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2017-10-10TITANIC: Fix talking to the Maitre DPaul Gilbert
2017-10-09TITANIC: DE: Fix bomb passwordPaul Gilbert
2017-10-09TITANIC: Fix Coverity warningsPaul Gilbert
2017-10-08TITANIC: DE: Fix going to bottom of service elevatorPaul Gilbert
2017-10-08SCI32: Fix crash restoring save from endgame of RAMAColin Snover
Fixes Trac#10263.
2017-10-09SCI: Add QfG4 script patch to fix sliding down slope bug #9801Martin Kiewitz
It's quite difficult to patch. I hope this finally solved it.
2017-10-08SCI: Crazy Nick's Larry workaround bug #10184Martin Kiewitz
Added this already through last commit by accident Was supposed to get added by this. Workaround for reading uninitialized temp game bug.
2017-10-08SCI: Restrict some workarounds to certain tempsMartin Kiewitz
Also add a bit more documentation / Fix some documentation
2017-10-08TITANIC: Turn off testing for English, turn it on for GermanPaul Gilbert
2017-10-08TITANIA: DE: Fixes for Titania's wakeup speechPaul Gilbert
2017-10-08TITANIC: DE: Syntax fixesPaul Gilbert
2017-10-08TITANIC: DE: Further tweak code wheel loadingPaul Gilbert
2017-10-07TITANIC: DE: Fix default code wheel lettersPaul Gilbert
2017-10-07TITANIC: DE: Fixes for bomb code wheelsPaul Gilbert
2017-10-07TITANIC: DE: Fix Barbot response handlingPaul Gilbert
2017-10-07SCI: Change index inside workaround tables to an index rangeMartin Kiewitz
So that one can specify an entire range of temp variables by using just one single entry.
2017-10-07SCI: Use explicit indexes in castlebrain/islandbrain word search workaroundsColin Snover
2017-10-07SCI: Add workaround for uninitialized reads in Island of Dr BrainColin Snover
Leaning on the enter key during a word search puzzle will trigger this bug, just like in Castle of Dr Brain.
2017-10-07SCUMM: Fix compilation on systems without USE_RGB_COLORColin Snover
2017-10-07BACKENDS: Fix window sizing of games that switch between multiple resolutionsColin Snover
2017-10-07ENGINES: Remove Graphics::PixelFormat alias from engine.cppColin Snover
Almost the entire file does not use the aliased PixelFormat except for a single function, so just make that function work like everything else already in the TU.
2017-10-07ENGINES: Remove default1x scaler flagColin Snover
This flag is removed for a few reasons: * Engines universally set this flag to true for widths > 320, which made it redundant everywhere; * This flag functioned primarily as a "force 1x scaler" flag, since its behaviour was almost completely undocumented and users would need to figure out that they'd need an explicit non-default scaler set to get a scaler to operate at widths > 320; * (Most importantly) engines should not be in the business of deciding how the backend may choose to render its virtual screen. The choice of rendering behaviour belongs to the user, and the backend, in that order. A nearby future commit restores the default1x scaler behaviour in the SDL backend code for the moment, but in the future it is my hope that there will be a better configuration UI to allow users to specify how they want scaling to work for high resolutions.
2017-10-07SCI: Improve Larry 1 Spanish script patchMartin Kiewitz
So that it also works even when the patch files are missing.
2017-10-07SCI: Add script patch for Larry 1 Spanish bug #10240Martin Kiewitz
Fixes buying an apple from man wearing a barrel, who walks around in front of the casino.
2017-10-07Revert "SCI: Add workaround for uninitialized reads in Island of Dr Brain"Martin Kiewitz
This reverts commit ae8e4fa8e95f3ae347dfc681330bccc0b09d1f01. This change is wrong in any case. It should be specific to temp 14+15 at the very least. I also did not get an answer on what is actually happening internally. That's not how we should add workarounds. My review was also still pending.
