Age | Commit message (Collapse) | Author |
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The new bitmap decoder class is based off the Mohawk one, and now has 8bpp decoding capability.
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Thanks to Robot_Maker20 for noticing the bug
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This does not change the use of defined for some NDS source files, since they
seem to be (based on?) third party code.
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SCUMM: More HE Games Detection
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See bug #3503425.
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Because the meter bar and icons for Penetration are not
even in the CMP's RXY.
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It actually inherits from SeekableSubReadStream, so it should be named
accordingly.
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This fixes one of the problems in bug #3500015
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A regression from the text bitmap code addition
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This allows the user to choose the alternate set of silver mouse cursors
that is available in the game resources of the game, instead of the
original golden ones
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warning.
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This is a regression from 9fd66deb43a8ba1bd7b423cb6fe2b7177af74166 and, despite the commit message, was *not* fixed by 1736345906af095c863a62ded2638ce92c2a0704
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objects are active
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descriptions correctly
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Our random number generator isn't restricted to producing numbers
between 0 and 255. We can just ask it for the desired range.
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