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AgeCommit message (Expand)Author
2006-03-09- Removed the code from the launcher that adds language/platform to theMax Horn
2006-03-09Tiny code simplificationMax Horn
2006-03-09Moved keys mapping dialog to new scheme. Made it generic. Fixed severalEugene Sandulenko
2006-03-09- Renamed GameSettings to PlainGameDescriptorMax Horn
2006-03-09- added new toDetectedGame() template function (analog to toGameSettings)Max Horn
2006-03-09Converted all scumm dialogs to new schemeEugene Sandulenko
2006-03-08Commits patch #1437774 ("KYRA1: Game will crash if bitmap is missing").Johannes Schickel
2006-03-08Implemented the last menu (the settings screen). Walking speed, text speed,Oystein Eftevaag
2006-03-08Fixed tons of format string warnings for debug/error calls (including several...Max Horn
2006-03-08Use %p to print pointers portably (even on 64bit systems). Note: this will ad...Max Horn
2006-03-08o Converted most (all?) widgets to new scheme.Eugene Sandulenko
2006-03-08The adlib code was calling the Kyra delay() function instead of the Oystein Eftevaag
2006-03-07Correct order of cases in o72_redimArray()Travis Howell
2006-03-07Added the proper death dialog, changed the sequence skipping code a bit to avoidOystein Eftevaag
2006-03-06Renamed setTempo to update_setTempo, also fixed tempo handling (intro is too ...Johannes Schickel
2006-03-06More renamings: _unkTableByte1 is now _tempo, and updateCallback29() isTorbjörn Andersson
2006-03-06CleanupTorbjörn Andersson
2006-03-05fixed palette handling regression, as reported on the forum.Gregory Montoir
2006-03-05Removed tag2str usage, which eliminates scumm/util.h dependency.Jamieson Christian
2006-03-05I guess this is really a WORKAROUND, rather than a HACK. Updated comment.Torbjörn Andersson
2006-03-05Corrects implementation of updateCallback48.Johannes Schickel
2006-03-05Restructured IMuse and IMuseInternal.Jamieson Christian
2006-03-05Note to self: compile before commit.Torbjörn Andersson
2006-03-05The updateUnk6Value() appears to be some sort of random number generator, so ITorbjörn Andersson
2006-03-05Renamed output1() to adjustVolume(). I'm still uncertain exactly *how* theTorbjörn Andersson
2006-03-05Make sure there actually is a SMUSH mixer before stopping and deleting it.Torbjörn Andersson
2006-03-05that was not what I want. it should stop audio only for immediately stop.Paweł Kołodziejski
2006-03-05that should help for bug #1352486, smush sound tracks are not stopped immedia...Paweł Kołodziejski
2006-03-05Update box flags for C64 maniacTravis Howell
2006-03-05Add back exclusion lost in last commit, exclude some verbs from verbs error s...Travis Howell
2006-03-05Correct case of verb names in C64 ManiacTravis Howell
2006-03-05Add German verbs and more work on input in C64 maniacTravis Howell
2006-03-05Update, to add new imuse fileTravis Howell
2006-03-05Fix compiler warningsTravis Howell
2006-03-05Separated the IMuse Part methods into their own file. Updated the Bloodshed D...Jamieson Christian
2006-03-05Add some basic walkbox support for C64 maniacTravis Howell
2006-03-04Cleanup: output0x388(0xABCD) is now writeOPL(0xAB, 0xCD), which is slightlyTorbjörn Andersson
2006-03-04Removed the default ignoreFadeouts parameter value for ImuseInternal's getSou...Jamieson Christian
2006-03-04Rearranged methods in the IMuse class declaration to denote those derived fro...Jamieson Christian
2006-03-04No need to use generateSubstResFileName when we already know the resultMax Horn
2006-03-04Removed unnecessary strcpy callsMax Horn
2006-03-04Older naming style only used by PC version of FT demoTravis Howell
2006-03-04Const as const can (marking things as const/static allows better compiler opt...Max Horn
2006-03-04Slightly clarified an odd subcase in ScummEngine::openRoomMax Horn
2006-03-04Cleanup for the container loading code (and always disable file name substitu...Max Horn
2006-03-04When container files are used, we don't need file name substitution anymoreMax Horn
2006-03-04Added a comment about the first few entries in substResFileNameTableMax Horn
2006-03-04Since findSubstResFileName / applySubstResFileName only compare up to the fir...Max Horn
2006-03-04This particular case in ScummEngine::openRoom only occurs for V4 games; chang...Max Horn
2006-03-04Renamed SubstResFileNames::winName and macName to almostGameID / expandedName...Max Horn