Age | Commit message (Expand) | Author |
2006-03-09 | - Removed the code from the launcher that adds language/platform to the | Max Horn |
2006-03-09 | Tiny code simplification | Max Horn |
2006-03-09 | Moved keys mapping dialog to new scheme. Made it generic. Fixed several | Eugene Sandulenko |
2006-03-09 | - Renamed GameSettings to PlainGameDescriptor | Max Horn |
2006-03-09 | - added new toDetectedGame() template function (analog to toGameSettings) | Max Horn |
2006-03-09 | Converted all scumm dialogs to new scheme | Eugene Sandulenko |
2006-03-08 | Commits patch #1437774 ("KYRA1: Game will crash if bitmap is missing"). | Johannes Schickel |
2006-03-08 | Implemented the last menu (the settings screen). Walking speed, text speed, | Oystein Eftevaag |
2006-03-08 | Fixed tons of format string warnings for debug/error calls (including several... | Max Horn |
2006-03-08 | Use %p to print pointers portably (even on 64bit systems). Note: this will ad... | Max Horn |
2006-03-08 | o Converted most (all?) widgets to new scheme. | Eugene Sandulenko |
2006-03-08 | The adlib code was calling the Kyra delay() function instead of the | Oystein Eftevaag |
2006-03-07 | Correct order of cases in o72_redimArray() | Travis Howell |
2006-03-07 | Added the proper death dialog, changed the sequence skipping code a bit to avoid | Oystein Eftevaag |
2006-03-06 | Renamed setTempo to update_setTempo, also fixed tempo handling (intro is too ... | Johannes Schickel |
2006-03-06 | More renamings: _unkTableByte1 is now _tempo, and updateCallback29() is | Torbjörn Andersson |
2006-03-06 | Cleanup | Torbjörn Andersson |
2006-03-05 | fixed palette handling regression, as reported on the forum. | Gregory Montoir |
2006-03-05 | Removed tag2str usage, which eliminates scumm/util.h dependency. | Jamieson Christian |
2006-03-05 | I guess this is really a WORKAROUND, rather than a HACK. Updated comment. | Torbjörn Andersson |
2006-03-05 | Corrects implementation of updateCallback48. | Johannes Schickel |
2006-03-05 | Restructured IMuse and IMuseInternal. | Jamieson Christian |
2006-03-05 | Note to self: compile before commit. | Torbjörn Andersson |
2006-03-05 | The updateUnk6Value() appears to be some sort of random number generator, so I | Torbjörn Andersson |
2006-03-05 | Renamed output1() to adjustVolume(). I'm still uncertain exactly *how* the | Torbjörn Andersson |
2006-03-05 | Make sure there actually is a SMUSH mixer before stopping and deleting it. | Torbjörn Andersson |
2006-03-05 | that was not what I want. it should stop audio only for immediately stop. | Paweł Kołodziejski |
2006-03-05 | that should help for bug #1352486, smush sound tracks are not stopped immedia... | Paweł Kołodziejski |
2006-03-05 | Update box flags for C64 maniac | Travis Howell |
2006-03-05 | Add back exclusion lost in last commit, exclude some verbs from verbs error s... | Travis Howell |
2006-03-05 | Correct case of verb names in C64 Maniac | Travis Howell |
2006-03-05 | Add German verbs and more work on input in C64 maniac | Travis Howell |
2006-03-05 | Update, to add new imuse file | Travis Howell |
2006-03-05 | Fix compiler warnings | Travis Howell |
2006-03-05 | Separated the IMuse Part methods into their own file. Updated the Bloodshed D... | Jamieson Christian |
2006-03-05 | Add some basic walkbox support for C64 maniac | Travis Howell |
2006-03-04 | Cleanup: output0x388(0xABCD) is now writeOPL(0xAB, 0xCD), which is slightly | Torbjörn Andersson |
2006-03-04 | Removed the default ignoreFadeouts parameter value for ImuseInternal's getSou... | Jamieson Christian |
2006-03-04 | Rearranged methods in the IMuse class declaration to denote those derived fro... | Jamieson Christian |
2006-03-04 | No need to use generateSubstResFileName when we already know the result | Max Horn |
2006-03-04 | Removed unnecessary strcpy calls | Max Horn |
2006-03-04 | Older naming style only used by PC version of FT demo | Travis Howell |
2006-03-04 | Const as const can (marking things as const/static allows better compiler opt... | Max Horn |
2006-03-04 | Slightly clarified an odd subcase in ScummEngine::openRoom | Max Horn |
2006-03-04 | Cleanup for the container loading code (and always disable file name substitu... | Max Horn |
2006-03-04 | When container files are used, we don't need file name substitution anymore | Max Horn |
2006-03-04 | Added a comment about the first few entries in substResFileNameTable | Max Horn |
2006-03-04 | Since findSubstResFileName / applySubstResFileName only compare up to the fir... | Max Horn |
2006-03-04 | This particular case in ScummEngine::openRoom only occurs for V4 games; chang... | Max Horn |
2006-03-04 | Renamed SubstResFileNames::winName and macName to almostGameID / expandedName... | Max Horn |