Age | Commit message (Collapse) | Author |
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This was caused by commit 81a2892229a053bb9c76dea4dbfb63ca13164946.
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Format is:
common/scummsys.h (Only if a .cpp file)
header file for this file (Only if a .cpp file)
zengine includes
other includes, grouped by module
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Instead of being global variables.
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The new algorithm is potentially slower, but it doesn't need
to use sort. Speed shouldn't be a problem because the function
isn't used that often and in each case the size of the container
is small.
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This allows time decrementing to go negative instead of
wrapping to UINT_MAX. Which makes comparisons easier.
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Replace with ColorMasks
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Instead, use ColorMasks
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In order to make the ZVision constructor as lightweight as possible
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In essence, this "patch" includes a mixture the CD and floppy versions
(the whole game), without the speech file
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SAGA: Silent Cppcheck warning in Sprite::loadList().
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This broke loading in Broken Circle demo.
We now reset the queue state when skipping a frame, and re-use
lastFrameIter instead of keeping track of lastAddedTicket separately.
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