index
:
scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
neonloop
about
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
engines
Age
Commit message (
Expand
)
Author
2019-01-16
GLK: Fix rendering of pictures in the text buffer window
Paul Gilbert
2019-01-16
PINK: removed unnecessary field in SideEffectExit
Andrei Prykhodko
2019-01-15
GLK: FROTZ: Route pictures drawn in window 0 to the text buffer window
Paul Gilbert
2019-01-15
PINK: fixed ActionPlay behavior when startFrame is wrong
Andrei Prykhodko
2019-01-15
KYRA: (EOBII/FM-TOWNS) - fix sound effects volume control
athrxx
2019-01-15
BLADERUNNER: More variable names in the game scripts
Peter Kohaut
2019-01-15
BLADERUNNER: Disable pathfinding by default.
Eugene Sandulenko
2019-01-14
BLADERUNNER: Obstacle path finding part 1
Thomas Fach-Pedersen
2019-01-13
SHERLOCK: Fix misattribution in Rose Tattoo journal
Torbjörn Andersson
2019-01-14
SCI32: Fix QFG4 forest 580 pathfinding
Vhati
2019-01-13
BLADERUNNER: More variable names in the game scripts
Peter Kohaut
2019-01-13
SCI32: Fix QFG4 Trigger and Open spells
Vhati
2019-01-13
BLADERUNNER: Merged chapter & scene debugger command
Peter Kohaut
2019-01-12
BLADERUNNER: Fixed more compilation errors
Peter Kohaut
2019-01-12
BLADERUNNER: Fix compilation errors
Peter Kohaut
2019-01-12
BLADERUNNER: Added debugging output for scripts
Peter Kohaut
2019-01-12
BLADERUNNER: Fixed enabling combat mode in scripts
Peter Kohaut
2019-01-12
MUTATIONOFJB: Fix SETANIM and add support for pickupable statics.
Ľubomír Remák
2019-01-12
MUTATIONOFJB: Add support for SETANIM command.
Ľubomír Remák
2019-01-09
BLADERUNNER: Fixed scene video resume
Peter Kohaut
2019-01-08
BLADERUNNER: Fixed Zuben death animation
Peter Kohaut
2019-01-08
BLADERUNNER: Player death
Peter Kohaut
2019-01-08
BLADERUNNER: Replace assert with a debug message
Peter Kohaut
2019-01-08
BLADERUNNER: Fix tooltip frame
Peter Kohaut
2019-01-08
BLADERUNNER: Remove right-click walk skip
Peter Kohaut
2019-01-07
TITANIC: Fix some incorrect switch fall throughs
Paul Gilbert
2019-01-06
GLK: FROTZ: Fix text display for v6 games
Paul Gilbert
2019-01-06
GLK: FROTZ: Set default colors for v6 games
Paul Gilbert
2019-01-06
GLK: FROTZ: Default white color for v6 game background
Paul Gilbert
2019-01-06
GLK: FROTZ: Force v6 games to 320x200
Paul Gilbert
2019-01-06
GLK: FROTZ: Fix #10869 Crash initializing undo data
Paul Gilbert
2019-01-06
GLK: ALAN2: Resolve some TODOs. Some cleanup
Filippos Karapetis
2019-01-06
GLK: ALAN2: Initialize game file name
Filippos Karapetis
2019-01-06
SCI32: Fix QFG4 forest pathfinding
Vhati
2019-01-06
BLADERUNNER: Add localized text for Subtitles KIA option
antoniou79
2019-01-06
BLADERUNNER: Move Subtitles option further right
antoniou79
2019-01-06
BLADERUNNER: All versions have ENG for BRLOGO and WSTLGO
antoniou79
2019-01-05
GLK: FROTX: Draw pictures at the correct position
Paul Gilbert
2019-01-05
GLK: FROTZ: Properly handle picture transparency
Paul Gilbert
2019-01-05
GLK: FROTZ: Fix decoding of MG1 graphics
Paul Gilbert
2019-01-05
SCI32: Cleanup QFG4 script patches
Vhati
2019-01-05
SCI: Rename kRestartGame to kRestartGame16
Lars Skovlund
2019-01-05
SCI32: Stub out kRestartGame
Lars Skovlund
2019-01-04
GLK: FROTZ: Only wait for keypress in Beyond Zork title if mg1 present
Paul Gilbert
2019-01-04
GLK: FROTZ: Simplified getting/setting window properties
Paul Gilbert
2019-01-04
GLK: FROTZ: Cleanup of image drawing code
Paul Gilbert
2019-01-04
GLK: FROTZ: Refactor V6 window arrangements
Paul Gilbert
2019-01-04
GLK: Properly fix window clicking crash
Paul Gilbert
2019-01-04
GLK: Fix negative index crash when clicking in a window
Torbjörn Andersson
2019-01-04
GLK: Fix comment typo
Torbjörn Andersson
[prev]
[next]