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AgeCommit message (Expand)Author
2006-02-27SysEx data now passed around with const pointers. Permits simplification of s...Jamieson Christian
2006-02-26Removed deprecated IMUSE_DEBUG #define in favor of debugC calls using the run...Jamieson Christian
2006-02-26CleanupMax Horn
2006-02-26Do not compute the MD5 checksum if an override for it is setMax Horn
2006-02-26Initial add of the Lure of the Temptress disassemblyPaul Gilbert
2006-02-26With the added delay to the popup menu loop, it's much more likely that eachTorbjörn Andersson
2006-02-26Cleaned up my earlier "delay in busy-wait loop" commit, and added a similarTorbjörn Andersson
2006-02-26Added delays to the waitForRelease() and waitForPress() busy-wait loops.Torbjörn Andersson
2006-02-26Remove roomOps cases which are never used by COMI scriptsTravis Howell
2006-02-26COMI uses a separate setting for the verb charset, verbs use correct charset nowTravis Howell
2006-02-26Camera variables are initialised on startup by COMI tooTravis Howell
2006-02-26Move debug mode setting to initScummVars(), so it is reset when game is resta...Travis Howell
2006-02-26That change shouldn't have been commitedTravis Howell
2006-02-26stop playing a sample before deleting the sample dataWillem Jan Palenstijn
2006-02-26Change debugInput opcode result to zerod array for now, since it expects inpu...Travis Howell
2006-02-25Remove the dummy index 0 entry from substResFileNameTableMax Horn
2006-02-25Moved the plugin interface code of the SCUMM engine into a separate source fileMax Horn
2006-02-25cleanup unpacking function and get rid of an old hack to prevent buffer overf...Gregory Montoir
2006-02-25Fix compiler warning (wrong return type)Max Horn
2006-02-25Moved check for unknown MD5 checksum from ScummEngine::ScummEngine to Engine_...Max Horn
2006-02-25cleanup (endianess fixes, fixed partBufferStruct structure)Gregory Montoir
2006-02-25Modified the workaround for bug #1407789 to not depend on MD5 detectionMax Horn
2006-02-25Split SCUMM's generateSubstResFileName into two functions: findSubstResFileNa...Max Horn
2006-02-25Cleanup decompress wizImage functions, to help find similar codeTravis Howell
2006-02-25Removed last two uses of MKIDMax Horn
2006-02-25Fix c&p mistake in adding DEBUG_PARSER debug levelSven Hesse
2006-02-25Some more MKID -> MKID_BE changesMax Horn
2006-02-25A typical example why MKID is dangerous: Kyra uses it incorrectly, thus saveg...Max Horn
2006-02-25Replaced some more MKIDs by MKID_BE; this then enabled me to remove ScummEngi...Max Horn
2006-02-25Got rid of the 'tag' parameter for readResTypeList()Max Horn
2006-02-25Replaced MKID by MID_BE in most places in the SCUMM engineMax Horn
2006-02-25Some more cine header cleanupMax Horn
2006-02-25Adjust masking in copyWizImageWithMask() to match ScummVM, wizImages masking ...Travis Howell
2006-02-25Reducing the header dependencies in cine a bit moreMax Horn
2006-02-25- avoid using typedef for structs (it is just not necessary in C++)Max Horn
2006-02-25Fix cine module.mk file (this fixed the dependencies system)Max Horn
2006-02-25More corrections to copyWizImageWithMask() in HE gamesTravis Howell
2006-02-25Use static/const on data tables when possible (this helps the compiler to opt...Max Horn
2006-02-25Moved cine engine into namespace CineMax Horn
2006-02-24Add corrections to copyWizImageWithMask() in HE gamesTravis Howell
2006-02-24Changed debug()s to debugC()sSven Hesse
2006-02-24added TRLE wiz masking (mostly untested)Gregory Montoir
2006-02-24cleanupGregory Montoir
2006-02-24Adding GOB2's CD handling opcodes, the CD version of GOB2 now startsSven Hesse
2006-02-23I assume -1 and 0xFFFFFFFF are supposed to be the same value when assigned toTorbjörn Andersson
2006-02-23formating codePaweł Kołodziejski
2006-02-23formating codePaweł Kołodziejski
2006-02-23formating codePaweł Kołodziejski
2006-02-23fixed warningsPaweł Kołodziejski
2006-02-23In Feeble Files, mouse clicks are recorded in _bitArray[] as well. I was hopingTorbjörn Andersson