2017-10-07SCI: Add workaround for uninitialized reads in Island of Dr BrainColin Snover
Leaning on the enter key during a word search puzzle will trigger this bug, just like in Castle of Dr Brain.
2017-10-07SCI: Add workaround for uninit read during wordsearch in castlebrainDavid Fioramonti
During the wordsearch puzzle (room 320 click left door) the game will crash because of an uninitalized read of temp variables in word::dispatchEvent (which gets called a lot), if the player clicks the same letter or different letters aggressively or holds down the enter key. Fixes Trac#9783.
2017-10-06SCI32: Clean up scriptWidth/scriptHeight/screenWidth/screenHeightColin Snover
This removes the unnecessary Buffer subclass and stops most places where the output buffer was being interrogated about dimensions instead of GfxFrameout.
2017-10-06SCI32: Rewrap comments to 80 columns in SOL decoderColin Snover
2017-10-06SCI32: Remove resolved TODO in helpers.hColin Snover
2017-10-06SCI32: Clean up script patch commentsColin Snover
2017-10-06SCI32: Clean up Robot decoderColin Snover
* Rewrap comments to 80 columns * Clarify comments where possible * Remove resolved TODOs
2017-10-06SCI32: Clean up CelObjColin Snover
* Rewrap comments to 80 columns * Clarify comments where possible * Use smart pointers where appropriate * Change view/pic flags detection to always use word-size (byte-size check for flag 0x80 was a compiler optimisation)
2017-10-06SCI32: Clean up GfxControls32Colin Snover
* Rewrap comments to 80 columns * Clarify comments where possible * Fix whitespace errors
2017-10-06SCI32: Rewrap comments to 80 columns in lists32.hColin Snover
2017-10-06SCI32: Clean up GfxPaint32Colin Snover
* Rewrap comments to 80 columns
2017-10-06SCI32: Clean up PlaneColin Snover
* Rewrap comments to 80 columns * Clarify comments where possible
2017-10-06SCI32: Clean up GfxRemap32Colin Snover
* Rewrap comments to 80 columns * Clarify comments where possible
2017-10-06SCI32: Clean up GfxText32Colin Snover
* Rewrap comments to 80 columns * Clarify comments where possible
2017-10-06SCI32: Fix music volume not being restored after speech in TorinColin Snover
This was a regression introduced by d556dcc57bf50a03d81ab7a1ef59a9e5758465bf.
2017-10-06SCI32: Clean up Audio32Colin Snover
* Rewrap comments to 80 columns * Remove resolved TODOs * Use containers and smart pointers where appropriate
2017-10-06SCI32: Clean up GfxFrameoutColin Snover
* Rewrap doxygen comments to 80 columns * Swap public/private sections so public APIs come first * Clarify comments where easily possible
2017-10-06SCI32: Clean up Video32Colin Snover
* Rewrap comments to 80 columns * Clarify comments where appropriate
2017-10-06SCI32: Clean up GfxCursor32Colin Snover
* Rewrap doxygen comments to 80 columns * Renamings for clarity * Deduplicate copy/paint code
2017-10-06SCI32: Clean up GfxTransitions32Colin Snover
* Use containers where appropriate * Re-wrap doxygen comments to 80 columns * Clarify comments for parts of the engine that are understood now but were not understood at the time of the initial implementation
2017-10-06SCI32: Clean up ScreenItemColin Snover
* Rewrap comments to 80 columns * Clarify comments where possible * Use smart pointers where appropriate
2017-10-06SCI32: Clean up GfxPalette32Colin Snover
* Replace raw pointers with smart pointers * Use references instead of const pointers where appropriate * Tweak initialisation * Tweak palette copies to the stack
2017-10-06TITANIC: DE: Fixes to vocabs, strings, and font in titanic.datPaul Gilbert
2017-10-06TITANIC: DE: Fix recognising words with common suffixesPaul Gilbert
2017-10-06TITANIC: DE: Fixes for article handlingPaul Gilbert