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AgeCommit message (Expand)Author
2016-04-15NEVERHOOD: Avoid crash in original load/delete game dialogsTorbjörn Andersson
2016-04-15NEVERHOOD: Fix bug #7116 ("Crash upon clicking ...")Torbjörn Andersson
2016-04-15NEVERHOOD: Tiny whitespace fixTorbjörn Andersson
2016-04-15KYRA: Initialize variable before usage.Johannes Schickel
2016-04-14WAGE: Started to plug the WM inEugene Sandulenko
2016-04-14AGOS: Reduce audio header dependenciesOri Avtalion
2016-04-14JANITORIAL: Reduce audio header dependenciesOri Avtalion
2016-04-14JANITORIAL: Reduce GUI header dependenciesOri Avtalion
2016-04-14WAGE: Draw border in MacWindowEugene Sandulenko
2016-04-13Merge pull request #746 from OmerMor/masterMartin Kiewitz
2016-04-13SCI: Added the Atari ST version of Codename: IcemanOmer Mor
2016-04-13DRASCULA: Improve text centeringThierry Crozat
2016-04-13WAGE: Basic stuff to MacWindowManagerEugene Sandulenko
2016-04-13TSAGE: Reduce GUI header dependenciesOri Avtalion
2016-04-13TESTBED: Include correct headerOri Avtalion
2016-04-13HUGO: Reduce header dependenciesOri Avtalion
2016-04-13AGI: Move predictivedialog.h out of agi.hOri Avtalion
2016-04-13WAGE: Added stub of MacWindowManager classEugene Sandulenko
2016-04-13WAGE: More auxiliary methods to MacWindow classEugene Sandulenko
2016-04-13WAGE: Stub for MacWindow classEugene Sandulenko
2016-04-12DRASCULA: Fix cursor visibility during animation at start of chapter 6Thierry Crozat
2016-04-12DRASCULA: Fix wrong background for inventory in chapter 6Thierry Crozat
2016-04-12WAGE: Update game statusEugene Sandulenko
2016-04-12WAGE: Fix console redrawing when desktop is redrawnEugene Sandulenko
2016-04-12WAGE: Redraw scene on object move to match original.Eugene Sandulenko
2016-04-12WAGE: Fix click target search orderEugene Sandulenko
2016-04-12WAGE: Fix object sorting. Fixes many glitchesEugene Sandulenko
2016-04-11DRASCULA: Fix regression in subtitle display in Spanish versionThierry Crozat
2016-04-11WAGE: Fix sorting of objects during moveEugene Sandulenko
2016-04-11DRASCULA: Fix typo in variable nameThierry Crozat
2016-04-11DRASCULA: Fix random crash when loading pendulum scene savegameThierry Crozat
2016-04-11DRASCULA: Rename variable to clarify its meaningThierry Crozat
2016-04-11DRASCULA: Fix color for Drascula at the end of chapter 5Thierry Crozat
2016-04-11DRASCULA: Improve loading savegames in Pendulum sceneThierry Crozat
2016-04-10DRASCULA: Fix loading games in room 102 when still chainedThierry Crozat
2016-04-10ALL: Split SMALL_SCREEN_DEVICE into GUI_ENABLE_KEYSDIALOG and GUI_ONLY_FULLSC...Eugene Sandulenko
2016-04-09SHERLOCK: RT: Fix crasah showing items to Rose HanchemPaul Gilbert
2016-04-09DRASCULA: Fix character walking off screenThierry Crozat
2016-04-09WAGE: Added debug code for dumping CODE resource forkEugene Sandulenko
2016-04-09SHERLOCK: Fix crash when searching the Serrated Scalpel journalTorbjörn Andersson
2016-04-08SHERLOCK: Put back line break that I accidentally removed.Torbjörn Andersson
2016-04-08SHERLOCK: Fix crash when searching journal in Rose TattooTorbjörn Andersson
2016-04-08DRASCULA: Fix text alignment to be faithful to the originalThierry Crozat
2016-04-07DRASCULA: Improve text centering and spacing between linesThierry Crozat
2016-04-06SCI: Fix compilation for C++98.Johannes Schickel
2016-04-06Merge pull request #721 from lordhoto/sci-saveload-cleanupJohannes Schickel
2016-04-05WAGE: Fix bugs in original, when people mistype storage scene nameEugene Sandulenko
2016-04-05WAGE: Fixed moving objects to random sceneEugene Sandulenko
2016-04-05WAGE: Fix window overlapEugene Sandulenko
2016-04-05WAGE: Order scene and console drawing depending on what is activeEugene Sandulenko