines/sludge/zbuffer.h index 46510ece71..bb0b2ed9d8 100644 --- a/engines/sludge/zbuffer.h +++ b/engines/sludge/zbuffer.h @@ -22,14 +22,6 @@ #ifndef SLUDGE_ZBUFFER_H #define SLUDGE_ZBUFFER_H -#if 0 -#if !defined(HAVE_GLES2) -#include "GLee.h" -#else -#include <GLES2/gl2.h> -#endif -#endif - namespace Sludge { struct zBufferData { |